Dirt rally 2.0 vr - Page 2 — Oculus
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Dirt rally 2.0 vr

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Comments

  • Zetterberg1979Zetterberg1979 Posts: 1
    NerveGear
    Bought the Oculus version and also have the sound bug, tried the fix mentioned above but it's not working, even tried re-installing the game but still no luck. All other games in my Oculus library the sound works just fine.

    Briefly tested the VR performance and I can only play with graphics set on high to get a stable frame rate, whereas I could play DR1 on ultra. I feel the VR experience in DR1 is done much better imho, I could play that for hours and come away with my eyes still feeling fresh and no headaches. 10mins in DR2 and I get a headache, I think the new lighting effects are the cause of this and I'm sure turning off some graphics options could solve it however seems pointless testing when I can't play the game anyway because of the sound bug.

    Also the dlc on Steam isn't available yet on Oculus, CM press release states 'All DiRT Rally 2.0 post release content will be made available for Oculus at a later date' 
  • FrankZappa777FrankZappa777 Posts: 2
    NerveGear
    edited August 10
    Will Oculus add a Oculus launch option on Steam version so we don't need to run steam VR. This is kind of infuriating. First I had to return my Rift S this week because the jerks used one lcd screen so my ipd 67.5 doesn't work. Now this BS. I spent alot of money on full version. Sims are what I love. Sorry for negativity but this is the nice version.
  • kellemannkellemann Posts: 13
    NerveGear
    edited August 14
    Bought the steam version, run really bad. Bought the oculus version, no sound.
    So now 2 have 2 versions, and both are unplayable :neutral:

  • sraurasraura Posts: 589
    Trinity
    Will Oculus add a Oculus launch option on Steam version so we I don't need to run steam VR. This is kind of infuriating. First I had to return my Rift S this week because the jerks used one lcd screen so my ipd 67.5 doesn't work. Now this BS. I spent alot of money on full version. Sims are what I love. Sorry for negativity but this is the nice version.
    I might be wrong, but somehow I have a feeling that steam and oculus are two very different entities and it is very unlikely that oculus would add links to promote another store. If you really wanted Oculus launch option for this particular game, you probably should have bought the game from Oculus... Specially as there are reports which indicate that Oculus version seems to be working better with Oculus.
  • LitespeedLitespeed Posts: 322
    Trinity
    Will Oculus add a Oculus launch option on Steam version so we don't need to run steam VR. 
    Oculus cannot do that. Codemasters could.
  • kellemannkellemann Posts: 13
    NerveGear
    still no fix for the no sound problem :(

  • bigmike20vtbigmike20vt Posts: 3,987 Valuable Player
    Some games what they did was only put the VR version on oculus store and kept the steam version 2D.... But everyone who owned the game on steam before release got a free oculus key. E.g blazerush.
    That would suck for none oculus  users . IF the oculus store officially supported other headsets I definitely think that would be the way to go
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • JoeManji08JoeManji08 Posts: 132
    Art3mis
    I see a lot of people complain about DR 2.0 on Steam... Is there anybody who has used the steam version with a Rift and not had performance issues?  I haven't had any problems with SteamVR on other games I've tried, but with this one, it seems like 100% of the comments about it say it's unplayable.

    I want to support Codemasters with this one for adding VR support, but it's 50% off on Steam right now with the OS version being $60.
  • john.zigmontjohn.zigmont Posts: 115
    Art3mis
    edited August 18

    I own the steam VR version which works fine on Rift-S but I have very beefy system
    I run every thing on ultra and SS 2.0
    Tip if you purchase the Steam Version didn't run Advanced OpenVR setting for steam VR this is a plug-in also use the SteamVR beta 1.7.6
    RTX 2080ti
    R9 3900X
    64 GB Ram
  • JoeManji08JoeManji08 Posts: 132
    Art3mis

    I own the steam VR version which works fine on Rift-S but I have very beefy system
    I run every thing on ultra and SS 2.0
    Tip if you purchase the Steam Version didn't run Advanced OpenVR setting for steam VR this is a plug-in also use the SteamVR beta 1.7.6
    RTX 2080ti
    R9 3900X
    64 GB Ram
    Thanks for the info!  My system is not quite there -- still respectable with a 1080ti and OC i7 4790k.  But your response is enough to make it worth giving the Steam version a chance I think.  I haven't really had problems with any other steam titles in the past, even ones that don't have Oculus VR mode.
  • Hicks613Hicks613 Posts: 317
    Nexus 6
    edited August 18
    Multiple systems here, Steam version of the game.
    I had access to test on stock 9770k, RTX 2080, 32gb ram as well as a Ryzen 3 3600 with gtx 1080ti, 16gb ram.
    Both systems are fully SSD or NVME drives.
    Both systems, build 1903 of windows, freshly  installs.  This game runs like crap on Oculus.

    All graphical settings set to the absolute minimum settings.  All it, off or low.

    Dirt Rally 2.0 looks like garbage and runs poorly.  I had better visuals playing sega rally for windows 95.  Better performance too.

    The Oculus version, runs great (on both systems, all graphical options max or close to maxed out ) - But I'm not buying this game a second time.

    It seems there is something pretty shifty going,  Oculus or Codemasters are not interested in fixing the steam version.

    1. Oculus version has no dlc - so there's more to sell us at a later date.
    2. Oculus version costs more, way more than the steam version.

    So I have to ask, who is preventing the Oculus API from coming to the steam version of the game?  Is it Oculus? Or is Codemasters just trying to recover some cost in some shifty way?

    Because Codemasters could easily release a beta channel of the game, with the Oculus API edition in that channel so Oculus users can get the correct version in Steam.

    Can somebody with a twitter account hound https://twitter.com/pj_tierney?lang=en


  • Hicks613Hicks613 Posts: 317
    Nexus 6
    edited August 18
    Graphics are PlayStation quality at best, even on the rift, refunded after 5 min. The steam version is HTC only from what I understand  :'(

    Wrong the graphics are excellent  much better than Dirt Rally the problem is need a lot of computer power to make it playable.
    You're wrong....if you make assumptions about Superdave132's settings.  So please don't shut others down with "Wrong".

    The graphics are excellen on the Oculus version.  And it runs well on a gtx 1080ti for most users.  Or at least in comparison to the steam version.

    On the steam version, to get close to (but still frame drops every few seconds) in the steam version, I 've dropped all graphical settings to their bare minimum.  The game resembles rally games from 20 years ago and still runs like crap.
  • john.zigmontjohn.zigmont Posts: 115
    Art3mis
    Your Wrong I own the steam version and the graphics and frame rate are excellent.all setting set to ultra or high with SS 2.0.
    I stand by what I said the Steam version of Dirt Rally 2.0 is excellent in VR compared to Dirt Rally the only problem is you need to run Steam VR beta and don't have any plug in's for Steam VR and a high end PC. 

  • Hicks613Hicks613 Posts: 317
    Nexus 6
    Graphics are PlayStation quality at best, even on the rift, refunded after 5 min. The steam version is HTC only from what I understand  :'(
    The steam version is a hot mess for oculus users.  Somebody *cough*Oculus/Codemasters*cough* appear to be happy to direct us to the Oculus store version.

    What are you settings or setup.
  • john.zigmontjohn.zigmont Posts: 115
    Art3mis
    The three computers  I use for gaming are the specs are listed below

    R9-3900x 
    Aorus X580 
    RTX 2080ti
    64 GB DDR 4 3200 

    I9-9900K
    RTX 2070
    32 GB DDR 4 3000

    I7-7700K
    Aorus 270 Gaming 7
    16 GB DDR 4 3200
    GTX 1060 6 GB

    I own a Rift-S, Vive and 2 Samsung Odysseys and Dirt Rally 2 runs the same on all my headsets I prefer the Rift-S to play all my VR games.
    Even the I7-7700K computer runs the game well all I have to do is turn down SS 1.0 and some Ultra setting to High and it runs very well in VR.
    I stated before it takes a lot of computer power to run the game in VR  in your case it not the graphics it the framerate.when  the graphics are turn up also if you run Steam VR you must uninstall Advancesettings plug in this trashes the framerate and use Steam VR beta .1.7.6.
  • rVRclosetrVRcloset Posts: 364
    Trinity
    I finally got DR2.0 to run decent in VR, with settings from a friend. Seems that higher settings gives better performance than low for some reason??.. I have the steam version. Still needs optimizasion, and feel my pc should handle higher graphics, but looks pretty good on those settings. I do get some stutters here and there when recording, but looks smoother in my S than in the vid, didn't see any stutters on this stage.


    The Closet Sim Rig
    Aourus Pro Z390 - i7 8086K 32GB Ram - MSI RTX 2080 Ti Gaming X Trio 11GB - Windows 10  / GT Omega WS - NLR V3 - RS6 - Jetseat kw-908 / Fanatec CSW 2.5 / Fanatec ClubSport V3 pedals / Fanatec SQ Shifter 1.5 / Fanatec CS HB V.1.5 / HE SQ Shifter / SHH Shifter / TH8A Shifter / G27 Shifter - Button Box / DSD Button Box / BBJ Button Box / Wind simulator / Rift - S
  • francesco_2013francesco_2013 Posts: 39
    Brain Burst
    The problems with the Oculus version are two:

    - No DLCs ... yet (Codemasters refuses to tell a date for that). We dont have all the extra content the Steam version has.
    - No multiplayer ... I cannot find anybody when I do FIND A GAME. Anybody managed to play in multiplayer ?
  • kellemannkellemann Posts: 13
    NerveGear
    I have very few colours onscreen on nigth stages. like max 64 colours. Anybody eles have this problem?
  • john.zigmontjohn.zigmont Posts: 115
    Art3mis
    edited August 26
    I purchased the steam version of Dirt Rally 2.0 deluxe during the steam summer sale once Codemasters made the vr announcement Oculus didn't state the store was even going to sell the game.
    I never had a problem playing steam vr games with my rift I have very beefy system even OpenComposite now works with the game I can run it any system in my household and enjoy all the download content.
  • rVRclosetrVRcloset Posts: 364
    Trinity
    Here is a test of the Rallycross:

    The Closet Sim Rig
    Aourus Pro Z390 - i7 8086K 32GB Ram - MSI RTX 2080 Ti Gaming X Trio 11GB - Windows 10  / GT Omega WS - NLR V3 - RS6 - Jetseat kw-908 / Fanatec CSW 2.5 / Fanatec ClubSport V3 pedals / Fanatec SQ Shifter 1.5 / Fanatec CS HB V.1.5 / HE SQ Shifter / SHH Shifter / TH8A Shifter / G27 Shifter - Button Box / DSD Button Box / BBJ Button Box / Wind simulator / Rift - S
  • SneakyglowormSneakygloworm Posts: 90
    Hiro Protagonist
    kellemann said:
    I have very few colours onscreen on nigth stages. like max 64 colours. Anybody eles have this problem?

    That's odd. I had the same for the Oculus version. Dark areas looked really awful. Like along the roll bar where the sun visor would be. Really bad colour smoothing and grading.

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