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Oculus go controller not detected in Unity

fredleonifredleoni Posts: 4
I am building a vr app in unity.
How can  my controller in real word make my controller move in virtual word. I tried some code basically this one :
 I drag the oculus go controller prefab in unity and write the following code.
transform.rotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.RTrackedRemote)

But still this doesn't work,

Any idea ?

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