Finally (after a year of waiting) it starts on my PC but ........... :/ — Oculus
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Finally (after a year of waiting) it starts on my PC but ........... :/

lione1983lione1983 Posts: 1
NerveGear
Hi
please take a look at this and tell me whats wrong pls.

https://www.youtube.com/watch?v=wrh962O_dLA

i bought my Rift because of Richard Burns Rally first and second because i want to Sculp with Medium, both of them: EPIC FAIL!  
RBR works with dk1 only for years and no "Touchy Rift" support because it is no own Monitor in WIndows ... anyway ..... i can Sculp a little for fun, or use VR_Mods for older Games ... naaaahhhh ...... only a few Mod-Developer are able to do it the official "over the oculus app-way" but there is hope^^ 

BUT: Medium crashes since the first time i start it, after a few fresh installs, 3 new format C win10 install in this year (always with newest Drivers up to date) and a Year of waiting it starts but as you can see ..... i got a new problem :)

medium.props:

_version: 1019
AssetBrowser.AddImageDir:
    DirectoryBrowserPath:
        SpecialFolder: PC
        Path: [Invalid, ""]
AssetBrowser.AddMeshDir:
    DirectoryBrowserPath:
        SpecialFolder: PC
        Path: [RawExternal, C:/Users/Lione/Desktop]
AssetBrowser.ExportSculptDir:
    DirectoryBrowserPath:
        SpecialFolder: Export
        Path: [Invalid, ""]
AssetBrowser.ImportSculptDir:
    DirectoryBrowserPath:
        SpecialFolder: Export
        Path: [Invalid, ""]
AssetBrowser.ImportStampDir:
    DirectoryBrowserPath:
        SpecialFolder: Export
        Path: [Invalid, ""]
AssetBrowser.LoadSculptDir:
    DirectoryBrowserPath:
        SpecialFolder: Personal
        Path: [Invalid, ""]
AssetBrowser.PlayRecordingDir:
    DirectoryBrowserPath:
        SpecialFolder: Personal
        Path: [Invalid, ""]
AssetBrowser.PlayVideoDir:
    DirectoryBrowserPath:
        SpecialFolder: Personal
        Path: [Invalid, ""]
AssetBrowser.SaveSculptDir:
    DirectoryBrowserPath:
        SpecialFolder: Personal
        Path: [Invalid, ""]
DebugUI.OpenedGroups:
    []
DebugUI.PlayerOffset: [[-0.9, 0.3, 1.2], [0.819152, 0, 0, 0.5735765], [1, 1, 1], 0]
EditorUI.debugHostName: localhost
EditorUI.visibleWindows:
    []
FavoriteFolders:
    []
GlobalSettings:
    GlobalSettings:
        DialogSize: 0
        Language: 0
        FontSize: 1
        DoublePressSpeed: 0.45
        SunDirection: [0, 0.09950372, -0.9950372]
        SunBrightness: 1.2
        IBLBrightness: 1.2
        FogStrength: 0
        FogMinDistance: 7.5
        FogMaxDistance: 10
        FogMinHeight: 0
        FogMaxHeight: 30000
        FogColor: [0.8, 0.8, 0.8]
        SunColor: [1, 1, 1]
        IBLColor: [1, 1, 1]
        BackgroundColor: [0, 0, 0]
        SkyboxEnabled: true
        GroundPlaneEnabled: true
        BloomEnabled: true
        DiffuseIBLPath: textures/lighting/ClassicCubeDiffuseHDR
        SpecularIBLPath: textures/lighting/ClassicCubeSpecularHDR
        UIColorTheme: default
        SkyboxMeshPath: models/SkyboxClassic
        GroundMeshPath: models/tools_scene/GroundGrid_Classic
        VoiceChatVolume: 0.5
        AmbientSoundsEnabled: true
        ToolsMuted: false
        GlobalVolume: 1
        AutoSaveEnabled: true
        SaveSessionSettings: true
        _TooltipsEnabled: true
        FirstTimeUser: false
        VibrationEnabled: true
        AvatarHandsEnabled: true
        ShowMenuOnObjectSelectionEnabled: true
QuickAccessStamps:
    -   3911278118789782667
    -   5471191859286065431
    -   9809064906535967309
    -   13014365032176556553
    -   18249465812330499168
TestProp: ""
clayToolStampTintProperty: true
dui.ClayVM.clayStampsPaletteVisibleProperty: true
dui.ClayVM.clayToolColorProperty: [1, 1, 1]
dui.ClayVM.clayToolIsAddProperty: true
dui.ClayVM.clayToolRateModeProperty: 0
dui.ClayVM.clayToolSteadyStrokeProperty: 0
dui.ClayVM.clayToolTaperSpeedProperty: 100
dui.ClayVM.clayToolTaperTypeProperty: 0
dui.ExportMeshVM.meshFormat: kObj
dui.ExportMeshVM.normalMapSpace: kObjectSpace
dui.ExportMeshVM.surfaceMethod: kVertexColor
dui.ExportMeshVM.textureFormat: kPng
dui.ExportMeshVM.textureSize: 1024
dui.ExportMeshVM.trianglesExponent: 100
dui.ExportMeshVM.trianglesValue: 1
dui.FettlingKnifeVM.fettlingKnifeActiveLayerOnlyProperty: false
dui.FlattenVM.flattenToolHardnessProperty: 100
dui.InflateVM.inflateToolInflateProperty: true
dui.InflateVM.inflateToolSteadyStrokeProperty: 0
dui.InflateVM.inflateToolStrengthProperty: 100
dui.LayerSettingsVM.materialDiffuseColorProperty: 1
dui.LayerSettingsVM.materialDiffuseLightProperty: 1
dui.LayerSettingsVM.materialEmissiveStrengthProperty: 0.5
dui.LayerSettingsVM.materialOcclusionProperty: 1
dui.LayerSettingsVM.materialRoughnessProperty: 0.5
dui.LayerSettingsVM.materialSpecularProperty: 0.1
dui.LayerSettingsVM.materialTypeProperty: 0
dui.MoveVM.moveToolActiveLayerOnlyProperty: false
dui.MoveVM.moveToolCapsuleProperty: false
dui.MoveVM.moveToolCubeProperty: false
dui.MoveVM.moveToolInnerSizeProperty: 100
dui.MoveVM.moveToolSphereProperty: true
dui.MoveVM.moveToolStiffnessProperty: 8
dui.MoveVM.moveToolStrengthProperty: 100
dui.MoveVM.moveToolUseKelvinletsProperty: false
dui.PaintVM.paintToolActiveLayerOnlyProperty: true
dui.PaintVM.paintToolColorProperty: [1, 0, 0]
dui.PaintVM.paintToolHardnessProperty: 50
dui.PaintVM.paintToolModeProperty: 0
dui.PaintVM.paintToolOpacityProperty: 100
dui.PaintVM.paintToolSteadyStrokeProperty: 0
dui.SmoothVM.smoothToolModeProperty: 1
dui.SmoothVM.smoothToolSteadyStrokeProperty: 0
dui.SmoothVM.smoothToolStrengthProperty: 100
dui.SwirlVM.swirlToolInvertedProperty: false
dui.SwirlVM.swirlToolStrengthProperty: 100
dui.TestDuiExampleVM.TestValue: 30
dui.theme: default
graphics.autoGraphicsSettingsEnabled: true
graphics.msaaEnabled: true
primaryHand: Right
react.disableSdkLayers: false



Comments

  • jessicazetajessicazeta Posts: 242 Oculus Staff
    Hi @lione1983, possible you can send us the contents of the Oculus_Medium file from C:\Users\yourusername\AppData\LocalLow\Oculus\Medium\log? Thanks! 

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