Fantastic that it works- finally easily portable medium (with laptop)
would medium benefit from an rtx graphics card over a gtx 1070 laptop?
are there any plans to add more sculpting tools to medium - I'm particularly looking at some of the tools for doing creases and smooth edges in blender (2.81) (im sure there are similar things in zbrush- but i've never got on with it/ignorant)
- any plans to allow painting with bitmaps/texture brushes
-how about an option to not add vertices/ change topology= great for morph/blend targets/blendshapes
-is there a road map for medium development?
thanks for a great tool - this and quill are real feathers in the oculus cap
---sorry for double post-----