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a hint to people who might not want to buy any new oculus headsets until rift 2

hoppingbunny123hoppingbunny123 Posts: 687
Trinity
these people (oculus) need money, they get that from selling hardware. we might not need a rift s and can wait till rift 2, but come to think of it i might buy a rift s to help oculus out. when theres an option to buy free software i read a sw developer say he always chooses to pay for it because hes seen sw developers go belly up by nobody buying their free software. so i remember him saying that when i see oculus gear up for rift s. oculus has been good to me, i think i want to get a rift s to help oculus out. you should think about it too.


Comments

  • ShocksVRShocksVR Posts: 468
    Trinity
    If Rift-S brings us the specs of Quest (or better) and an affordable price, i'm buying.

    For reference - Quest:  1600x1440p screen (Vive Pro, Odyssey+), manual IPD, next gen lenses.
    i7-7700k, GTX 1080Ti (11G) || MSI B150m (1 USB controller) + Inateck 4-port USB to PCIe (2nd USB controller)
    Oculus Rift S
    Oculus GO
    Oculus RIFT - 3 sensor Room-scale
  • AlextendedAlextended Posts: 52
    Hiro Protagonist
    edited March 13
    Yes, poor facebook has no money, I'll just send them some for free, not for a product, just to help them. I already bought a Rift which I can enjoy for a few years before considering an upgrade to something that will have to be a much bigger leap, not just in HMD but in controllers too. The next VR product I buy might not even be by Oculus, just whatever seems like the best deal at the time in terms of features and price like the Rift was when I bought it. All that after I upgrade my PC to be able to power much higher resolution VR and the more demanding games of the time. I guess my next VR set purchase will come in around 2023 or something as even with Knuckles-level controllers becoming the standard I feel that Oculus Touch will remain relevant enough unlike the current Vive wands. I'll essentially go for the next leap forward (at a good price) ignoring the inbetween steps.
  • RichooalRichooal Posts: 1,249
    Wintermute
    :o
    i5 6600k - GTX1060 - 8GB RAM - 0 PROBLEMS
  • snowdogsnowdog Posts: 7,153 Valuable Player
    I'll be buying one if the 360 tracking is on a par with the Rift.

    It should also be noted that Oculus/Facebook don't make any money on hardware (apart from the VERY lucrative standalone sensors), they sell everything at cost. If you want to give Oculus/Facebook a few quid (and help out developers too, cos we need to eat as well lol) then buy apps, games and experiences from the Oculus Store instead of Steam.

    Alternatively you COULD buy everything from Steam instead. It won't help Oculus AT ALL but the more purchases on Steam that people make the more doughnuts that GabeN is going to afford to buy. And the more doughnuts he eats the more chance there is of him passing away, because let's face it they'll only be able to count to three once he's out of the picture :o:D:D:D:D:D

    Was that too much? lol  :o:D
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • falken76falken76 Posts: 2,885 Valuable Player
    snowdog said:
    I'll be buying one if the 360 tracking is on a par with the Rift.

    It should also be noted that Oculus/Facebook don't make any money on hardware (apart from the VERY lucrative standalone sensors), they sell everything at cost. If you want to give Oculus/Facebook a few quid (and help out developers too, cos we need to eat as well lol) then buy apps, games and experiences from the Oculus Store instead of Steam.

    Alternatively you COULD buy everything from Steam instead. It won't help Oculus AT ALL but the more purchases on Steam that people make the more doughnuts that GabeN is going to afford to buy. And the more doughnuts he eats the more chance there is of him passing away, because let's face it they'll only be able to count to three once he's out of the picture :o:D:D:D:D:D

    Was that too much? lol  :o:D
    I buy most of my games on Steam.  Who is this guy and what does his apparent addiction to donuts have to do with steam?  Is he the brains behind the operation?  I really have no clue who he is. 


    I might also consider this new one if it has 360 tracking on par with Rift like you said.

  • DaftnDirectDaftnDirect Posts: 5,285 Volunteer Moderator
    I've never bought anything to help a company out.
    I'll buy a Rift S if it's noticeably better than my Rift. Simple.
    Intel 5820K [email protected], Titan X (Maxwell), 16GB Corsair Vengeance DDR4, ASRock X99 Taichi, Samsung 500Gb 960 Evo M.2, Corsair H100i v2 Cooler, Inateck KTU3FR-4P USB 3 card, Windows 10 Pro v1903 (18363.476)
  • AlextendedAlextended Posts: 52
    Hiro Protagonist
    edited March 14
    falken76 said:
    I buy most of my games on Steam.  Who is this guy and what does his apparent addiction to donuts have to do with steam?  Is he the brains behind the operation?  I really have no clue who he is. 


    I might also consider this new one if it has 360 tracking on par with Rift like you said.

    https://en.wikipedia.org/wiki/Gabe_Newell
    Founder and president of Valve, a game development company known for their own Half-Life, modding support of which led to the likes of Counter-Strike and Team Fortress Classic. More (well, relatively) recently they adopted the likes of Dota with making its sequel (as well as various Counter-Strike iterations, Team Fortress 2 and their own Portal series among others). They made Steam as well, the original and de facto PC digital distribution platform which everyone else is trying to beat these days (gotta love competition but I wish more companies were going after consumers and developers with features and support rather than simply by  bribing exclusives for the mindshare like Epic Games Store). Without those efforts we'd probably have suffered with sub standard services and an ever-shrinking PC gaming platform for much longer back in the dark 00s where retail stores barely stocking PC versions and the bigger mainstream titles being console exclusives (outside PC centric genres like MMORPGs and RTS titles of the era) was quickly becoming the norm, contrary to today where PC is as prominent as it's ever been in every facet of gaming, from indies, to any niche, to the biggest mainstream names and even the once absent eastern developers now porting their products. Their research and technology also powered HTC's initial efforts with the Vive, the first modern VR platform to offer impeccable 360 degree motion controlled room scale VR entertainment ushering us into this amazing new era (all that just days after the Oculus Rift's initial seated/gamepad based VR launch), though it appears that since then they have mostly parted ways as HTC expands its catalogue of products without adopting new technologies we know Valve has been working on like the famous Knuckles VR controllers, though they continue to make use of their lighthouse tracking and other standardized technology like SteamVR. As for what the future holds, what companies they may partner with, how Steam and their take on VR will evolve, we'll have to wait and see, though we might catch a glimpse during GDC 2019 as they're set to speak on various topics like brain-computer interfaces. Anyway, I guess he was being fat shamed and wished dead with the donuts thing.
  • ShocksVRShocksVR Posts: 468
    Trinity
    edited March 14
    ^^^^
    Fun Fact, Michael Abrash (current Oculus Research/Facebook Reality Labs - Chief Scientist, former original dev of Id on Quake and worked for John Carmack, had a brief stint at Valve where he worked on VR before joining Oculus).

    Abrash was offered to be the 3rd co-founder of Valve by Newell (they both worked at Microsoft), but he decided to go back to Microsoft (after Quake) to work on the Xbox.

    He has a great position now, but he really missed out on that sweet STEAM money (I wonder if he has any regrets)
    i7-7700k, GTX 1080Ti (11G) || MSI B150m (1 USB controller) + Inateck 4-port USB to PCIe (2nd USB controller)
    Oculus Rift S
    Oculus GO
    Oculus RIFT - 3 sensor Room-scale
  • MowTinMowTin Posts: 1,809 Valuable Player
    ^^^ We all have regrets.

    So, the Rift S is a better Rift with inside out tracking? I would definitely buy that. 
    i7 6700k 2080ti   Rift-S, Index
  • inovatorinovator Posts: 2,119 Valuable Player
    People waiting for rift 2 will have a long long wait.
  • MAC_MAN86MAC_MAN86 Posts: 2,262
    Wintermute
    edited March 15
    The thing is this is similar to any tech. Help them out by buying something less than you got then they phase out what you wanted in the process by popularity and profits!
  • jayhawkjayhawk Posts: 817
    3Jane
    I'll buy an S if it's basically a Quest for PC. Facebook could faceplant for all I care though.
  • hoppingbunny123hoppingbunny123 Posts: 687
    Trinity
    edited March 15
    i dont use facebook, never have. not once, never got informed what facebook is.

    to me oculus isn't facebook, its the rift. and i want oculus to survive. knowing companies come and go based on sales i worry that theyre selling the rift s in-between rift and rift 2, it shows me they need some help. so i think seriously about rift s to help the sales, nothing to do with facebook its all about oculus.
  • wanoennogswanoennogs Posts: 166
    Art3mis
    these people (oculus) need money, they get that from selling hardware. we might not need a rift s and can wait till rift 2, but come to think of it i might buy a rift s to help oculus out. when theres an option to buy free software i read a sw developer say he always chooses to pay for it because hes seen sw developers go belly up by nobody buying their free software. so i remember him saying that when i see oculus gear up for rift s. oculus has been good to me, i think i want to get a rift s to help oculus out. you should think about it too.


    Lol you might buy a rift s to help oculus out lol.  Do you not know Facebook is worth 138 billion dollars?
  • hoppingbunny123hoppingbunny123 Posts: 687
    Trinity
    true facebook is worth that much, but i watched Microsoft shelve the kinect. i watched nintendo stop after the snes, i watched 3d tv's come and go, i watched the apple watched come and go. so yeah, facebook is safe but the oculus isnt, imho. there's people in charge who always want their products to sell like the kinect and now the vive is firing people... so i do believe is buying to help products stay on the market even if their owned buy monopolies like facebook and microsoft.

    dont forget that movie mortal engines, or ms marvel, both cost a mint and didnt sell, now the other marvel movies dont want ms marvel in them. google it. sales help.


  • inovatorinovator Posts: 2,119 Valuable Player
    If people decide to buy a product just to help a product not to fail it's over for that product. Don't worry plenty will buy. Computer vr is now and always will be a niche product. that being said if you are religious than pray that the quest contributes to the mass market. Pray that they sell like hotcakes with no slowdown in sales for many months.

  • RedRizlaRedRizla Posts: 6,777 Valuable Player
    edited March 16
    @hoppingbunny123 - The difference between VR and other things you mention is that VR can only get better as the tech improves. It won't fail because over the course of say 15 years there will be vast improvements to it. At the moment people like VR even though things like resolution aren't quite there yet. Can you imagine what it will be like when things like resolution improves and tech to do things like eye tracking has arrived. 

    VR has only just started to open up a whole new world and it's possibilities are endless. From teaching people to training people, watching movies to playing games, visiting places you will never see. The list goes on and on, there's just so much potential there to be had.
  • inovatorinovator Posts: 2,119 Valuable Player
    Its,similar to the way video games developed. It took many years to get to where it is.
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