New to the forums? Click here to read the "How To" Guide.

Developer? Click here to go to the Developer Forums.

Oculus Quest selectstart/selectend events

FluqzFluqz Posts: 3
NerveGear
Hey, Im trying to move objs around in 3d space. Now if I listen to selectstart and selectend events and console log them, following is thrown:

onClick (and hold)
->selectstart
->selectend
->selectstart
onRelease
->selectend

As you can see, when I click the button and hold it, not only selectstart is fired, but selectend too immediatly after, and then following another, second selectstart call.
This might be a bug?!
Normal should be: click -> selectstart; release -> selectend;
Sign In or Register to comment.