Pretty much while I consider the S an iterative approach, kinda like the yearly iphone/android device refresh; I still believe that there is value in getting the S, even if I own the Go and the Rift. I am actually waiting for them to put out the actual "BUY" button, to get my hands on the S.
I had all the oculus models from the dk1; and one
consistent pain was the sensor placement. I do not have a living room
where I can set up the cameras and be done with it; I have an office
with a desk in the middle of the room, it is a weird shaped room and
have a good mix between seated experiences and standing up/room scale
experiences has been impossible even with 3 sensors.
I welcome the sensor-less tracking, itself alone is worth the 400
dollars price tag (selling the old oculus may be an option to get
something back of course). I can plug one cable, not 5 (3 sensors plus 1
usb for the Rift plus the HDMI), and I am good to go; I can sit at my
desk, stand up and go around the room freely, as long as I don't pull
the main cable.
And if I want to play in the
main room, where I keep another computer; I can do that, just carrying
the headset. No need to recailbrate the sensors, no need to move around a
bunch of stuff; extension cables and all this mess.
great thing for me is the improved lenses and the mask, which I hope is
the same as the GO. I have the GO on top of the rift (different device,
different usage), and the best part of that device is the mask and
lenses. So I welcome the new lenses, the new mask and the higher
Many did complain about the
fact that the S is a side step and not an upgrade; but that is
subjective. To me, getting rid of the sensors and have a better clearer
experience, is worth the upgrade. And yes, it is 80Hz instead of 90; big
deal for some; but not for me. I can handle the Go that is 75HZ so I
don't see a problem there.
Was tempted to get
the quest, but that is useless for me, since it is a standalone rift
without the power of a pc; so it is a Go on steroids; but when I saw the
S announcement, I was really happy. I still hope that Oculus will
release a 4K headset with improved FOV and tech improvements of course,
but I don't mind to wait 2-3 more years for it, if the experience will
be incremental from the current one. By that time the Rift will be old
enough to justify 800 dollars purchase for a new headset and
controllers; although from what I understand, Oculus is not that
interested in high end devices at this point, but wants to go for the iterative yearly device way.
Call it "the game-as-service approach" but for hardware. I don't mind...if I like what they make I buy, otherwise I do not buy; it really doesn't change my life or make me loose sleep to be honest
I welcome good devices that last years; because I feel there is value in long term ownership of a device, but these days, things are different