I have a hypothetical pipeline for using touch features in an early access game with no alternative for touch. It has not worked yet for me, But hopefully discussion will advance it's cause.
Suppose I am trying to use a program like freepie to take the inputs of my controllers and emulate the Oculus touch, but I have no basis in coding so I am using someone's script for emulating htc give with a Wii Remote. Could I use another program like Revive to place my dev game in a SteamVr environment to take advantage of my fake Vive controllers?
I know there are probably easier ways to do this but I have yet to find them.