I'm developing a UE4 game for the Quest. I also have an S that I use for quicker debugging and such. I've noticed that when I run the app on the S it has sort of a blue tint whereas if I run it on the Quest everything has more of a yellower tint to it.(Exact same app) It is almost as if the Quest has some sort of Blue light filtering. I was wondering if anyone has ran into this before or if there is a way to modify this to get those brighter colors on the Quest.