02-24-2019 06:22 PM
02-24-2019 08:25 PM
02-24-2019 08:34 PM
02-25-2019 06:51 AM
02-25-2019 08:22 AM
02-25-2019 08:26 AM
MAC_MAN86 said:
Check Vertical Sync is OFF else it brings it down to 60. Also frame limiter is set to 90. Are you using any VoiceAttack binds that may mix with those binds and maybe LeftCTRL is stuck?
02-25-2019 02:25 PM
CTRL+Numpad1: Disable ASW, go back to the original ATW mode
CTRL+Numpad2: Force apps to 45Hz, ASW disabled
CTRL+Numpad3: Force apps to 45Hz, ASW enabled
CTRL+Numpad4: Enable auto-ASW (default, use this first)
If any consolation, I get freezes when close combat with lots of laser fire up close and my gpu dips. No idea why that would cause mini freezes unless it's my audio at 48k causing bottling. It's like I can push it high but it needs much more at those critical moments.
02-25-2019 03:24 PM
02-25-2019 05:23 PM
MAC_MAN86 said:
Perhaps try Oculus Tray Tool instead. Some of the ODT versions may not all continue to work as intended. For me, I always used to bind it to OFF instead. Or check without ODT and use the binds to alter except bear in mind it is default as Auto (4). If it stutters on occasion then surely you need it always OFF or always ON. Something in your 3D settings maybe changing the state, e.g. I thought Adaptive V-Sync but may as well use Nvidia Panel>3D Settings>Elite to V-Sync OFF to be sure in case it's on Adaptive which allows ingame to conflict perhaps.CTRL+Numpad1: Disable ASW, go back to the original ATW mode
CTRL+Numpad2: Force apps to 45Hz, ASW disabled
CTRL+Numpad3: Force apps to 45Hz, ASW enabled
CTRL+Numpad4: Enable auto-ASW (default, use this first)
If any consolation, I get freezes when close combat with lots of laser fire up close and my gpu dips. No idea why that would cause mini freezes unless it's my audio at 48k causing bottling. It's like I can push it high but it needs much more at those critical moments.