Feature request: Exporting Poly Mesh — Oculus
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Feature request: Exporting Poly Mesh

SamuelABSamuelAB Posts: 44
Brain Burst
edited April 10 in Oculus Medium
Hi! I've had a lot of success making art and architecture projects with Medium and using Poly Meshes for reference. I feel there is a missed opportunity of letting users export their models with the poly Meshes they used as reference.

Would it be possible to add the option to export the imported Pole Meshes as part of the sculpt? If not, then perhaps making a system that makes it easier to realign it perfectly outside Medium, preserving the scale, rotation and origin. Thanks!
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