New to the forums? Click here to read the "How To" Guide.

Developer? Click here to go to the Developer Forums.

Bye bye oculus

vavoumvavoum Posts: 15
NerveGear
That'S it.I'm done with my oculus .Sold it..I can't stand the software update anymore and the regression they cause. That home things scrapped my experience with their  ecosystem for the last time. It't invasive full of bug(hire decent QA plzz) I hope there next version of hardware and software in a year will bring me back i had good time but lack of good customer support, consistently having regression in perf each and every update bring and there overall poor software design go a toll of me.Sad i was here since dk2 but thing are not improving. I bought a samsung odyssey plus..and i'm in heaven...see ya guys!

Comments

  • RedRizlaRedRizla Posts: 5,199 Valuable Player
    edited November 2018
    I read a review on here about the Samsung Odyssey plus from a guy who covered it in great detail. He didn't reckon much to it. I've had no problems with Oculus Home, so maybe it's you computer that's not up to it or something on your PC causing you problems. Bye for now..

    https://forums.oculusvr.com/community/discussion/71011/my-odyssey-review/p1
  • TomCgcmfcTomCgcmfc Posts: 614
    Neo
    Good luck with your new Samy and WMR.  Maybe see ya on the flip side!
    Alienware 17r4 Laptop with i7-7700hq 2.8/3.6, 32 gb ram, gtx1060 w/6gb ram, 256gb ssd, 1tb hdd, Oculus Rift w/2x sensors.  Now using an Alienware Graphics Amplifier (AGA) with Zotac gtx1080ti Blower and Asus vg248qe 144hz external monitor.  All works great!

    Also have a 64gb Oculus Go which I love for travel and quick VR Fixes.  Looking forward to the Quest!
  • dburnedburne Posts: 1,700 Valuable Player
    Yep good luck on your new headset.
    Still using my Rift pretty much daily and loving it. Oculus Home has never really bothered me, and does not seem to affect my performance.

    Don

    EVGA Z390 Dark MB | I9 9900k| EVGA 2080Ti FTW3 Ultra |32 GB G Skill 3200 cl14 ram | Warthog Throttle | VKB Gunfighter Pro/MCG Pro grip | Crosswind Pedals | EVGA DG 87 Case|
  • ohgrantohgrant Posts: 131
    Art3mis
     Sorry to hear you've thrown in the towel with Oculus and sold your Rift. In a way, that gives them short-term gains since the new owner will be buying games. Since they only officially support Windows 10, it may be a Microsoft victory in the end.  
  • ThmoasThmoas Posts: 296
    Nexus 6
    Such a negative post! It's of course ok to starten to dislike the Rift and sell it, but why just drop us like that? You could at least made a review of the Odyssey+, it's always nice to hear a nother opinion. And maybe answer some of our questions!
  • ZenbaneZenbane Posts: 12,591 Valuable Player
    I think this is the first time I've ever heard someone directly relate a Microsoft environment to "Heaven." Well done!


    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • RuneSR2RuneSR2 Posts: 1,317
    Project 2501
    edited November 2018
    vavoum said:
    That'S it.I'm done with my oculus .Sold it..I can't stand the software update anymore and the regression they cause. That home things scrapped my experience with their  ecosystem for the last time. It't invasive full of bug(hire decent QA plzz) I hope there next version of hardware and software in a year will bring me back i had good time but lack of good customer support, consistently having regression in perf each and every update bring and there overall poor software design go a toll of me.Sad i was here since dk2 but thing are not improving. I bought a samsung odyssey plus..and i'm in heaven...see ya guys!

    Maybe I'm lucky, but I'm monitoring performance quite closely and I haven't experienced reduced performance in games or apps due to recent (Home) updates. I do believe that Oculus takes great care to provide customers with the best VR performance possible.
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz boost, 11 Ghz ram); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Oculus Rift CV1 - nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR" ;-)
  • ZenbaneZenbane Posts: 12,591 Valuable Player
    edited November 2018
    I will give the OP credit for going WMR instead of Vive. Check out this latest story of Vive Support:

    HTC Vive Attempted To Scam Me of $270 For a Simple Repair





    You: When I first contacted an agent about this problem It was clearly stated that this was a malfunction.

    You: I am referring to my first talk with Jenny C which happens to be my first live chat with your team

    Johana V.: I completely understand you, and I saw myself the transcript, I am very sorry for the misunderstanding, however this the right information, I really wish I was able to give you what you were expecting, but the thing is that based on the techs diagnose, this is actually an induced damage, which is not covered by the warranty

    You: So then how do you consider anything under warranty for malfunctions? This makes no sense

    Johana V.: Eric, that's the thing the situation is not considered as a manufacture damage, that's why you were charged, and I am sure you remember that Jenny told you that this was a possibility, and that it would depend on the repair center diagnosis

    You: Okay well thank you have a good day

    So as you can see this is pretty much a Scam. Honestly I would have been fine paying for it's repair but when you're charging $270, which is half of the price for a new headset, for particularly a small piece of plastic which most likely costs the company 50 cents to make is pretty much a SCAM. So I am never going to buy any products from Vive in the future.


    https://www.reddit.com/r/oculus/comments/9xsxn3/htc_vive_attempted_to_scam_me_of_270_for_a_simple/


    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • snowdogsnowdog Posts: 5,644 Valuable Player
    Yup, I saw that yesterday. Tbh he should have just gone to the Gamestop he bought it from and got a replacement rather than dealing with HTC.

    No surprise that Valve are releasing their own headset.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • ZenbaneZenbane Posts: 12,591 Valuable Player
    Never a guarantee that things will go well with Gamestop:

    Watch what Vives you buy in GameStop

    They are known for throwing returned products back on the shelf, even if defective. And unless you keep your receipt, you could be screwed.
    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • vavoumvavoum Posts: 15
    NerveGear
    Im not saying bye to oculus but only the rift. making sure people know the difference lo. I'll buy the rift cv2 for sure. its just the rift i can't stand. so much better stuff out there imo. i still have my go my gear the dk1 and dk2 but i feel the cv1 is not doing the job and the pc ecosystem is not for me on oculus!
  • ZenbaneZenbane Posts: 12,591 Valuable Player
    k
    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • PhoenixSpyderPhoenixSpyder Posts: 190
    Art3mis
    As an owner of both Rift and O+, I still prefer my Rift...but only due to the huge performance headroom available when running many games that I can push to the max visually with SS. I can't do the same on the O+ for the most part due to Steam VR being so poorly optimized (for the games I play). Yes, the O+ has a great screen, no SDE and larger FOV . I mostly use the Rift because Steam games can run without Steam VR now, with loads more fps than before, due to OpenOVR. In the end, for me, fps and smooth gameplay counts more than a perfectly clear screen that may or may not run as smooth. Yes, I still use the O+ but subjectively.

    Cheers!!!
    i7 8700k @ 5ghz, Asus Rog Strix Z370-E Gaming, MSI 1080ti Gaming X @ 2050Ghz + 11.4Ghz ram, 16 GB Corsair Vengeance LPX DDR4 2666 Ghz, Adata SX900 SSD, Adata SX6000NP M.2 SSD, Adata SU650 SSD, Toshiba 3TB HD, Oculus Rift, Odyssey Plus, Windows 10 Pro 1803
  • WingnutradioWingnutradio Posts: 6
    NerveGear
    I wish there more more integration between all of the Oculus platforms? Go users can't even join a party with Rift users and experience anything other than an 'Audio' chat? :( Am i missing something?
  • ohgrantohgrant Posts: 131
    Art3mis
     I can understand your frustration. Not having issues myself now, but my CPU doesn't have the blessing. With things the way they have been. An Oculus update is like a bomb scare here. As the owner of Rift and Vive, hardware wise, I prefer Oculus, by a hair, in every category because of my mostly sit down sim game preferences. I like the touch controllers much more. Much more than that I'd have to say are the many great titles that come from Oculus studio. 
     When I do get nuked by their "revised minimum requirements" I will most likely have to resort to the Vive. 
     I'll probably start buying parts for a new machine in the spring for the next generation. For me it will probably be the Pimax 5k+ due to my chronic case of. VRGAS, Virtual Reality Gear Aquisition Syndrome. 
     What I don't understand, is why they are not using Vulcan now. Isn't the graphics API OpenGL for VR? Isn't Vulcan and VR the perfect marriage? I don't know, not a programmer here other than a bit of HTML and wrote some MS visual basic programs. 
     My main worry that, gives me cause to construct a better tinfoil hat, is the Microsoft connection. Since they only support Win 10, that leaves MS holding all the cards. No one plays the designed obsolescence and coerced upgrade scheme than them. I would imagine, MS would love to acquire Oculus. I can see it now the MS Oculus sidewinder WMR. Please god, don't let it happen. ;) 

    All I want for Christmas is to not get nuked by an update until at least after the holidays. Just can't get enough of  Vox Machinae

    Blessings and happy VR to all of any faith and no faith alike    
  • WingnutradioWingnutradio Posts: 6
    NerveGear
    ohgrant said:
     I can understand your frustration. Not having issues myself now, but my CPU doesn't have the blessing. With things the way they have been. An Oculus update is like a bomb scare here. As the owner of Rift and Vive, hardware wise, I prefer Oculus, by a hair, in every category because of my mostly sit down sim game preferences. I like the touch controllers much more. Much more than that I'd have to say are the many great titles that come from Oculus studio. 
     When I do get nuked by their "revised minimum requirements" I will most likely have to resort to the Vive. 
     I'll probably start buying parts for a new machine in the spring for the next generation. For me it will probably be the Pimax 5k+ due to my chronic case of. VRGAS, Virtual Reality Gear Aquisition Syndrome. 
     What I don't understand, is why they are not using Vulcan now. Isn't the graphics API OpenGL for VR? Isn't Vulcan and VR the perfect marriage? I don't know, not a programmer here other than a bit of HTML and wrote some MS visual basic programs. 
     My main worry that, gives me cause to construct a better tinfoil hat, is the Microsoft connection. Since they only support Win 10, that leaves MS holding all the cards. No one plays the designed obsolescence and coerced upgrade scheme than them. I would imagine, MS would love to acquire Oculus. I can see it now the MS Oculus sidewinder WMR. Please god, don't let it happen. ;) 

    All I want for Christmas is to not get nuked by an update until at least after the holidays. Just can't get enough of  Vox Machinae

    Blessings and happy VR to all of any faith and no faith alike    
    Hi thanks for replying, i was curious why our Rift system has limitations integrating with other platforms?
    I wonder why Oculus hasn't tried to attempt to bridge this gap?  With new Go software the users are able to have a more enjoyable experience interacting and setting up Party invites and requests with games and such.  You are NOT able to do this with a RIFT?
     Also are you worried about your computers system limitations? Microsoft is working on AR called 'Hololens'.  It took like a pretty spec'd out to the hilt type of machine. Check out some of the articles about it, I believe it is even wireless.
  • ohgrantohgrant Posts: 131
    Art3mis
    edited December 2018
     Other platforms such as GearVR/ Go? I think it's more of a matter of lack of hardware power on the PC's, the mobile chips in the Go, and network bandwidth to make any such integration feasible right now. I do predict such integration is in the near future, a technological inevitability IMO. I think we will one day be able to even host a co-op game with a nearby Go or Quest.
     Worried about my hardware not up to the task, not in the least. I have too many 3D and old VR options that I still use to get too worked up about much. 
     My biggest worry is that the current golden age of VR comes to an abrupt end because of greedy profiteering. 
     Yea, I've looked at the hololens project a while back. Not something I would consider, I find augmented reality a step back from VR. If there were a device that could darken to black and provide the same image quality and FOV as VR standards. IOW it would have to do both for me. 
     I can see that tech being more practical for use with doing tasks that maybe having technical info, schematics, blueprints or some other info that would be nice to have within eyeshot.    
  • ShocksOculusShocksOculus Posts: 150
    Art3mis
    K
    i7-7700k, GTX 1080Ti (11G) || MSI B150m (1 USB controller) + Inateck 4-port USB to PCIe (2nd USB controller)
    Oculus RIFT - 3 sensor Room-scale
    Oculus GO

  • vavoumvavoum Posts: 15
    NerveGear
    Oh yoiu'll see me post again for my friends oculus who are not teksavvy and can't use forums or at least find them complicated. Another thing i wish they would care more and new feature guide. how to etc...and yup i installed there rift and oh boy software pain again.. I've also read a lot of your comment and the point was i could not stand the mutlittude of problem from rift.. It is supposed tobe oriented towards casual people and so far.. none of the casual user i've dealt with can setup and or maintain the numerous update and regression and installation. It's sad.. and oh the platefor for windows mr sucks even more in my opinion but the odyessey plus headset..wow
  • falken76falken76 Posts: 2,648 Valuable Player
    vavoum said:
    Oh yoiu'll see me post again for my friends oculus who are not teksavvy and can't use forums or at least find them complicated. Another thing i wish they would care more and new feature guide. how to etc...and yup i installed there rift and oh boy software pain again.. I've also read a lot of your comment and the point was i could not stand the mutlittude of problem from rift.. It is supposed tobe oriented towards casual people and so far.. none of the casual user i've dealt with can setup and or maintain the numerous update and regression and installation. It's sad.. and oh the platefor for windows mr sucks even more in my opinion but the odyessey plus headset..wow

    Really?  Rift was all plug and play for me.  I plugged everything in and it worked.  I've had two systems now, no problems on either.  I have had issues with conflicts, but that comes with the territory on PC gaming and has been a part of it since it's inception because a PC Compatible (What we still use today) can have a million and one different configurations be it hardware or software and chances are good there will be conflicts.  Considering that is the very nature of PC gaming and has been forever, if you can't deal with that reality, perhaps consoles is where you would be better suited for your entertainment needs.
  • w_benjaminw_benjamin Posts: 151
    Art3mis
    I have two systems as well, and no problems here either. Installed the software, plugged everything in, and it just worked.
  • dburnedburne Posts: 1,700 Valuable Player
    Yeah never really had a problem here either - on my previous rig I ran it for right at 2 years, just did a new build last week and it was set up and working fine fairly quickly.
    Don

    EVGA Z390 Dark MB | I9 9900k| EVGA 2080Ti FTW3 Ultra |32 GB G Skill 3200 cl14 ram | Warthog Throttle | VKB Gunfighter Pro/MCG Pro grip | Crosswind Pedals | EVGA DG 87 Case|
  • JonJonXDJonJonXD Posts: 85
    Hiro Protagonist
    As an owner of both Rift and O+, I still prefer my Rift...but only due to the huge performance headroom available when running many games that I can push to the max visually with SS. I can't do the same on the O+ for the most part due to Steam VR being so poorly optimized (for the games I play). Yes, the O+ has a great screen, no SDE and larger FOV . I mostly use the Rift because Steam games can run without Steam VR now, with loads more fps than before, due to OpenOVR. In the end, for me, fps and smooth gameplay counts more than a perfectly clear screen that may or may not run as smooth. Yes, I still use the O+ but subjectively.

    Cheers!!!
    How can this be done? I can't stand using Steam VR as it's such a buggy mess.

    I guess I was spoiled as I used Oculus Home from the start, but then bought some VR games on Steam knowing that Oculus was supported and I wanted to get in on those deals. Man, playing Steam VR games is painful.
    PC Specs

    AMD Ryzen 7 @ 3.9ghz 1.35v w/ Noctua NH-D15 SE AM4 Edition

    ASUS STRIX X370-F GAMING Motherboard

    Power Color Red Dragon RX 580 8GB

    Corsair Vengeance LPX 16GB (2x 8GB) DDR4 3200

    Samsung 960 EVO 500GB NVME

    2x4TB Seagate Barracuda HDDs

    Corsair RM850X

    Be Quiet Silent Base 800

    LG 29UM60-P Ultra Wide 2560x1080 Monitor

    Logitech G910 Orion Spectrum Keyboard

    Logitech G903 Mouse

    Oculus Rift CV1 w/ 3 Sensors + Earphones

Sign In or Register to comment.