I warned Palmer as his celebrity increased, perhaps the feminists would come after him! As his VISION and DREAM alienated the POWER so many women do have over men. Not arguing wether it is right or wrong, just how nature instilled that in us over millions of years to keep the species going seems to be a fact.viewtopic.php?f=26&t=5473&p=75024&hilit=feminazi#p75024
I feel sorry for the women in the world, who have been able to get governments worldwide to entitle them to all kinds of benefits and resources, but if I man can get his freak on without all that drama, the females on this planet lose a lot of their power and leverage. I had a truck driver friend that bought a couple real dolls and started pimping them out on his route, one woman came looking for him because her truck driver boyfriend dumped her and bought a real doll. She was gonna kill him, society is so fragile, we have to be careful when the rift and VR sex starts breaking up marriages and families and relationships. I have seen thier ultimate form in divorce court! I can see Gloria Stienhem putting out a feminazi hit on whatever man developed this VR stuff, Palmer assures everyone it was him!! (You hear that all you feminazis, Palmer assures me he is the one that empowered men with VR to stop giving you any resources/attention - blame him - no one else) Palmer, hell hath no fury like a woman scorned!! I pity you bro!
Well my pal James O'REilly over at facebook (yah I use it) just sent me this:https://www.facebook.com/groups/association.virtualworlds/10152274690052207/?notif_t=group_activityhttp://nwn.blogs.com/nwn/2014/03/vr-sexism-oculus-rift-danah-boyd.html#more
Is the Oculus Rift sexist?
By danah boyd March 28, 2014
danah boyd is a principal researcher at Microsoft Research, a research assistant professor at New York University, and a fellow at Harvard's Berkman Center.
But just yesterday, New World Notes writer Janine Hawkins told me this: "I'm very sensitive to motion sickness so I've always sort of written off the Oculus Rift as a thing I won't really be able to make use of." And if her sensitivity extends to most women, we all need to step back and look at this problem at a fundamental level. Because if VR is apt to make half the world's population sick, its future is very much in doubt.
LOL! BAZINGA! I TOLD YOU SO! LOL! BWAHAHA! MSFT girl no less! Jaron Lanier check yo colleagues!
Over the next few years, I embarked on one of the strangest cross-disciplinary projects I’ve ever worked on. I ended up in a gender clinic in Utrecht, in the Netherlands, interviewing both male-to-female and female-to-male transsexuals as they began hormone therapy. Many reported experiencing strange visual side effects. Like adolescents going through puberty, they’d reach for doors—only to miss the door knob. But unlike adolescents, the length of their arms wasn’t changing—only their hormonal composition.
Scholars in the gender clinic were doing fascinating research on tasks like spatial rotation skills. They found that people taking androgens (a steroid hormone similar to testosterone) improved at tasks that required them to rotate Tetris-like shapes in their mind to determine if one shape was simply a rotation of another shape. Meanwhile, male-to-female transsexuals saw a decline in performance during their hormone replacement therapy.
Along the way, I also learned that there are more sex hormones on the retina than in anywhere else in the body except for the gonads. Studies on macular degeneration showed that hormone levels mattered for the retina. But why? And why would people undergoing hormonal transitions struggle with basic depth-based tasks?
Don't Worry Palmer, I am backing you 1000% on this one, and my pal Peter is too!
So will you developers have to have an option for wether you are displaying for male, female, certain amount of hormone of whatever on the retina, etc to EQUALIZE this brave new world for all? http://www.themixagency.com/blog/2014/3/28/tech-news-in-themix-for-vr-to-succeed-developers-must-address-danah-boyds-concerns-on-women-vr
When I was a writer at Linden Lab, danah and I often attended the same conferences, and I recall her raising related concerns around the 3D virtual world Second Life, which was first launched as a VR application, and was experiencing a media hype wave back then. Her skepticism around Second Life was borne out, because as she predicted at the time, “honestly, I don’t think we’re going virtual.”
We hope everyone at Oculus Rift and other VR companies take her current concerns to heart, investigate whether women really do generally experience nausea and motion sickness in virtual reality -- and communicate their findings.http://www.zephoria.org/thoughts/archives/2006/12/15/on_being_virtua.html
That’s the big joke about the social media explosion. 1980s and 1990s researchers argued that the Internet would make race, class, gender, etc. extinct. There was a huge assumption that geography and language would no longer matter, that social organization would be based on some higher function. Guess what? When the masses adopted social media, they replicated the same social structures present in the offline world. Hell, take a look at how people from India are organizing themselves by caste on Orkut. Nothing gets erased because it’s all connected to the offline bodies that are heavily regulated on a daily basis.
While social network sites and mobile phones are technology to adults, they are just part of the social infrastructure for teens. Remember what Alan Kay said? “Technology is anything that wasn’t around when you were born.” These technologies haven’t been adopted as an alternative to meatspace; they’ve been adopted to complement it.
December 16th, 2006 at 4:02 am
If we think about this from a people and personality point of view as as well, looking at a Jungian based measure like the Myer Briggs Type Indicator shows how people have differnet information preferences and are likely to want to interact with information, their world and each other in different ways.
Virtual worlds by their very nature will lend themselves to some personalities rather than others. This supports your argument that the world won’t go virtual