New to the forums? Click here to read the "How To" Guide.

Developer? Click here to go to the Developer Forums.

Unity Lighthweight VR Rendering Pipeline (LW RP) not working on Oculus Go

maverick89atworkmaverick89atwork Posts: 4 Oculus Start Member
I just tried the Unity sample template for Lightweight VR Render Pipeline on Unity 2018.2.13f1. The sample scene seems to run in editor but when I deploy it to Oculus Go all I see is a black screen. According to Unity release notes it should support Linear Color Space as well which I thought could be the issue.

Has anyone had any luck running the LW VR RP on the Go?


  • cyberealitycybereality Posts: 26,156 Oculus Staff
    Please visit the developer forums. Switch forums with the community drop down on the right. Thanks.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
Sign In or Register to comment.