Display on 360 images inside the Go — Oculus
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Display on 360 images inside the Go

IcanVRIcanVR Posts: 1
I am editing and creating a number of 360 images the workflow is LR>PS>export of a jpeg to them upload to the GO. The problem I have encountered is that the image that I have displayed in PS (before export) doesn't look the same when viewing inside the GO. It has  a yellow cast when viewing. Is there a preferred workflow or file format that is best practice. 
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