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Oculus Go: How do I put my own VR 360 images on headset?

goderaadgoderaad Posts: 2
edited March 10 in Oculus Go
I've made a VR image in Blender3D and tried to view it in Oculus but somehow I've messed something up. Tried both "Movies" and "Pictures" folders ...

I cannot load it in the viewer (choosing "Gallery > Internal Starage" appears unsuccesfull ) i yet recognize it in preview when attempting to share (see image from headset).

Where do I drop VR images correctly in headset file structure? The image are exported from Blender as SideBySide stereoscopics (tested both png and jpg). What is the best practice?

Kindly thanks for any help

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