I'm new to 3D software and so far my biggest hurdle has been to import 3D files into blender!
This is the best result I'm getting so far:
The texture loads but there are some cracks around the texture, and some of the meshes have holes in there
What am I doing wrong? is there some settings I should be changing on Medium? or in blender in order to make it look intact? I'm not concerned atm about making it animation/rigging/game asset compatible atm, I just want to make it look exactly as I sculpt it with all the textures preserved
Thanks in advance