Moved this post from another thread - Cosmos deserves its own thread. And Cosmos is out - I kinda like the music, lol:
$700 (includes free 12-month VIVEPORT Infinity membership,worth $99):
So no phoneVR, but something much better:
Untethered virtual reality is here. Remove cords from the equation. Move freely. Get powerful visual and audio transmission at 60GHz. Featuring Intel® WiGig technology.
Thus untethered is still 90 Hz, but transmission is done at 60 GHz.
And HTC did what Oculus failed to do - they've added support for external sensors too, this could be the most awesome tracking options ever made - this may also help HTC not getting a lot of criticism in case inside-out isn't working perfectly (like Rift-S in the beginning):
External Tracking Mod
Lighthouse tracking support. Combine the precision of Lighthouse tracking with the flexibility of VIVE Cosmos with this novel mod. Coming soon.
*External Tracking Mod sold separately.
*SteamVR™ compatible base stations and controllers sold separately.
Cosmos places itself between Rift-S and Index, probably a very smart move. You can upgrade the tracking to probably be better than Index, but you won't get the Index fov and refresh rates - and you won't get the Knuckles.
Regarding the hardware Cosmos looks much better than Rift-S, but it's also nearly twice as expensive. And Oculus has a lot of exclusive content. Tracking and controllers may win greatly compared to Reverb, but of course Reverb still has the better res.
Cosmos res is 33 % higher than Rift-S. And 6% higher than the Index.
Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0.
"Ask not what VR can do for you – ask what you can do for VR"