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Oculus link and a GTX 1050? How strict are the compatibility requirements exactly?

Trying to get Link working with my laptop (Dell XPS15 with a 1050), and while I saw that the GPU wasn't supported, I was wondering whether that was "not supported because performance will suck" or "not supported because it'll just completely fail".  Right now I can load the software, get the prompt in VR to start Link, and then it immediately boots back to the Quest home screen.  Cable is the same one I've used to run SideQuest, so it should be OK for data + power.  Is this just a case of "wait until later in the beta" to get this working, or have others managed to get a similar configuration to progress? 
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Comments

  • NecaroNecaro Posts: 10
    NerveGear
    I got it working on a GTX970 without problems. Maybe it's still an cable issue, as Sidequest doesn't need the transfer rates that link needs. 
  • RichooalRichooal Posts: 1,811 Valuable Player
    Here's their compatibility info, no mention of the GTX 1050 ..................

    https://support.oculus.com/444256562873335/

    i5 6600k - GTX1060 - 8GB RAM - Rift CV1 + 3 Senors - 0 PROBLEMS 1 minor problem
    Dear Oculus, "If it ain't broke, don't fix it", please.

  • psully4114psully4114 Posts: 1
    NerveGear
    An Acer Nitro 5 with a GTX 1050 TI and an Amazon Basics double braided USB C to USB 3.0 is literally my exact configuration and it did not work. How in TF?
  • StoneOceanStoneOcean Posts: 2
    NerveGear
    XPS 15 with 1050 here, I got the best cable available in Sweden (Gen 2, 3 a, 3.1) Oculus home gave me the green to the cable. But when i start the link beta it just goes black to oculus quest home. This happened to my GTX970 desktop pc to. But It may be that I have put the Oculus app to public test. And the new PT wont support oculus link facebook said. 
  • Raven02007Raven02007 Posts: 2
    NerveGear
    An Acer Nitro 5 with a GTX 1050 TI and an Amazon Basics double braided USB C to USB 3.0 is literally my exact configuration and it did not work. How in TF?
    Did you ever get it working?

  • TheUltimateS670TheUltimateS670 Posts: 2
    NerveGear
    i have a gtx 1050 ti and pretty much every time i tried to use oculus link it said enable oculus link beta and i clicked that but then it just kept on loading and put me back to the home screen but somehow i managed to get it working once and i got onto the rift home screen but then it stopped working after
  • TheUltimateS670TheUltimateS670 Posts: 2
    NerveGear
    its working for me now. i i held the power button for 2 seconds then pressed power off then loaded my oculus quest back up and oculus link started working

  • SamaritanManSamaritanMan Posts: 4
    NerveGear
    I have your exact laptop and a oculus link original cable, but my oculus pc application, gives an error in red on the top, complaining i have to reboot my pc or contacting oculus support.
    I did this and we discovered in the logs of the oculus app on my pc, the issue was due just to my gtx 1050 Ti that is not in the list of supported gpu's.
    its working for me now. i i held the power button for 2 seconds then pressed power off then loaded my oculus quest back up and oculus link started working

    How exactly did you do it?
  • dustojnikhummerdustojnikhummer Posts: 8
    NerveGear
    It will most likely work. Games might not, but that is another thing.
    According to Oculus, GTX 1060M (which does not exist btw but lets pretend they mean 1060 MaxQ) is NOT supported, yet my Dell 5587 with a 1060 MaxQ runs Link just fine.
  • SamaritanManSamaritanMan Posts: 4
    NerveGear
    It will most likely work. Games might not, but that is another thing.
    According to Oculus, GTX 1060M (which does not exist btw but lets pretend they mean 1060 MaxQ) is NOT supported, yet my Dell 5587 with a 1060 MaxQ runs Link just fine.

    But are you referring to a Rift or Rift-S, not Quest?
    The oculus support told me that with Rift-S, my 1050 Ti is supported, but with the Quest it doesn't.
  • SamaritanManSamaritanMan Posts: 4
    NerveGear
    This is a very strange market strategy: my Gpu passes the SteamVr test and so it can run vr games, maybe not those more intensive, but that should me a question of mines not an Oculus one.
    There are many not graphical heavy games available and i could buy many of them, giving money to the software companies as i usually do with my Quest device.
    Instead they decided just to ban me from even try pcvr games and apps and so from buying them.
    This is a very strange market strategy that for sure can take some money to the big gpu and hardware brands, but obviously takes a lot of money away from software producers.
  • RichooalRichooal Posts: 1,811 Valuable Player
    edited January 18
    I have your exact laptop and a oculus link original cable, but my oculus pc application, gives an error in red on the top, complaining i have to reboot my pc or contacting oculus support.
    I did this and we discovered in the logs of the oculus app on my pc, the issue was due just to my gtx 1050 Ti that is not in the list of supported gpu's.
    its working for me now. i i held the power button for 2 seconds then pressed power off then loaded my oculus quest back up and oculus link started working

    How exactly did you do it?

    You said "I have your exact laptop". That guy has only made 2 posts and doesn't say if he's using a laptop or a desktop. He also only gives one spec - GTX 1050 Ti. Yours would be a mobile version and his might be a desk top version. They're very different.
    Not even the GTX 1060 mobile version is supported, only the desktop version.
    i5 6600k - GTX1060 - 8GB RAM - Rift CV1 + 3 Senors - 0 PROBLEMS 1 minor problem
    Dear Oculus, "If it ain't broke, don't fix it", please.

  • 808Exile808Exile Posts: 39
    Brain Burst
    I used it with an EVGA GeForce GTX 1050 Ti FTW, (desktop version) and it worked, but when I tested it using the free Oculus Tray Tool software it was hammering the card hard. It did work though but there was some visible lag and hangs. Upgraded to a GeForce RTX 2060 Super and it results in a much smoother experience. If you encounter other problems and open a support ticket that is going to be one of the first things they are going to point out.
  • Ex3_Gam3rEx3_Gam3r Posts: 1
    NerveGear
    Zoidburg said:
    I used oculus link on my Acer Nitro 5 laptop with a 1050 ti, it worked fine. I know the ti is supported as the bare minimum for rift s. That being said the 1050 ti isn't on the list and I had no problem using it and my laptop didn't overheat. so try another cable, make sure it's USB 3.0, I had literally 12 cables I tried that failed before I ordered one from amazon that did. This is the one I used, AmazonBasics-Double-Braided-Nylon-Type-C
    thanks dude I have an acer nitro 5 too so I think I should be good
  • SpicyLuigiSpicyLuigi Posts: 3
    NerveGear
    So over all, it has been working for people with a GTX 1050?
  • RichooalRichooal Posts: 1,811 Valuable Player
    So over all, it has been working for people with a GTX 1050?

    Nobody on this thread said that.

    Some people said they got it working on a GTX 1050 Ti.
    i5 6600k - GTX1060 - 8GB RAM - Rift CV1 + 3 Senors - 0 PROBLEMS 1 minor problem
    Dear Oculus, "If it ain't broke, don't fix it", please.

  • MattfrancMattfranc Posts: 4
    NerveGear
    Connecting my quest via Oculus Link is working fine with my laptop. I've got a GTX 1050 (4gb) Non-Ti.


  • RichooalRichooal Posts: 1,811 Valuable Player
    edited February 10
    Mattfranc said:
    Connecting my quest via Oculus Link is working fine with my laptop. I've got a GTX 1050 (4gb) Non-Ti.


    According to my research............
    GTX 1050 has 2GB. If your's has 4GB, it is a "Ti".

    EDIT: They also released a 3GB version 18 months after release of GTX 1050.

    Edit 2: I was wrong. They did indeed make a 4GB GTX 1050 for mobiles. It's getting harder to keep up these days. Sorry, @mattfranc
    i5 6600k - GTX1060 - 8GB RAM - Rift CV1 + 3 Senors - 0 PROBLEMS 1 minor problem
    Dear Oculus, "If it ain't broke, don't fix it", please.

  • 20jlyons20jlyons Posts: 2
    NerveGear
    edited February 9
    Mattfranc said:
    Connecting my quest via Oculus Link is working fine with my laptop. I've got a GTX 1050 (4gb) Non-Ti.

    Can you give more details? How did you get past the "Your systems graphics card is incompatible with the Rift system software?" 
    I have a Dell XPS 15 9560 with a Nvidia GTX1050 non-Ti with 4GB.
    TIA.
  • softtouchphsofttouchph Posts: 24
    Brain Burst
    Richooal said:
    I have your exact laptop and a oculus link original cable, but my oculus pc application, gives an error in red on the top, complaining i have to reboot my pc or contacting oculus support.
    I did this and we discovered in the logs of the oculus app on my pc, the issue was due just to my gtx 1050 Ti that is not in the list of supported gpu's.
    its working for me now. i i held the power button for 2 seconds then pressed power off then loaded my oculus quest back up and oculus link started working

    How exactly did you do it?

    You said "I have your exact laptop". That guy has only made 2 posts and doesn't say if he's using a laptop or a desktop. He also only gives one spec - GTX 1050 Ti. Yours would be a mobile version and his might be a desk top version. They're very different.
    Not even the GTX 1060 mobile version is supported, only the desktop version.
    My 1060m works fine with my MSI Laptop, even its listed as not supported.
  • MattfrancMattfranc Posts: 4
    NerveGear
    edited February 10
    Richooal said:
    Mattfranc said:
    Connecting my quest via Oculus Link is working fine with my laptop. I've got a GTX 1050 (4gb) Non-Ti.


    According to my research............
    GTX 1050 has 2GB. If your's has 4GB, it is a "Ti".

    EDIT: They also released a 3GB version 18 months after release of GTX 1050.
    I was a little confused initially but after digging through the Nvidia forums, I came across a post which mentioned about a 4GB Ti vs the 4GB non-Ti. Head over here to read more on it - www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/247762/gtx-1050-4gb-non-ti-version/ (apologies as my account is still to new to post complete links) and it looks like its only available for laptops. 

    Here's another write-up on the GTX1050 non-ti (laptop version) :
    laptopmedia.com/video-card/nvidia-geforce-gtx-1050-4gb-gddr5/



  • MattfrancMattfranc Posts: 4
    NerveGear
    edited February 10
    20jlyons said:
    Mattfranc said:
    Connecting my quest via Oculus Link is working fine with my laptop. I've got a GTX 1050 (4gb) Non-Ti.

    Can you give more details? How did you get past the "Your systems graphics card is incompatible with the Rift system software?" 
    I have a Dell XPS 15 9560 with a Nvidia GTX1050 non-Ti with 4GB.
    TIA.
    I'm using a HP Pavillion Gaming Laptop 15 (i7-8750H @ 2.20 GH), 8 GB RAM, 500 GB SSD, 1TB HDD.

    I downloaded/ updated all the necessary drivers, adjusted my preferred graphics processor to use the High-performance NVIDIA processor, bought a high quality USB C to USB A 3.0 cable , plugged in my Quest and woah, it worked like a charm. I found that loading your VR games from the SSD works about 9/10 times as compared to loading it from your HDD.

    Looks like there's a potential work around for the error message that's popping up , hope the link below helps =)
    forums.oculusvr.com/community/discussion/32464/disable-your-computer-doesnt-meet-rifts-recommended-specifications-message-in-oculus-home

  • 20jlyons20jlyons Posts: 2
    NerveGear
    edited February 10
    Mattfranc said:
    20jlyons said:
    Mattfranc said:
    Connecting my quest via Oculus Link is working fine with my laptop. I've got a GTX 1050 (4gb) Non-Ti.

    Can you give more details? How did you get past the "Your systems graphics card is incompatible with the Rift system software?" 
    I have a Dell XPS 15 9560 with a Nvidia GTX1050 non-Ti with 4GB.
    TIA.
    I'm using a HP Pavillion Gaming Laptop 15 (i7-8750H @ 2.20 GH), 8 GB RAM, 500 GB SSD, 1TB HDD.

    I downloaded/ updated all the necessary drivers, adjusted my preferred graphics processor to use the High-performance NVIDIA processor, bought a high quality USB C to USB A 3.0 cable , plugged in my Quest and woah, it worked like a charm. I found that loading your VR games from the SSD works about 9/10 times as compared to loading it from your HDD.

    Looks like there's a potential work around for the error message that's popping up , hope the link below helps =)
    forums.oculusvr.com/community/discussion/32464/disable-your-computer-doesnt-meet-rifts-recommended-specifications-message-in-oculus-home

    Thanks for the reply, I ran the script from the link for fun but the i7 processor isn't the issue. Sorry to be so nit picky, but did you not get the error message for the nvidia? We both have the GTX1050/4GB and I get green on the USB cable and have even loaded the Rift version of Google Earth to the headset but I get a hard stop in Oculus Home with the error message and cannot get the Rift home to load on the headset.

    If you're not getting the error, what might you guess is different between our setups?
    Thanks again.

    Edit: BTW, there's no obvious ID in the registry for the graphics processor so spoofing the registry doesn't look as easy for that. Also, I set everything related to the Oculus to use the Nvidia processor.
  • SpicyLuigiSpicyLuigi Posts: 3
    NerveGear
    How has it been working for those with a GTX 1050 TI? I will buy a quest if it has been working for the GTX 1050 TI.
  • grove21grove21 Posts: 31
    Brain Burst
    RTX 2060, i get a lot of stutters in multiple games.
  • ThePaladinThePaladin Posts: 18
    Brain Burst
    edited February 15
    20jlyons said:
    Mattfranc said:
    20jlyons said:
    Mattfranc said:
    Connecting my quest via Oculus Link is working fine with my laptop. I've got a GTX 1050 (4gb) Non-Ti.

    Can you give more details? How did you get past the "Your systems graphics card is incompatible with the Rift system software?" 
    I have a Dell XPS 15 9560 with a Nvidia GTX1050 non-Ti with 4GB.
    TIA.
    I'm using a HP Pavillion Gaming Laptop 15 (i7-8750H @ 2.20 GH), 8 GB RAM, 500 GB SSD, 1TB HDD.

    I downloaded/ updated all the necessary drivers, adjusted my preferred graphics processor to use the High-performance NVIDIA processor, bought a high quality USB C to USB A 3.0 cable , plugged in my Quest and woah, it worked like a charm. I found that loading your VR games from the SSD works about 9/10 times as compared to loading it from your HDD.

    Looks like there's a potential work around for the error message that's popping up , hope the link below helps =)
    forums.oculusvr.com/community/discussion/32464/disable-your-computer-doesnt-meet-rifts-recommended-specifications-message-in-oculus-home

    Thanks for the reply, I ran the script from the link for fun but the i7 processor isn't the issue. Sorry to be so nit picky, but did you not get the error message for the nvidia? We both have the GTX1050/4GB and I get green on the USB cable and have even loaded the Rift version of Google Earth to the headset but I get a hard stop in Oculus Home with the error message and cannot get the Rift home to load on the headset.

    If you're not getting the error, what might you guess is different between our setups?
    Thanks again.

    Edit: BTW, there's no obvious ID in the registry for the graphics processor so spoofing the registry doesn't look as easy for that. Also, I set everything related to the Oculus to use the Nvidia processor.

    I'm in the same boat and wondering if there's any solution?  Im wondering what Mattfranc did that we're not, or what's wrong with Oculus Home's detection routine.  Everything on my laptop is a go, except for the graphics card incompatible message.  What's interesting (irritating?!) is that it is listed as supported by the Rift (https support dot oculus dot com/326247701060681/?locale=en_US albeit at the minimum spec)!!  Talk about frustrating...



  • enigma01enigma01 Posts: 892
    3Jane
    edited February 15
    ThePaladin said:
     What's interesting (irritating?!) is that it is listed as supported by the Rift (https support dot oculus dot com/326247701060681/?locale=en_US albeit at the minimum spec)!!  Talk about frustrating...

    You need to look at the requirements for Link not Rift... https://support.oculus.com/717936525348321/

    Oculus Link uses more CPU / GPU load than gaming with Rift I believe. 
  • ThePaladinThePaladin Posts: 18
    Brain Burst
    enigma01 said:
    ThePaladin said:
     What's interesting (irritating?!) is that it is listed as supported by the Rift (https support dot oculus dot com/326247701060681/?locale=en_US albeit at the minimum spec)!!  Talk about frustrating...

    You need to look at the requirements for Link not Rift... https support dot oculus dot com/717936525348321/

    Oculus Link uses more CPU / GPU load than gaming with Rift I believe. 

    Actually it shouldn't since it's a self-contained unit and the Rift requires a gaming PC to work.  Even if that were true though, if I were to take their minimum specs from that page, and I went out and bought a Rift headset, I would still get the same message since it's the exact same Oculus Home app that gets downloaded for the Rift, not to mention that it works for Mattfranc.  I really think they have an issue with properly detecting my graphics card and those of a lot of us with dual video card, gaming laptops.  I've put in a support ticket and referenced that page.  We'll see if anything comes of it...

  • KarstenS80KarstenS80 Posts: 104
    Art3mis
    This is a very strange market strategy: my Gpu passes the SteamVr test and so it can run vr games.
    I think the requirements have less to do with the ability to run VR games and more with the low latency streaming to the Quest.
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