When I close my grip on my Rift-S touch controller (last 3 fingers) and hold it for a second or two, then release, there is quite a bit of lag before they open again. The right controller seems worse than the left. My old Rift cv1 did not have any lag. The problem is when you are in a game and try to grip something, then throw it, the lag causes it to either stick to your hand or weakly go offline. Hopefully this is just another tracking issue that will soon be fixed with an update. Tracking lag and screen flashing are my only complaints with my Rift-S so far.
Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti (from my old AGA), 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd. Asus ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors. Preordered Vive Cosmos.