why is the quest so hard to get ahold of? — Oculus
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why is the quest so hard to get ahold of?

LucasjmanLucasjman Posts: 1
NerveGear
I have been trying for about 2 months to get my hands on a quest! I understand that it is new and lots of people want them, however I ordered mine when the quest first came out on amazon. I waited until it was supposed to arrive and it never did, when I checked it said that there was none available, and the new estimated date was in august, but there was no confirmation that I would get one by then either. I ordered one from oculus today and canceled my amazon order, however it's still looking like i'll be waiting until august now. I am just curious what the current holdup is I suppose

Answers

  • ZenitharieZenitharie Posts: 4
    NerveGear
    Amazon is really bad with their orders for oculus since it's a huge platform that's where most people go to buy the quest. They are always out of stock for it and the orders keep piling up. Ordering off of oculus is a much better solution it will just take a bit of time to ship. 
  • SteveG7RTASteveG7RTA Posts: 51
    Hiro Protagonist
    I have I have to say, I ordered my Quest from Amazon & it arrived a few days later. Mind you, I ordered the 128gb version. The 64gb was out of stock.
  • SpuzzumSpuzzum Posts: 307
    Trinity
    It's not just Amazon...I have 14 Best Buys in Vancouver and surrounding areas, and when I bought my Quest back on June 3rd, there were only 2 stores that still had stock, and only the 128GB models at that. Fast forward to today...completely sold out of the 64GB models, both in-store and online, with only 6 of the 14 local stores having the 128GB models, while being sold out online. They've had stock come in since I got mine June 3rd, they just sold out that fast again.

    https://www.bestbuy.ca/en-ca/search?search=oculus+quest
    https://www.bestbuy.ca/en-ca/reserve-and-pickup/13542986?flow=0
  • D.W.S.D.W.S. Posts: 11
    NerveGear
    There's really no excuse for it being as bad as it is, the Rift ran into the same issues. I for example ordered a Quest from Amazon on June 28th, with an estimated delivery of July 17-23rd. It still hasn't shipped and now the estimated delivery is July 23rd. From what I can gather from forum threads it's quite likely to slide past that and then get another waiting period. If you look online retailers who have it sooner are often overcharging for it, in one case I saw a 64gb quest for $750 from a retailer, which is absurd.

    It doesn't seem to be a retailer issue though to me. It seems that Oculus doesn't have the hardware to meet the demand. 
  • SpuzzumSpuzzum Posts: 307
    Trinity
    D.W.S. said:
    There's really no excuse for it being as bad as it is, the Rift ran into the same issues. I for example ordered a Quest from Amazon on June 28th, with an estimated delivery of July 17-23rd. It still hasn't shipped and now the estimated delivery is July 23rd. From what I can gather from forum threads it's quite likely to slide past that and then get another waiting period. If you look online retailers who have it sooner are often overcharging for it, in one case I saw a 64gb quest for $750 from a retailer, which is absurd.

    It doesn't seem to be a retailer issue though to me. It seems that Oculus doesn't have the hardware to meet the demand. 

    lol...you don't understand supply and demand then. You don't produce 100,000 units, unless you know you're actually going to sell 100,000 units. You go 10's of thousands at a time. They literally sold faster than anyone at Facebook even imagined. And Oculus isn't the first to go through this either. Vive went through this last year.
  • SpuzzumSpuzzum Posts: 307
    Trinity
    btw...just for reference, Facebook thought they'd do 1.3 million...in a year. They've already sold 1.1 million, in less than 2 months.

    https://www.cnbc.com/amp/2019/07/12/facebook-oculus-will-never-break-through-co-founder-jack-mccauley.html
  • D.W.S.D.W.S. Posts: 11
    NerveGear
    Spuzzum said:

    lol...you don't understand supply and demand then. You don't produce 100,000 units, unless you know you're actually going to sell 100,000 units. You go 10's of thousands at a time. They literally sold faster than anyone at Facebook even imagined. And Oculus isn't the first to go through this either. Vive went through this last year.
    It seemed reasonable to expect that the Quest was going to do well from the pre-launch hype. We're not talking about a small company here. This is company backed by Facebook. 
  • SpuzzumSpuzzum Posts: 307
    Trinity
    D.W.S. said:
    Spuzzum said:

    lol...you don't understand supply and demand then. You don't produce 100,000 units, unless you know you're actually going to sell 100,000 units. You go 10's of thousands at a time. They literally sold faster than anyone at Facebook even imagined. And Oculus isn't the first to go through this either. Vive went through this last year.
    It seemed reasonable to expect that the Quest was going to do well from the pre-launch hype. We're not talking about a small company here. This is company backed by Facebook. 

    They forecasted 1.3 million for an entire year...they sold 1.1 million in less than 2 months. Are you serious?
  • D.W.S.D.W.S. Posts: 11
    NerveGear
    The article you referenced it the only article I've seen that has come close to speculating on those sales numbers. Most of the other articles estimate it as far lower. Until we have some official numbers from Oculus themselves it's all speculation but going by the number of reviews of top selling games we can try to extrapolate a little.

    Beat Saber is the #1 selling title and it has just over 2500 reviews. Vader Immortal has 1777 reviews. Very few other titles have reached 1000 reviews. Robo Recall has 718, Sairento 303, Virtual Desktop 187, Racket Fury 306, Creed 194, and Moss 426. The review counts reflect more than there are probably fewer than a few hundred thousand Quests out there and not 1.1 million. 

    The reviews are positive. The demand is there. But it seems to me that momentum is being lost due to the inability to meet hardware demands.
  • SpuzzumSpuzzum Posts: 307
    Trinity
    edited July 16
    So...the only article, so it must be wrong...right? It's CNBC...a business news site, not Fox News.

    edit: And trying to determine headset sales by how many game reviews there are is futile. Not everyone posts reviews dude. Robo Recall only has 7,030 ratings...yet every Rift CV1 owner has a copy, and there's at least 500,000 Rifts out there. And on top of that...many people who just bought a Quest, are now broke, playing only the free games and demos. Many people are fine with Rec Room and VRChat to begin with.
  • SpuzzumSpuzzum Posts: 307
    Trinity
    The data research group that reported the 1.1 million unit sales, is basing it on the fact that 1,081,000 units were being shipped. So since everyone's sold out...that would suggest that they sold out of that 1,081,000 units that were shipped. Especially when taking into account they've shipped more since June 3rd, when I bought mine, so that would make it 1,100,000+ units sold.

    https://www.superdataresearch.com/oculus-quest/
  • mpdavismpdavis Posts: 4
    NerveGear
    I ordered my Quest directly from Oculus on the Monday and recieved it on the Wednesday the same week
  • SheerChair11SheerChair11 Posts: 4
    NerveGear
    If they take too long to get, go out to a store and physically purchase one.
  • Shadowmask72Shadowmask72 Posts: 3,573 Valuable Player
    edited July 19
    "They've already sold 1.1 million, in less than 2 months."

    "according to SuperData."




    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
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