Chipset and problems connected? (right version) — Oculus
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Chipset and problems connected? (right version)

Cool_MC_CoolCool_MC_Cool Posts: 31
Brain Burst
edited May 29 in Oculus Rift S and Rift
Hello to my second try, first one was a mistake :)

I'm on the search for the problems with the Rift S and decided to make a poll to gether information AMD VS Intel.
Why? Because I heard of most problems on AMD chipset, not Intel. Maybe this helps - I have AMD X370.

Problems are "Sensors black/white" and/or "Black Screen"

Chipset and problems connected? (right version) 5 votes

AMD - no problems
20%
Papa_Carry 1 vote
AMD - problems above
60%
RattyUKjang0305Cool_MC_Cool 3 votes
Intel - no problems
0%
Intel - problems above
20%
rainpants 1 vote

Comments

  • RattyUKRattyUK Posts: 848
    3Jane
    edited May 29
    AMD - problems above
    AMD - Problems above (I forgot to hit the vote button...   Old age :( )

    I'll have to spend a few hours on my laptop (Intel) to see if the flickers/hangs occur - I'll do that tomorrow and update.
    Headset doesn't recognise the USB C on both laptop and main PC - strong liklihood they are both Asmedia chips.
    PC info: AMD Ryzen 7 2700X, Asus ROG Crosshair VII Hero, 16GB Tforce Pro Dark DDR4 3200, Gigabyte GTX 1080, Samsung 870 Pro M.2, 2x 240GB SSD, 3TB WD Green HDD & 4 TB Seagate Barracuda HDD, Corsair Modular 750w PSU, custom watercooling loop. (Win 10 Pro & Opensuse Leap 15 Linux) 32" AOC 4K Monitor.

    Laptop: Aorus X5 V6-CF1 (I7-6820HK, GTX 1070, 2* 256GB M.2 NVME, 1TB 7200 HDD 3K screen)
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