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Do we actually have Custom Homes now? Has anyone got this working?

I've tried the PTC, I've tried putting GLB files in my _CustomHomes folder, I even see the examples of a cafe and a theater in the folder but can't seem to access them anywhere in Oculus Home. When I go to create a new Home, it just gives me the same default option as always. What gives? Is this feature actually implemented yet or is Oculus just saying it is?


  • kojackkojack Posts: 5,008 Volunteer Moderator
    I just tried, it's working fine for me. I made a simple scene in Blender 2.80 (flat plane, a cube and a sphere) and exported to a glb file in C:\Users\kojack\Documents\Oculus Home\_Import\_CustomHomes
    In the home menu I selected Places / Templates and the glb was there. I selected it, uploaded and created a home.

    Now I have a very boring looking white plane with a box and sphere as my home. :)

  • bloodyriftbloodyrift Posts: 5
    can u do this with maya?
  • kojackkojack Posts: 5,008 Volunteer Moderator
    Maya can export to FBX. Then run the fbx to gltf converter to get a GLB file.

    Max and Blender have exporters for GLB files directly.

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