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Oculus Quest Unity loading scene issue

alivenowalivenow Posts: 2 Oculus Start Member
edited October 2019 in Oculus Quest
I am working on the oculus quest, and facing the scene loading issue. Same issue found in Unity 2019.2.2 and 2019.2.3 versions. The following code is using, but nothing happens.
 SceneManager.LoadSceneAsync(1, LoadSceneMode.Additive);

if I use LoadSceneMode.Single redirecting to the oculus home page.


  • dcfreemandcfreeman Posts: 5
    edited December 2019
    This is still an issue even in version 12.0 of the Oculus integration. Could someone please verify that SceneManager.LoadSceneAsync(1) really does work? 
  • zijun.yin.921zijun.yin.921 Posts: 1
    I am working on Oculus Quest and Unity 2018.4.10 with Oculus integration 1.43.0. I didn't change the sample scenes but Startscene cannot work functionally. Once I click a button to switch scene, my app force quit to the home page. I guess there is problem with code SceneManager.LoadSceneAsync. Can anyone help?
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