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The Index thread (please keep to subject)

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  • RuneSR2RuneSR2 Posts: 2,851 Valuable Player
    RuneSR2 said:
    Either Valve ramped up production (probably not likely) or many have cancelled their Index pre-orders (probably likely) explaining why persons expecting to get the Index in August or September are able to buy the Index (full kit) now. It's all over Reddit - a lot persons waiting are now able to purchase. But it seems a lot will not purchase until the Knuckles have been confirmed fixed. 
    As much as I would love to hear your review, If I were you I would wait. I see a lot of people cancelling reserves on reddit at the moment with the same concerns other the controller issue. I don't think missing the reserve will now mean an enormous delay in you getting one.
    Yeah, but my Birthday is next week and I can't think of a better present to give to myself :blush: 
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz boost, 11 Ghz ram); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • LuciferousLuciferous Posts: 2,064 Valuable Player
    Well would love to hear your opinion 😀
  • RedRizlaRedRizla Posts: 6,414 Valuable Player
    edited July 15
    I've decided that £600 is the most I'll pay for for a VR headset. If I win the lottery I might change my mind. I've now realised my credit card is not my lottery win. ;)
    I also suspect foveated rendering isn't to far away, so spending that amount without hearing what Oculus has to say in Sept might be a bad idea.
  • OculusHomieOculusHomie Posts: 29
    Brain Burst
    I’ve measured 90 degrees on the OG Vive 110 on the Index and 140 on the Pimax. All maxed out. 
  • MowTinMowTin Posts: 1,573
    Project 2501
    RuneSR2 said:
    Either Valve ramped up production (probably not likely) or many have cancelled their Index pre-orders (probably likely) explaining why persons expecting to get the Index in August or September are able to buy the Index (full kit) now. It's all over Reddit - a lot persons waiting are now able to purchase. But it seems a lot will not purchase until the Knuckles have been confirmed fixed. 
    I just got my reservation. It was supposed to be August 31st but I'll get it in a few days. 

    I was expecting it early. I think they were just cautious with their expected dates. It's better that your customers are pleasantly surprised when you come in early than angry that you've missed the date. 

    I feel sick about spending $1k on yet another headset. But I want to feel what it's like to have proper IPD adjustment. 
    i7 6700k 2080ti   Rift-S, Index
  • snowdogsnowdog Posts: 6,912 Valuable Player
    Still pretty disappointing though, to be told its 130 and others saying a bit bigger than the Vive Pffttt. 20 degrees should be a massive difference.

    If you're talking about the horizontal or vertical FOV it's only 10° PER EYE so you won't notice that much difference.

    Also the FOV that every individual sees depends entirely on the size and shape of their heads and faces.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • pyroth309pyroth309 Posts: 1,568 Valuable Player
    edited July 15
    snowdog said:
    Still pretty disappointing though, to be told its 130 and others saying a bit bigger than the Vive Pffttt. 20 degrees should be a massive difference.

    If you're talking about the horizontal or vertical FOV it's only 10° PER EYE so you won't notice that much difference.

    Also the FOV that every individual sees depends entirely on the size and shape of their heads and faces.
    Yea for me it's larger but it's not a wow larger because you can see the edges of the panels when you increase it to the max which I find quite distracting. I enjoy the headset more when I back the Eye relief off until the edges aren't very visible and at that distance the FoV isn't significantly wider than my O+. Maybe 10 degrees. 
  • snowdogsnowdog Posts: 6,912 Valuable Player
    For me the Rift S has around a 10° increase in FOV by my guestimation.

    It's a bit difficult to tell though because the Rift and Rift S  FOVs have a different shape. The Rift feels like you're wearing swimming goggles or looking through binoculars but the Rift S feels more like you're wearing a ski mask or scuba mask.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • LuciferousLuciferous Posts: 2,064 Valuable Player
    First first time I have heard the S has increased fov and a different shape. Interesting as the cv1 has a scuba mask like appearance if you do the straps up real tight however seeing the straight  edges also is distracting for me.
  • CalibosCalibos Posts: 93
    Hiro Protagonist
    RedRizla said:
    I've decided that £600 is the most I'll pay for for a VR headset. If I win the lottery I might change my mind. I've now realised my credit card is not my lottery win. ;)
    I also suspect foveated rendering isn't to far away, so spending that amount without hearing what Oculus has to say in Sept might be a bad idea.
    What gives you that idea. The big (disappointing) takeaway from Michael Abrashs' keynote at OC5 2018 was that while the R&D for most specs/features/technologies that he made 5 year predictions about back at OC3 in 2016 were advancing further and faster than he predicted, the keystone technology required to be in place in order to implement most of the others was unfortunately advancing slower/harder nut to crack likely a year longer than predicted back in 2016. He was of course talking about Eyetracking with Foveated Rendering. This is why 2022 became the date you see people mention all the time in relation to Oculus Rift 2.0. ie. His 5 year 2016 prediction for 2021 is a year behind schedule and is now 2022. 

    Are you basing your suspicions on Vive Pro Eye? Thats a very primitive implementation and nowhere near consumer ready or delivering the kind of performance benefits to make it worthwhile.
  • jayhawkjayhawk Posts: 800
    3Jane
    edited July 17
    dburne said:
    There will be no Half Dome.
    The only reason we got a Rift S was all the public outcry especially after other PC-VR announcements from other companies, and them making an agreement with Lenovo to try and pacify the Oculus PC-VR enthusiasts.
    Anyway back to topic as we were asked to keep to
    I think it was to pacify, but only for a more affordable true gen 2. I think we'll see another PCVR HMD from Oculus, but only one more. Now, back to the intended topic as we were asked to do......

  • RuneSR2RuneSR2 Posts: 2,851 Valuable Player
    RuneSR2 said:
    Yeah, but my Birthday is next week and I can't think of a better present to give to myself :blush: 

    Have you got your email yet? I just checked and I still can't buy it yet!

    I'm quite fed up with the tracking now on my Rift S that at this point I can't wait to move to Index just for the perfect tracking.

    I know I keep going back and forth with the Rift S but that's because they keep releasing updates which make the tracking worse!  :smile:

    Is there only one way to buy Index? Straight from Steam?

    EDIT: If the Index turns out great when it arrives I'm planning on giving my Rift S to my best friend who can't afford VR but wants to get into it. I think him and his son will appreciate it more then a refund anyways.

    I got the email last week, rarely been this much in doubt about buying something, but I just paid for the Index. Guess I have 14 days to try it and can return it if needed. 
    Apart from the SDE, my CV1 is truly awesome, so not sure I really need the Index. I anticipate that the Knuckles won't work correctly and that I might have to replace them - with all the hassle that may include. Not sure I'd recommend anyone to buy the Index right now, unless they are fully aware of the risk of having to spend time on faulty or problematic hardware and software.
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz boost, 11 Ghz ram); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • MowTinMowTin Posts: 1,573
    Project 2501
    edited July 17
    RuneSR2 said:

    I got the email last week, rarely been this much in doubt about buying something, but I just paid for the Index. Guess I have 14 days to try it and can return it if needed. 
    Apart from the SDE, my CV1 is truly awesome, so not sure I really need the Index. I anticipate that the Knuckles won't work correctly and that I might have to replace them - with all the hassle that may include. Not sure I'd recommend anyone to buy the Index right now, unless they are fully aware of the risk of having to spend time on faulty or problematic hardware and software.

     Do you have a tracking number yet? Mine says "Shipping Soon" No tracking number yet. 

    I feel the same way. It was rough paying $1k. The Rift-S is pretty good but I can't help but wonder what it's like with IPD. 

    VR has become an addiction. I bought a 1080ti then 2080ti for VR. Then I bought the Rift-S and now the Index. I'll have 3 headsets. 

    I'll give the cv1 to my bro. 
    i7 6700k 2080ti   Rift-S, Index
  • Shadowmask72Shadowmask72 Posts: 3,663 Valuable Player
    Ok rune well let's see what you make of it then. Especially with regards to super-sampling.


    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
  • RuneSR2RuneSR2 Posts: 2,851 Valuable Player
    edited July 18
    Only got the standard email that Valve has received the payment and confirmed the order, but I paid late last evening, so I won't expect any shipping before later today - or maybe tomorrow or early next week. Another dude from my country paid day 1, got shipping confirmation day 2 and received the Index day 4. 
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz boost, 11 Ghz ram); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • Techy111Techy111 Posts: 6,256 Volunteer Moderator
    I'd think about buying the index with 2 conditions.
    1. I could pick up 2 lighthouse thingies for a tenner each.
    2. Touch worked with the headset.

    Any chances ?? ;)
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • LuciferousLuciferous Posts: 2,064 Valuable Player
    edited July 18
    I'll buy it also if it's CV1 touch not Rift S touch. :) 
  • SpuzzumSpuzzum Posts: 404
    Trinity
    Techy111 said:
    I'd think about buying the index with 2 conditions.
    1. I could pick up 2 lighthouse thingies for a tenner each.
    2. Touch worked with the headset.

    Any chances ?? ;)

    I so wanted to get the Touch working with another headset, using the same method they use to get Vive wands working with WMR headsets, and even read in a comment by Sweviver that although he tried, the tracking would stop due to the CV1 going to sleep. Then seeing how SteamVR allows you to use the Quest as a wireless headset, I figured I'd try to see if I could get the Touch OG's working with it. Unfortunately, unless it's just the Quest, but as soon as I plugged the CV1 into the USB slot to activate the Touch OG controllers, the icon representing the Quest in the SteamVR message box starts blinking, and the controller icons go grey. It didn't work. Unless I just did it wrong. We might be able to get the Knuckles working with the Quest though. :P
  • pyroth309pyroth309 Posts: 1,568 Valuable Player

    I'm quite fed up with the tracking now on my Rift S that at this point I can't wait to move to Index just for the perfect tracking.
    Yep, it's the main reason I kept the kit. I would have sent it back even with my wife loving it if it weren't for the tracking. I went back to my Odyssey with the WMR controllers after using my Index and I was like man fuck this lol. Can't do it. 

    Just make sure you have no reflective surfaces visible to them and you should get awesome tracking. Windows, mirrors, glasses etc. 

    RuneSR2 said:
    RuneSR2 said:
    Yeah, but my Birthday is next week and I can't think of a better present to give to myself :blush: 

    Have you got your email yet? I just checked and I still can't buy it yet!

    I'm quite fed up with the tracking now on my Rift S that at this point I can't wait to move to Index just for the perfect tracking.

    I know I keep going back and forth with the Rift S but that's because they keep releasing updates which make the tracking worse!  :smile:

    Is there only one way to buy Index? Straight from Steam?

    EDIT: If the Index turns out great when it arrives I'm planning on giving my Rift S to my best friend who can't afford VR but wants to get into it. I think him and his son will appreciate it more then a refund anyways.

    I got the email last week, rarely been this much in doubt about buying something, but I just paid for the Index. Guess I have 14 days to try it and can return it if needed. 
    Apart from the SDE, my CV1 is truly awesome, so not sure I really need the Index. I anticipate that the Knuckles won't work correctly and that I might have to replace them - with all the hassle that may include. Not sure I'd recommend anyone to buy the Index right now, unless they are fully aware of the risk of having to spend time on faulty or problematic hardware and software.
    Yep send it back if you aren't happy with it. Valve is slow to respond but they will take it back. It's definitely a headset with pros and cons. I actually received a RMA from Valve before I canceled. I was going to send it back and then just re-buy knuckles and base stations but with all the reports of bad knuckles I would have been pissed if I sent mine back which are functional and got broken ones lol. 
  • RedRizlaRedRizla Posts: 6,414 Valuable Player
    edited July 19
     
    Techy111 said:
    I'd think about buying the index with 2 conditions.
    1. I could pick up 2 lighthouse thingies for a tenner each.
    2. Touch worked with the headset.

    Any chances ?? ;)

    HTC Cosmos looks to have similar controllers to the CV1 and that's why I'm waiting to see what price it is. It even has a better resolution then Valve index and we should know a lot more about it soon.
  • LuciferousLuciferous Posts: 2,064 Valuable Player
    I know the cosmos has an extra camera but still I don’t want to downgrade my tracking. I guess we will see. 
  • oldgamergazzaoldgamergazza Posts: 61
    Hiro Protagonist
    edited July 20
    I have reserved an Index and looking forward to getting it, I will be using it for sim racing racing only, I am really looking forward to the audio which is getting lots of positive remarks, I currently use an Odyssey plus that I am really pleased with after upgrading from a rift CV1, but I have been disappointed with the audio on both, they are both ok but not remarkable, I use Simvibe with 4 transducers and 3 amplifiers, a couple of these have very noisy fans when they are working hard, I am starting to think that I am going to be hearing the fans over the game audio, is anyone else here using the Index having this issue?
  • RedRizlaRedRizla Posts: 6,414 Valuable Player
    I got my email to say that my valve index is ready, but I'm not tempted to purchase it due to what I've been reading about it. I want something substantially better if I'm paying £920 and the glare problem totally put me off it.
  • Techy111Techy111 Posts: 6,256 Volunteer Moderator
    Well I'm tempted to nick your spot...maybe lol
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • OculusHomieOculusHomie Posts: 29
    Brain Burst
    RedRizla said:
    I got my email to say that my valve index is ready, but I'm not tempted to purchase it due to what I've been reading about it. I want something substantially better if I'm paying £920 and the glare problem totally put me off it.

    The glare is there but rare and you only care when you stare.
  • Techy111Techy111 Posts: 6,256 Volunteer Moderator
    Got it, no staring to get no glaring 👍
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • RedRizlaRedRizla Posts: 6,414 Valuable Player
    edited July 20
    Well if my CV1 becomes
    RedRizla said:
    I got my email to say that my valve index is ready, but I'm not tempted to purchase it due to what I've been reading about it. I want something substantially better if I'm paying £920 and the glare problem totally put me off it.

    The glare is there but rare and you only care when you stare.

    It would be hard not to stare when your eyes are confined to a sweet spot would it not? Here's my attempt at a rhyme though. For £920 the glare should not be there even when you stare. Isn't it a bit like saying don't think of a pink Elephant, I bet you just imagined one :)
  • Yobiwan29Yobiwan29 Posts: 52
    Hiro Protagonist
    edited July 20
    I tried the Index for the first time today and I'm globally disappointed. I've got the left stick issue, it doesn't click well when pushing forward and it can loose the registered action so in arizona sunshine for example I may stop running if I push the stick right forward. Really annoying. There are others issues. The comfort of the knuckles are not as good as touch controllers. It doesn't feel natural at all and the sticks are difficult to reach.
    Let's talk about the headset itself now. The fov is comparable to Odyssey+, but with a slightly better horizontal fov. Nothing spectacular but really nice. It adds to immersion for sure. BUT... there is a big problem with the LCD panels on my device. I can see vertical lines of pixels on certain textures/colors when moving my head. Really, really annoying ! In Beat Saber it's very distracting. I tried to switch frequencies, changing resolution, steamVR beta but nothing helped.
    Too much for 1080€. Refund. I prefer my Rift S !
    Oculus Rift S - Oculus Quest - Gigabyte Z390 M Gaming - i7 8700 - 16GB Corsair Vengeance LPX 3200 MHz - Aorus GTX 1080Ti - 2 To SSD - Corsair RM650X 80+ gold
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