So we've had a Rift for a year or so, late adopters, it's been pretty trouble free other than it's built in shortcomings.
Bought an S a couple weeks ago and just now got to play with it, have submitted the following on a support ticket.
I get the impression from a quick google online and look around here that I'm not the
only one having a less than awesome experience with this model.
Also, the new controllers suck compared to the Rift. Nowhere to rest ones
thumb, and maybe it's just my hands but I have a hard time keeping my trigger
finger resting, lightly but not too lightly, on the trigger while operating the grab
button. And they are weighted funky. Someone with vastly different ergonomic ideals
than my average sized hands must have designed and tested these.
I also decided not to bother mentioning the multiple right controllers and persistent
low battery warning that won't go away since a clean reinstall got rid of it, for now.
But I'd bet it comes back.
New Rift S, MSI B450 motherboard, 2700X, GTX1080, Windows 10, all bios/drivers etc are current. Setup runs fine, everything installs fine, can play for five-ish minutes before controllers freeze at about eye level. They still show rotational movement but will not change position in space. Some variation has been happening on this from the start, I've un-re installed Oculus app several times, manually removed any trace of it between un-re installs, checked the batteries in the controller, made sure the board USB drivers were current, tried several USB ports, etc, etc. Also, when it is working, releasing objects such as when you throw them is hit or miss, there is often a delay that just basically ruins the mechanic. I've found that if you keep the trigger finger depressed, not just on the button but holding the trigger down, on the throwing hand it works as expected. This and several other lesser issues have been mentioned more than a few times on your user forums it looks like, can you at least asure me you guys are working on this? I have a Rift I bought after it'd been out awhile and it's been nearly trouble free, as of right now the Rift S is basically $400 worth of useless. Thank you for any advice.