Update June 24th
: Oculus has still not sent my replacement. It's been a full month now. In two days it will be five weeks since the broken headset arrived, and I am still not able to use the headset I pre-ordered for release from Oculus.com. All this time they have not been out of stock.
Update June 19th
: The replacement for the pre-ordered Rift S headset that arrived broken (worked for 5 minutes) will now take more than a month to arrive to me. The package arrived in their facility before the weekend. Despite assurance the replacement would be sent immediately when they see the package "moving in the system", the replacement has not been sent from them yet. No matter how much problems they've had, 30+ days for them to replace something broken is not nice. (I dont live in a place where shipping takes long either - their facility is reasonably close).
Update June 8th
: shipping labels arrived two days ago, and I sent the package yesterday.
Update June 4th
: Oculus Support (@OculusSupport)
;has still not sent the labels for the return of the broke headset, and their support notified me this night that "it looks like we have encountered a number of issues on the backend which have created some delays with processing replacements"
. I appreciate that they reached out to me to let me know this (the message was personal, not boilerplate), but the wait keeps adding up. They are basically saying getting a replacement will take a while. Meanwhile, new headets ordered from Oculus.com ship within a day, I've asked if I can just get a refund, and I could just buy a new headset from their site or retail.
Update May 31st 2019:
So they did yesterday decide to replace the headset, as expected. The time projection is my new headset will arrive within 10 days of returning the old one. The return label has not yet arrived (it will be from a local partner, I suspect), but I'll keep updating this post with what happens next. I'm happy there is some movement at least.
Update May 30th 2019
: Oculus support has still not committed to taking the headset back or replacing the cable, but said they are looking deeper into the issue at least.. They have once requested I run the log collection again, and sent a general notice they are overloaded. Since the OP was written I have tried the new firmware from the public test channel as well, and asked support if there was any way to hard reset the headset or its firmware/components (there was not). Let me also add that the two machines I tested the headset on have different architectures. One is a MSI VR-ready laptop, and the other a self built tower with a very recent ASUS motherboard targeted at gaming,.Original post May 24th 2019:
Just wanted to share the lack of progress on my apparently broken Rift S after discussing it with Oculus support today. So one important thing is that the headset actually worked for a few minutes when I first set it up
, lost hand tracking and never recovered. On the next setup, it got stuck in "sensor check".
After trying everything from reformatting the disk and reinstalling Windows, using a different machine, different USBs 3/2, a powered hub, re-installing software, checking I was not running Windows N, ensuring camera privacy settings were right, restarting the service, and much more I got through to Oculus Support (on Chat) which today suggested:
- Re-installing the software in safe mode and deleting some folders in AppData etc.
- Trying to at least three times un- and re-plug the cable at the headset end, giving it one minute before reinserting.