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Nvidia GeForce RTX 3070, 3080 & 3090 HAVE ARRIVED (LEAKED PICS AND BENCHMARKS)

RuneSR2RuneSR2 Posts: 7,114 Valuable Player
edited August 31 in General
TweakTown Enlarged Image

It seems like we'll get:

The new Ampere-based GeForce RTX 3000 series cards will reportedly offer more VRAM on all cards, so we could see: 

NVIDIA GeForce RTX 3070 - 12GB 
NVIDIA GeForce RTX 3080 - 12GB 
NVIDIA GeForce RTX 3080 Ti - 16GB.

Maybe reduced power consumption due to 7nm. And maybe the best - if it's true:

NVIDIA is reportedly set to offer its next-gen GeForce RTX 3000 serieds at cheaper prices than the current-gen GeForce RTX 2000 series, which would be interesting. NVIDIA faced considerable backlash with the pricing on its GeForce RTX 2000 series, even though they still sold like hotcakes a price reduction is always welcome.

Read more: https://www.tweaktown.com/news/68455/nvidia-geforce-rtx-3080-ti-more-vram-way-faster-cheaper/index.html

Expected - maybe - in the first half of 2020:

https://wccftech.com/nvidia-next-generation-ampere-7nm-graphics-cards-landing-1h-2020/ 
Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

"Ask not what VR can do for you – ask what you can do for VR"
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Comments

  • PhoenixSpyderPhoenixSpyder Posts: 370
    Trinity
    Yup, saw this also on wccftech Oct 29. 7nm is what I've been waiting for to upgrade my 1080ti. It has been a very faithful card and will still be even after the upgrade. Looking forward to 2nd gen Nvidia tech...
    i7 8700k @ 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, MSI 1080ti Gaming X, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Rift (dead), Rift S, Win 10 Pro 2004, Inateck KT4006 USB3.0
    "Presently developing a VR project (outside of my profession) due to the lack of availability of what I would like to experience" Details soon...don't want to spill anything just yet!!
  • snowdogsnowdog Posts: 8,054 Valuable Player
    Oh bugger. Just when I was planning to pay around a grand off my credit card debt.

    Oh well, it's only money :D
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • RuneSR2RuneSR2 Posts: 7,114 Valuable Player
    Yup, saw this also on wccftech Oct 29. 7nm is what I've been waiting for to upgrade my 1080ti. It has been a very faithful card and will still be even after the upgrade. Looking forward to 2nd gen Nvidia tech...


    Agreed, my oc'ed GTX 1080 is still working great - even Asgard's Wrath is fully playable using epic + ss 1.8 on CV1 (ASW2.0 is my friend). Still GTX 3080 Ti is my biggest hope for a card that'll be 100% faster than GTX 1080 - and hopefully won't consume a lot more power. GTX 1080 was rated at only 180w, 2080 Ti is easily 250-270w. I'm not fond of video cards using 250+ w of power and requiring extra cooling.

    Or maybe I should give up my project of building the smallest high-performing rig and go back to the full-size cases, lol.

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • TomCgcmfcTomCgcmfc Posts: 3,087 Valuable Player
    RuneSR2 said:
    Yup, saw this also on wccftech Oct 29. 7nm is what I've been waiting for to upgrade my 1080ti. It has been a very faithful card and will still be even after the upgrade. Looking forward to 2nd gen Nvidia tech...


    Agreed, my oc'ed GTX 1080 is still working great - even Asgard's Wrath is fully playable using epic + ss 1.8 on CV1 (ASW2.0 is my friend). Still GTX 3080 Ti is my biggest hope for a card that'll be 100% faster than GTX 1080 - and hopefully won't consume a lot more power. GTX 1080 was rated at only 180w, 2080 Ti is easily 250-270w. I'm not fond of video cards using 250+ w of power and requiring extra cooling.

    Or maybe I should give up my project of building the smallest high-performing rig and go back to the full-size cases, lol.

    Ya, just make sure you have a good enough PC power supply.  Probably at least 750W, preferably 1000w.  Plus water cooled everything of course, lol!

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest 1 w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • RuneSR2RuneSR2 Posts: 7,114 Valuable Player
    TomCgcmfc said:
    RuneSR2 said:
    Yup, saw this also on wccftech Oct 29. 7nm is what I've been waiting for to upgrade my 1080ti. It has been a very faithful card and will still be even after the upgrade. Looking forward to 2nd gen Nvidia tech...


    Agreed, my oc'ed GTX 1080 is still working great - even Asgard's Wrath is fully playable using epic + ss 1.8 on CV1 (ASW2.0 is my friend). Still GTX 3080 Ti is my biggest hope for a card that'll be 100% faster than GTX 1080 - and hopefully won't consume a lot more power. GTX 1080 was rated at only 180w, 2080 Ti is easily 250-270w. I'm not fond of video cards using 250+ w of power and requiring extra cooling.

    Or maybe I should give up my project of building the smallest high-performing rig and go back to the full-size cases, lol.

    Ya, just make sure you have a good enough PC power supply.  Probably at least 750W, preferably 1000w.  Plus water cooled everything of course, lol!

    My 550W high-performance Corsair psu is enough for everyone, lol - but my i7 7700K doesn't use more than 100w, and my oc'ed MSI 1080 with the larger cooler has been measured to 250w, so I might be able to use another 250w video card. I greatly dislike having to mess with all the cables, because it's a great hassle when using a mini-ITX case and mainboard. Would be awesome to get a 3080 Ti in my good ol' Fractal Design Core 500, lol:

    My GTX 1080 is extremely cool, as it draws in air directly from the outside and pushes the air out in the back - such an airflow is more complicated to achieve if the video card is placed in the center of a large case. Fun thing - I had the rig built at a local shop to support them, and they had to order and test 3 different mini-itx compatible cases before they found one able to support the MSI 1080 Gaming X. Not sure I dare to ask them to find another mini-ITX case if 3080 Ti doesn't fit my current case... ;)  

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • DaftnDirectDaftnDirect Posts: 6,366 Volunteer Moderator

    A while ago I tried to find out what the spec for ATX PSUs are regarding power output and I'm sure spec 2.2 called for overcurrent protection to kick in if the load on an individual rail exceed 240W. So either PSU manufacturers been building their units to exceed this spec to allow for modern graphics cards or we're reducing the life of our PSUs with some of these beasts plugged in. I wonder whether some of the early instabilities with the RTX cards were power supply related.

    Well, anyway, I'm hoping these new cards are below that threshold not least because I think we should all be moving in that direction plus I'm way overdue for a GPU upgrade.

    Intel 5820K [email protected], Titan X (Maxwell), 32GB Corsair Vengeance DDR4, ASRock X99 Taichi, Samsung 500Gb 960 Evo M.2, Corsair H100i v2 Cooler, Inateck KTU3FR-4P USB 3 card, Windows 10 Pro v2004 (19042.572)
  • RuneSR2RuneSR2 Posts: 7,114 Valuable Player

    A while ago I tried to find out what the spec for ATX PSUs are regarding power output and I'm sure spec 2.2 called for overcurrent protection to kick in if the load on an individual rail exceed 240W. So either PSU manufacturers been building their units to exceed this spec to allow for modern graphics cards or we're reducing the life of our PSUs with some of these beasts plugged in. I wonder whether some of the early instabilities with the RTX cards were power supply related.

    Well, anyway, I'm hoping these new cards are below that threshold not least because I think we should all be moving in that direction plus I'm way overdue for a GPU upgrade.


    My Sony 85" TV is rated at 233w - it does put the power consumption of modern high-end gpus into some perspective, lol.

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • nalex66nalex66 Posts: 6,265 Volunteer Moderator
    A lower price would be welcome—hopefully they get back down towards the 9xx series pricing. My 1080 was $200 more than my 980, and the 2080 was another $200 higher than the 1080 at release. The cheapest 2080 Super is currently sitting at $100 above what I paid for the 1080, but it’s still more than I’m willing to spend on a GPU upgrade. 

    The 1080 is still serving me well, but by next year it would be nice to get onboard the RTX train. We’ll see what happens—right now there are no games on my radar that really demand an upgrade. 
    i7 5820K @ 4.25GHz | EVGA GTX 1080 SC | Gigabyte GA-X99-UD4 | Corsair DDR4 3000 32GB | Corsair HX 750W
    SSDs: Intel 660p M.2 2TB, Samsung 860 Evo 1TB, 850 Evo 1TB, 840 Evo 1TB | Startech 4 controller PCIe USB 3.0
  • DaftnDirectDaftnDirect Posts: 6,366 Volunteer Moderator
    nalex66 said:
    A lower price would be welcome—hopefully they get back down towards the 9xx series pricing. My 1080 was $200 more than my 980, and the 2080 was another $200 higher than the 1080 at release. The cheapest 2080 Super is currently sitting at $100 above what I paid for the 1080, but it’s still more than I’m willing to spend on a GPU upgrade. 

    The 1080 is still serving me well, but by next year it would be nice to get onboard the RTX train. We’ll see what happens—right now there are no games on my radar that really demand an upgrade. 
    Yeah, I'll go for a 3080ti but I think it'll have to be in the £800 area or below otherwise it'll be more waiting for me.
    Intel 5820K [email protected], Titan X (Maxwell), 32GB Corsair Vengeance DDR4, ASRock X99 Taichi, Samsung 500Gb 960 Evo M.2, Corsair H100i v2 Cooler, Inateck KTU3FR-4P USB 3 card, Windows 10 Pro v2004 (19042.572)
  • RuneSR2RuneSR2 Posts: 7,114 Valuable Player
    edited November 2019

    In Death was supposed to get an update enabling certain RTX features - but did that ever happen? Any one knows of VR games supporting RTX features like ray-tracing or DLSS?

    Personally I don't care for the advanced RTX features, I just want the raw speed - unless I can get advanced RTX features with no discernible performance hit B)


    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • Techy111Techy111 Posts: 6,859 Volunteer Moderator
    Just checked recently that my 6700k is bottle necking my 2080ti by 36.5 percent. If I pop a 9900k in my pc it'll bottleneck my ti by 0.01 percent. Go figure :( i wonder if the new 3080ti's will need the next gen cpu?
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • Techy111Techy111 Posts: 6,859 Volunteer Moderator
    Bottleneck checker here = https://pc-builds.com/calculator/
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • RuneSR2RuneSR2 Posts: 7,114 Valuable Player
    edited November 2019
    RuneSR2 said:

    In Death was supposed to get an update enabling certain RTX features - but did that ever happen? Any one knows of VR games supporting RTX features like ray-tracing or DLSS?

    Personally I don't care for the advanced RTX features, I just want the raw speed - unless I can get advanced RTX features with no discernible performance hit B)


    Just found this:

    "We are working on an update that will implement Variable Rate Shading for Nvidia RTX series GPUs. When this update goes out, you'll see a new graphic setting that allows you switch this setting on/off. That update is coming soon and we'll post on Reddit when it goes live."

    https://www.reddit.com/r/InDeath/comments/9kyrk8/rtx_features/

    But seems that the trail went cold 1 year ago, can't see the RTX update ever happened. Then again, it seems very few can see the difference comparing Medium and Epic in Asgard's Wrath, it may take a big jump in graphics quality with next to no performance hit before RTX-specific content is worthwhile...

    According to this thread there're no VR games or apps supporting RTX specific features:

    https://www.reddit.com/r/SteamVR/comments/apnts4/any_vr_games_that_use_nvidia_rtx_ray_tracing/

    It does make sense - VR is for a very limited audience, same goes for RTX, investing time and money in RTX feature for VR games may not be relevant yet.

    Thus don't buy RTX for VR specific image quality enhancements, but only for the speed... And beware of the hype ;)

    Billedresultat for rtx vr in death

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RattyUKRattyUK Posts: 1,191
    Wintermute
    edited November 2019
    Techy111 said:
    Bottleneck checker here = https://pc-builds.com/calculator/
    My build comes out at 2.15%...  curious as it doesn't appear to tell me where! (I think it may still be CPU on a second reading)
    Nice to know though :)

    ETA: Yes, CPU - I did another run with changed CPU and it told me my GPU was too weak!
    PC info: AMD Ryzen 7 2700X, MSI MPG X570 Edge, 16GB Tforce Pro Dark DDR4 3200, KFA2 RTX 2080 Super, Samsung 870 Pro M.2, 2x 240GB SSD, 3TB WD Green HDD & 4 TB Seagate Barracuda HDD, Antec Modular 750w PSU, custom watercooling loop. (Win 10 Pro & Opensuse Leap 15.1 Linux) 32" AOC 4K Monitor.
    Rift S
    Laptop: Aorus X5 V6-CF1 (I7-6820HK, GTX 1070, 2* 256GB M.2 NVME, 1TB 7200 HDD)
  • RuneSR2RuneSR2 Posts: 7,114 Valuable Player
    edited November 2019
    Techy111 said:
    Just checked recently that my 6700k is bottle necking my 2080ti by 36.5 percent. If I pop a 9900k in my pc it'll bottleneck my ti by 0.01 percent. Go figure :( i wonder if the new 3080ti's will need the next gen cpu?


    It'll depend much on the game and app - I got 22-23 fps in Xing with max eye candy ss 2.0, my cpu can easily deliver 90 fps - maybe I can get 45 fps with 3080 Ti, lol.

    Asgard's Wrath seems to require much more gpu than cpu too.

    Sims may be more cpu dependent than normal games and apps though - still driving Reverb I'd think that 3080 Ti in your case may be more important than a new processor - but again, it'll depend on the sim.

    And easy test is to lower super sampling. If that doesn't change your fps, then you need a new processor. If it increases your fps, you're likely to benefit from a gpu upgrade. That's how I know I'm likely to benefit greatly from a gpu upgrade ;)

    And a gpu upgrade will always provide the ability to increase super sampling without decreasing your current performance.

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RuneSR2RuneSR2 Posts: 7,114 Valuable Player
    edited November 2019

    Deleted, sorry - no idea what went wrong - I blame my dumb office pc, lol.

    BTW, here're some go go dancers until I find some better content!

    Relateret billede

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • Techy111Techy111 Posts: 6,859 Volunteer Moderator
    This is a proper gogo dancer!!! Lol


    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • OmegaM4NOmegaM4N Posts: 1,092
    Wintermute
    snowdog said:
    Oh bugger. Just when I was planning to pay around a grand off my credit card debt.

    Oh well, it's only money :D
    Please send me a grand. o:)
  • MowTinMowTin Posts: 1,944 Valuable Player
    Techy111 said:
    Just checked recently that my 6700k is bottle necking my 2080ti by 36.5 percent. If I pop a 9900k in my pc it'll bottleneck my ti by 0.01 percent. Go figure :( i wonder if the new 3080ti's will need the next gen cpu?
    We have the same CPU / GPU combination. I'm aware of my bottleneck in CPU intensive flight sims. I've been looking at the i9 9900KS but I can't find any real comparisons that indicate it's worth the upgrade. Almost everything runs really well. And I hear i9 9900k owners complaining about Asgard's Wrath not running well. 

    So not sure if it's worth it for a few games when the I suspect the i9 prices are going to have to drop to compete with the Ryzen 9. 

    They're asking $613 for i9 9900ks
    https://www.amazon.com/gp/product/B07YP3J7ZM?pf_rd_p=183f5289-9dc0-416f-942e-e8f213ef368b&pf_rd_r=BVN5W5M2R0RF3Z7ZAPXN
    i7 9700k 2080ti   CV1, Rift-S, Index
  • MorgrumMorgrum Posts: 1,824 Valuable Player

    WAAAGH!
  • snowdogsnowdog Posts: 8,054 Valuable Player
    Techy111 said:
    Bottleneck checker here = https://pc-builds.com/calculator/

    Oh bugger, my CPU (6700K) is currently bottlenecking my 1080. Not by much but that's a pain in the arse. I can't afford to change my motherboard, CPU AND change my GPU. Think I'll stick with my 1080 for now.

    However it now means that I'll have that grand paying off my credit card debt a bit before jumping on a Yaw VR Motion Simulator next year sometime.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • MradrMradr Posts: 4,178 Valuable Player
    It does make sense - VR is for a very limited audience, same goes for RTX, investing time and money in RTX feature for VR games may not be relevant yet.

    Thus don't buy RTX for VR specific image quality enhancements, but only for the speed... And beware of the hype ;)


    I find that a bit false in that - RTX had a rough start anyways with only one company really supporting it over the other two. Two, not having a long shelf life yet. Three, not having everything fine tune yet / devs still exploring all the ways to use it and get the most out of it, etc etc. So while, we didn't see it in use for VR yet - I wouldn't say VR smaller group was the problem as VR would be a good way to explore the use of it in shorter smaller titles. The problem was just that RTX it self just wasn't proper yet and still has limited uses until the software becomes more mature. 
  • RedRizlaRedRizla Posts: 8,022 Valuable Player
    Techy111 said:
    Bottleneck checker here = https://pc-builds.com/calculator/
    At a resolution of 1080p, every CPU is gonna hinder the 2080ti. The card is not designed to run at lower resolutions. For gaming, the 6700k is not going to perform much different than the 8700k. Maybe a few frames less, but not very much. I would not buy a new CPU right now, I would go buy a 4k monitor or a 1440p/144hz monitor. When you move up in resolution, the bottleneck moves from the CPU to the GPU. The skylake 6700k is fine for both 4k and VR because they are higher in resolution.
  • Techy111Techy111 Posts: 6,859 Volunteer Moderator
    I have a 4k monitor already mate. I have no issues with pancake games but am definitely not getting the full benefit of my 2080ti.
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • RuneSR2RuneSR2 Posts: 7,114 Valuable Player
    edited November 2019
    RedRizla said:
    Techy111 said:
    Bottleneck checker here = https://pc-builds.com/calculator/
    At a resolution of 1080p, every CPU is gonna hinder the 2080ti. The card is not designed to run at lower resolutions. For gaming, the 6700k is not going to perform much different than the 8700k. Maybe a few frames less, but not very much. I would not buy a new CPU right now, I would go buy a 4k monitor or a 1440p/144hz monitor. When you move up in resolution, the bottleneck moves from the CPU to the GPU. The skylake 6700k is fine for both 4k and VR because they are higher in resolution.
    Agreed, btw - here're average results from 16 games in 720p and 768p:

    i9-9900K = 105 % 
    i7-9700K = 104 % 
    i7-8700K = 101 %  
    Ryzen 9 3900X = 100 % 
    Ryzen 7 3700X = 98 % 
    i7-7700K = 85 % (only tested by Anandtech, probably will result in less than 3% error margin)

    Source: https://forums.oculusvr.com/community/discussion/comment/695654#Comment_695654

    These are from 720p to limit any gpu interference and show real differences - in 4K there're close to no differences, because 2080 Ti is the bottleneck - like here:



    A new cpu may make sense in 144 Hz Index games, only if the gpu can handle 144 fps too...
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RedRizlaRedRizla Posts: 8,022 Valuable Player
    edited November 2019
    Techy111 said:
    I have a 4k monitor already mate. I have no issues with pancake games but am definitely not getting the full benefit of my 2080ti.
    That's because it's not overclocked or did you manage to get a good overclock now? You won't see a big improvement even with a 9900k at higher resolutions. Here take a look at the fps as you go up in resolution between Cpu's. Also note the 6700k is overclocked, which you should be able achieve. Mines overclocked to 4.5 GHz and has been solid at that without crashing. I did have it at 4.6 GHz, but just decided to stick with 4.5 GHz.




  • Techy111Techy111 Posts: 6,859 Volunteer Moderator
    Must be the silicon lottery mate. I'm stable at 4.2 the max I can get without seeing blue lol
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • TomCgcmfcTomCgcmfc Posts: 3,087 Valuable Player
    I currently have an i9 9900k, gtx1080ti, 32Gb 3000 ram.  The bottleneck calculator says I'm just under 6% bottlenecked.  I had planned to reduce this to 0.01% with a new rtx2080ti but now I think I'll wait for the rtx3080ti

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest 1 w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • PhoenixSpyderPhoenixSpyder Posts: 370
    Trinity
    RuneSR2 said:
    RuneSR2 said:

    In Death was supposed to get an update enabling certain RTX features - but did that ever happen? Any one knows of VR games supporting RTX features like ray-tracing or DLSS?

    Personally I don't care for the advanced RTX features, I just want the raw speed - unless I can get advanced RTX features with no discernible performance hit B)


    Just found this:

    "We are working on an update that will implement Variable Rate Shading for Nvidia RTX series GPUs. When this update goes out, you'll see a new graphic setting that allows you switch this setting on/off. That update is coming soon and we'll post on Reddit when it goes live."

    https://www.reddit.com/r/InDeath/comments/9kyrk8/rtx_features/

    But seems that the trail went cold 1 year ago, can't see the RTX update ever happened. Then again, it seems very few can see the difference comparing Medium and Epic in Asgard's Wrath, it may take a big jump in graphics quality with next to no performance hit before RTX-specific content is worthwhile...

    According to this thread there're no VR games or apps supporting RTX specific features:

    https://www.reddit.com/r/SteamVR/comments/apnts4/any_vr_games_that_use_nvidia_rtx_ray_tracing/

    It does make sense - VR is for a very limited audience, same goes for RTX, investing time and money in RTX feature for VR games may not be relevant yet.

    Thus don't buy RTX for VR specific image quality enhancements, but only for the speed... And beware of the hype ;)

    Billedresultat for rtx vr in death


    I'm currently developing a VR project with my 1080ti and even if I had RTX I probably wouldn't use the RTX features for now in VR due to VR being so dam power hungry...LOL!!! I'm trying to go for as realistic as possible with current tech...so...when I'm ready to reveal, the tech 'should' be ready for me...LOL!!!

    i7 8700k @ 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, MSI 1080ti Gaming X, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Rift (dead), Rift S, Win 10 Pro 2004, Inateck KT4006 USB3.0
    "Presently developing a VR project (outside of my profession) due to the lack of availability of what I would like to experience" Details soon...don't want to spill anything just yet!!
  • PhoenixSpyderPhoenixSpyder Posts: 370
    Trinity
    It’s quite staggering seeing 677fps on CS:Go
    I can believe it...my last play through of HL2 with uncapped framerate was like 999fps....pointless but cool to see!!!
    i7 8700k @ 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, MSI 1080ti Gaming X, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Rift (dead), Rift S, Win 10 Pro 2004, Inateck KT4006 USB3.0
    "Presently developing a VR project (outside of my profession) due to the lack of availability of what I would like to experience" Details soon...don't want to spill anything just yet!!
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