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FBX File Export with Textures no longer works!

The FBX file export with textures does not seem to be creating the UV map correctly and the textures come out all patchwork on the model when I import it to Blender. However if I export an OBJ file with textures it works perfectly. This didn't used to be this way, as FBX always worked fine. Has this been reported and is there a fix coming for this? Thank goodness the OBJ works because I cannot use Vertex coloring in the projects I am doing because I have to export Collada with textures. 


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