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Learning to program for horizon facebook Best Programming language ?

tal13031tal13031 Posts: 1
NerveGear
Learning to program for horizon facebook Best Programming language ?
I'm excited about the possibilities
I don't know how to program or create games
Where do you recommend me to start studying
With the aim of being horizon facebook best Creator
Thanks for the help

Comments

  • kojackkojack Posts: 6,759 Volunteer Moderator
    Not much has been said about the programming support in Horizon.
    Apparently there is a custom visual scripting system, plus the ability to use Unity scenes.

    So c# in unity is probably the safest option until they give out more details.

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  • rajeshtechgeekrajeshtechgeek Posts: 1
    NerveGear
    tal13031 said:
    Learning to program for horizon facebook Best Programming language ?
    I'm excited about the possibilities
    I don't know how to program or create games
    Where do you recommend me to start studying
    With the aim of being horizon facebook best Creator
    Thanks for the help

    If you have a programming background by education then it would be easy for you to code but if you are a new comer then first you need to start with the basic understanding of programming. You can also start with top programming school.
  • wrcousertwrcousert Posts: 7
    NerveGear
    Has it been confirmed that Horizon can use Unity scenes?
  • kojackkojack Posts: 6,759 Volunteer Moderator
    wrcousert said:
    Has it been confirmed that Horizon can use Unity scenes?
    The third simulated destination I tried was made in Unity — the game-making toolset Facebook tried to acquire in the past — and this world featured what seemed to be more game logic and interactivity than the previous worlds.

    Facebook is positioning Horizon as including destinations built in both traditional game tools like Unity with a programming language like C# as well as those built in VR with Facebook’s world building tools.


    But I haven't seen any official documentation on it from Facebook. There's very little official documentation, just a few faqs that mention using their visual system to make worlds.



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