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DiRT Rally 2.0 coming to the Rift summer 2019!

RuneSR2RuneSR2 Posts: 1,307
Project 2501
edited February 9 in Games and Apps
No, I did not just make that up  ;)



Source: https://www.reddit.com/r/oculus/comments/aogxw1/codemasters_listened_vr_coming_to_dirt_rally_20/

That was the easy part - Subnautica Below Zero is the tough one  :D
Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz boost, 11 Ghz ram); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Oculus Rift CV1 - nearly always using super sampling 2.0. 

"Ask not what VR can do for you – ask what you can do for VR" ;-)

Comments

  • AlextendedAlextended Posts: 12
    NerveGear
    edited February 8
    Exclusives sometimes suck but they weren't gonna add VR at all so it seems Oculus chipped in for this to happen (or happen somewhat early and happen for sure vs a nebulous maybe), I can't be mad at that (or be mad the games Oculus funds from scratch), especially when Revive and such stuff make the software playable on other platforms as well anyway. It would still be nice if Oculus opened their store/compatibility to other platforms officially though, then they can earn money from other HMD users too, I think it will be to their benefit and won't make their hardware products less appealing, if anything more Vive users could switch over after experiencing the games and wanting them to have more natural Touch controls and such. Maybe they're waiting to see when knuckles-like stuff are out so they can then put out Touch 2 later and have it be the better controller again.
  • snowdogsnowdog Posts: 5,638 Valuable Player
    Dear Codemasters, please feel free to write 'Return To Sender' on the turd in a box I posted to you recently. Thanks. :blush: :D

    Exclusives sometimes suck but they weren't gonna add VR at all so it seems Oculus chipped in for this to happen (or happen somewhat early and happen for sure vs a nebulous maybe), I can't be mad at that (or be mad the games Oculus funds from scratch), especially when Revive and such stuff make the software playable on other platforms as well anyway. It would still be nice if Oculus opened their store/compatibility to other platforms officially though, then they can earn money from other HMD users too, I think it will be to their benefit and won't make their hardware products less appealing, if anything more Vive users could switch over after experiencing the games and wanting them to have more natural Touch controls and such. Maybe they're waiting to see when knuckles-like stuff are out so they can then put out Touch 2 later and have it be the better controller again.

    Unfortunately until Valve give Oculus permission to extend their SDK to cover the Vive headset we won't see it happening until OpenXR is available. And Valve won't be doing that because it's not in their business interest to do so.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • bigmike20vtbigmike20vt Posts: 3,510 Valuable Player
    Am sure it will work with revive.
    This is great news... And is a great example of oculus putting their money where their mouth is unlike others. Without support from oculus codes would.not have added vr imo.
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • DaftnDirectDaftnDirect Posts: 4,154 Valuable Player

    This is great news.

    I can't help wondering how much, from Oculus' point of view, it would take to get Codies to implement VR for F1. Well I'm guessing it'd take a lot more.

    Gateway 2000, Pentium II 300 Mhz CPU, 64Mb RAM, STB Velocity 128 AGP Graphics Card with 4MB SGRAM, 6.4Gb Hard Drive, US Robotics 56.5kbps Internal Modem, 12/24x CDROM Drive, Ensoniq AudioPCI, Windows 95.
  • nroskonrosko Posts: 922
    Neo
    It's really great news that Oculus have helped & i'm grateful for that but it's also interesting that Oculus are listening to the community & then deciding to do this. I don't recall them acting in this way previously.  
  • gr0bdagr0bda Posts: 268
    Nexus 6
    I bitched on their Steam page with the "No VR no buy" crowd, even though I have no interest. I guess it worked! 
  • ahma_riftahma_rift Posts: 1
    NerveGear
    This is great news!!
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