Before I did not have the problem, because my graphics settings meant that my PC was always in ASW Oculus mode, 100% of the time.
I have revised down my graphics and I am very satisfied, but .......
Now my PC is constantly oscillating between ASW Oculus mode and 80 FPS.
(As a reminder, the normal mode when you do not touch the Oculus Debug Tool on the ASW is AUTO, I leave it in AUTO.)
When the PC oscillates between the ASW Oculus mode and 80 FPS, there is almost always one or more extremely annoying saccades/stuttering.
Except the game in ASW Oculus mode and in 80 FPS mode is very fluid/smooth, it is really when it passes from one to the other that there are these saccades/stuttering, giving an impression of non-fluidity/not smooth at times, while it should be fluid/smooth.
I have always noticed this phenomenon :
- With or without overckocking
- With strong and low CPU load (60 IA VS 0 IA)
- Always temperatures well below max temperatures
I'm 95% sure it's an Oculus problem BUT I CAN BE WRONG.
I wish you to relate your experiences and that you bring me your advice.
Thank you !
Sorry for English, I did my best.
And the translation of google translate is never very good !