04-08-2019 04:25 AM
04-08-2019 04:40 AM
04-08-2019 07:45 AM
04-08-2019 07:54 AM
04-08-2019 09:36 AM
04-08-2019 06:16 PM
04-08-2019 06:26 PM
inovator said:
I have no doubt base tracking will go in the direction of the ancient tech.
04-08-2019 06:32 PM
RedRizla said:
inovator said:
I have no doubt base tracking will go in the direction of the ancient tech.
I keep forgetting how great it will be without having sensors. I intend getting a Laptop soon and I will be able to use Rift -S in any room I choose to use it. A Laptop with a Geforce 1080 in it should be to expensive either, but I will see what Valve Index offers before I make the plunge and just buy Rift -S.
04-08-2019 06:38 PM
inovator said:
RedRizla said:
inovator said:
I have no doubt base tracking will go in the direction of the ancient tech.
I keep forgetting how great it will be without having sensors. I intend getting a Laptop soon and I will be able to use Rift -S in any room I choose to use it. A Laptop with a Geforce 1080 in it should be to expensive either, but I will see what Valve Index offers before I make the plunge and just buy Rift -S.
But the index will have sensors.
04-08-2019 07:06 PM
RedRizla said:
I really don't know if I should buy a Valve Index or Rift -S this time around. This is mainly down to not knowing which tracking method is going to be the future of VR. I see that Valve index is going to use base stations, but is that something Valve is going to continue with in the future, or do you think they will eventually turn to inside out tracking too?
I suspect Rift 2 will use inside out tracking, but do you think they could revert back to using outside in tracking once Rift 2 arrives? If inside out tracking is the future then I might as well get a Rift -S. I say this because Oculus will have a head start over Valve and a much better understanding of inside out tracking if that is the future of VR.