03-21-2019 03:19 AM
03-21-2019 03:21 AM
03-21-2019 03:25 AM
Zenbane said:
The HP Reverb is a stronger HMD but has much worse tracking than both Quest and Rift-S.
03-21-2019 03:26 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
03-21-2019 03:29 AM
Dilip said:
Zenbane said:
The HP Reverb is a stronger HMD but has much worse tracking than both Quest and Rift-S.
Isn't it unfair to declare without testing both side by side ...
03-21-2019 03:31 AM
"Games decide HMD, HMD doesn't get to decide games"
03-21-2019 03:33 AM
Zenbane said:
Dilip said:
Zenbane said:
The HP Reverb is a stronger HMD but has much worse tracking than both Quest and Rift-S.
Isn't it unfair to declare without testing both side by side ...We have received 100% confirmation about the tracking downgrade from first-hand reviewers and Nate Mitchell himself. If a car maker tells me that there's no rearview mirror in a vehicle, I don't need to drive it myself to understand what that means.
03-21-2019 03:38 AM
Zenbane said:
The HP Reverb is a stronger HMD but has much worse tracking than both Quest and Rift-S. Not a viable option for me since I need the full 360 spectrum. Guess I will be waiting til next year's Rift CV2. FML
03-21-2019 03:40 AM
Dilip said:
"Games decide HMD, HMD doesn't get to decide games"
isn't where anomaly or malfunction begin with...games should be independent of device supporting all devices in ideal world...
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
03-21-2019 03:44 AM
Dilip said:
Have seen wonderful announcements but made me wonder due to not so big difference in pricing and great difference in resolution
my wonder is those who already own RIFT and wish to upgrade will they upgrade to RIFT S .. (will it really be an upgrade?) or they
switch to HP REVERB which is very strong opponent IMO due to visual fidelity and nice ergonomics... VR WARS are upon us.