How to get past this screen? — Oculus
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How to get past this screen?

How to get past this screen?

Comments

  • Techy111Techy111 Posts: 6,166 Volunteer Moderator
    What are your computer specs ?
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • RedRizlaRedRizla Posts: 6,268 Valuable Player
    edited July 10
    Not a lot of info here. I'll take it that you did do what the pic tells you to do and nothing happens - Correct?
    Specs and more info would be helpful.
  • its.the.boysits.the.boys Posts: 8
    NerveGear
    nvidia 1060, 24 gb ram, i5 2500k. I know the cpu needs an upgrade but my oculus came before my ryzen did. I'd like to at least see that it works on this setup. Yes, I've plugged the Display port connector into my 1060 and I have the USB plugged into the USB 3.0 on my motherboard. It detects the oculus, the red light is on, and I can hear audio coming from the headset. So obviously the USB connection is working. Why can't the oculus software detect it?
  • RedRizlaRedRizla Posts: 6,268 Valuable Player

    Oculus Rift S minimum PC requirements

    • OS: 64-bit Windows 10.
    • CPU: Intel Core i3-6100 / AMD Ryzen 3 1200, FX4350 or greater.
    • RAM: 8GB.
    • GPU: NVIDIA GeForce GTX 1050Ti / Radeon RX 470 or greater.
    • USB Ports: 1 USB 3.0 .

    Oculus Rift S recommended PC requirements

    • OS: 64-bit Windows 10.
    • CPU: Intel i5 4590 / AMD Ryzen 5 1500X or greater.
    • RAM: 8GB.
    • GPU: Nvidia GeForce GTX 1060 / AMD Radeon R9 480 or greater.
    • USB Ports: 1 USB 3.0 .

  • its.the.boysits.the.boys Posts: 8
    NerveGear
    edited July 10

    I meet the minimum specs.

    my cpu is better than the i3-6100, the 1060 is better than the 1050, 24 > 8, and I have 64 bit windows with 1 usb 3.0

  • RedRizlaRedRizla Posts: 6,268 Valuable Player
    edited July 10
    Well the i3-6100 came out in 2015 and the 2500k 2011. I'm really not sure if a 2500k still works, so hopefully someone will come along and help you with that. Maybe @kojack could help you regarding the Cpu or one of the other mods or someone else. All I know is it's an 8 year old Cpu which is old now.
  • its.the.boysits.the.boys Posts: 8
    NerveGear
    edited July 10
    Well sure but that should be quite a separate issue to the device being recognised, no? And sure it's an old CPU but it's more powerful than the min spec CPU. All the min spec says is "or greater", it doesn't say "or newer"
  • Techy111Techy111 Posts: 6,166 Volunteer Moderator
    Does your mobo have onboard graphics ? Is the rift plugged directly into the gpu correctly mate ? Is it the 3 or 6gb 1060 ?
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • its.the.boysits.the.boys Posts: 8
    NerveGear
    6gb 1060, plugged directly into one of the display ports. I've tried all 3 of them. I have a hunch it might be a usb 3.0 issue. im using GA-Z68X-UD3R-B3
  • Techy111Techy111 Posts: 6,166 Volunteer Moderator
    Are they 3.1 gen 1 do you know ? Have you allowed camera access in windows ?
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • its.the.boysits.the.boys Posts: 8
    NerveGear
    The issue appears to be that although the usb controller on the mobo is marketed as usb 3.0, it's still not compatible with the rift s. Looks like i'll have to get a usb 3.0 expansion card.
  • Techy111Techy111 Posts: 6,166 Volunteer Moderator
    Try from Amazon if you have prime then if no go you can return it ;)
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • its.the.boysits.the.boys Posts: 8
    NerveGear
    For anyone reading this in the future, I installed an inateck usb 3.0 expansion card with the fresco controller and this solved the problem.
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