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Is Xbox Play Anywhere a back-door into PC VR?

kevinw729kevinw729 Posts: 4,975 Valuable Player
edited February 8 in General
P6ftmuw.jpg
** New Book **
"The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959

Comments

  • OmegaM4NOmegaM4N Posts: 653
    Neo
    Just give me either FH4 or Forza 7 with WMR VR support on the W10 versions and i will be more than happy. ;)
  • kevinw729kevinw729 Posts: 4,975 Valuable Player
    OmegaM4N said:
    Just give me either FH4 or Forza 7 with WMR VR support on the W10 versions and i will be more than happy. ;)

    Yeah, that may be MS' plan - the remaining WinMR will be able to support the platform from the way the report is worded, and it looks like that would be just Samsung still standing at the end of this (oh and Lenovo!) So may be the Rift-S could be supported off mod? Either way a bit of an embarrassment after the original high promises of a partnership between MS and Oculus - other than now their content relationship?
    P6ftmuw.jpg
    ** New Book **
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • kevinw729kevinw729 Posts: 4,975 Valuable Player
  • RedRizlaRedRizla Posts: 6,926 Valuable Player
    How do people like Phil Spencer expect VR to get bigger when people like him just sit back and let other companies try and make it a success? I hope if he does decide to jump in one day (when it's big enough for him) that's it's to late for XBox. That people have opted instead to support PlayStation who is doing all it can to help VR succeed. 
  • Hiro_Protag0nistHiro_Protag0nist Posts: 4,923 Valuable Player
    It only takes 1 console to support VR.  True, would have been nice for me to be able to stick with the old Xbox but i'm not scared, i can make the leap to Playstation if need be.


  • OmegaM4NOmegaM4N Posts: 653
    Neo
    I suspect Kinects failure now has MS being very cautious about console peripherals, and i loved the Kinect on both the xbox 360 and the One, but the majority did not and i think bundling it with the xbox one on launch day was a major mistake....plus they will have all the data on how many WMR hmds have been sold and are being used with W10, and if its low then i can see why they are holding back on VR, all we can hope for is that the work they are doing with the Hololens  and now HL 2 will at some point lead to some form of xbox/W10 compat vr consumer hardware.
  • kevinw729kevinw729 Posts: 4,975 Valuable Player
    Interesting observation @OmegaM4N - I think these points may hold water, but recently with recent departures from Oculus we are hearing stories that Microsoft and OculusVR may have fallen out over "creative differences" - though the companies on the surface still support joined content work, the reality seems that the working style of OculusVR and the projections on what was promised from VR and what it had achieved at that point (CV1) left MS feeling they needed to take a step back (as we saw with Samsung). I agree that the situation with their WinMR range would have also had a part to play. Now we wait to see if this same "creative difference" will manifest itself with the Lenovo relationship. 

    P6ftmuw.jpg
    ** New Book **
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • snowdogsnowdog Posts: 7,286 Valuable Player
    It only takes 1 console to support VR.  True, would have been nice for me to be able to stick with the old Xbox but i'm not scared, i can make the leap to Playstation if need be.



    Nope it's going to take 2 or more consoles supporting VR to bring big name publishers, big name developers and big name franchises to VR media.

    It's the difference between having the next GTA/Assassin's Creed/Call Of Duty/[insert big name franchise here] coming to VR or not.

    Publishers are unlikely to take the risk if they only have PC VR and PSVR to develop for. It's more expensive to develop 2 separate SKUs than it is to develop for 3.

    If Microsoft had adopted VR for their NextBox we would end up seeing those big name titles coming to VR.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • Hiro_Protag0nistHiro_Protag0nist Posts: 4,923 Valuable Player
    We'll see snowdog - i think, and hope, that it'll do very well indeed.
  • OmegaM4NOmegaM4N Posts: 653
    Neo
    kevinw729 said:
    Interesting observation @OmegaM4N - I think these points may hold water, but recently with recent departures from Oculus we are hearing stories that Microsoft and OculusVR may have fallen out over "creative differences" - though the companies on the surface still support joined content work, the reality seems that the working style of OculusVR and the projections on what was promised from VR and what it had achieved at that point (CV1) left MS feeling they needed to take a step back (as we saw with Samsung). I agree that the situation with their WinMR range would have also had a part to play. Now we wait to see if this same "creative difference" will manifest itself with the Lenovo relationship. 


    Oh most certainly, i assume there was some kind of falling out once i saw that they were partnering with Lenovo and Sony,(to use that halo design), but saying that Oculus did not do the Rift S any good by making their own supposed standalone Quest now able to play PCVR games via a cable, so i imagine that the Rift S will be the last iteration from that partnership as it seems Lenovo are now making their own standalone VR headset, and i wonder if these standalone thridparty headsets will also allow PCVR streaming, it's going to be a interesting year to see who does what and when as i would most certainly be up for a third party standalone vR HMD that was as comfortable as the CV1, as the weight of the Quest made the system just useless for me, and i think the CV1 is to blame for that due to just how blasted comfortable it is to wear, curse you CV1 for being so comfortable. lol


  • kevinw729kevinw729 Posts: 4,975 Valuable Player
    Agree @OmegaM4N  - when I read about the Lenovo partnership with Varjo for future PCVR, I kinda wrote off any future Rift-S development. Also the news that Lenovo is one of the factors in the original logjam in fulfilling Quest orders (as one of the fabricators) kinda puts some pieces of the puzzle together. I wonder if there is a serious split over Quest-Link or if this can be salvaged, though the deal with Varjo seems serious.

    The ergonomics on CV1 were some of the best, I can see why that team were headhunted and left OculusVR, explaining why the Quest got it so wrong. It will be interesting to see how comfortable the new Samsung headset will be in comparison to the Quest, especially as it will have more power.

    It would seem that with the rumors on the Facebook VR / AR project, and the possibility of a new restructuring of both Facebook and OculusVR in the next few months we may get a better idea of what will happen to Half Dome 3 and if it will get to see the light of day, or if OculusVR will once again changes its focus.

    I think for many of the CV1 owners, they are living on borrowed time now there warranties have expired and it will be interesting if they will be drawn to a Valve or HTC solution as a interim fallback?

    P6ftmuw.jpg
    ** New Book **
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • snowdogsnowdog Posts: 7,286 Valuable Player
    Why on earth would ANYONE go with an HTC headset? Index, perhaps, if they're willing to spend an extra £560 to get one instead of a Quest or Rift S but I can't see anyone in their right mind going for a Vive Pro or Vive Cosmos.

    And going by the numbers given by the latest Steam Survey (which are biased against the Rift line of headsets anyway because there'll be Rift owners that don't use Steam) it's looking like a good few OG Rift owners have decided to switch to the Rift S rather than buying another headset.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • OmegaM4NOmegaM4N Posts: 653
    Neo
    kevinw729 said:
    Agree @OmegaM4N  - when I read about the Lenovo partnership with Varjo for future PCVR, I kinda wrote off any future Rift-S development. Also the news that Lenovo is one of the factors in the original logjam in fulfilling Quest orders (as one of the fabricators) kinda puts some pieces of the puzzle together. I wonder if there is a serious split over Quest-Link or if this can be salvaged, though the deal with Varjo seems serious.

    The ergonomics on CV1 were some of the best, I can see why that team were headhunted and left OculusVR, explaining why the Quest got it so wrong. It will be interesting to see how comfortable the new Samsung headset will be in comparison to the Quest, especially as it will have more power.

    It would seem that with the rumors on the Facebook VR / AR project, and the possibility of a new restructuring of both Facebook and OculusVR in the next few months we may get a better idea of what will happen to Half Dome 3 and if it will get to see the light of day, or if OculusVR will once again changes its focus.

    I think for many of the CV1 owners, they are living on borrowed time now there warranties have expired and it will be interesting if they will be drawn to a Valve or HTC solution as a interim fallback?


    I grabbed a Vive in sale just before they were discontinued so i am just waiting until the knuckle controllers come back into stock and then the VIVE will be my default goto VR HMD, that is all that is keeping my with the CV1 at present, those cracking vr controllers, the wands are just horrible with those trackpads.........then next year i will look to see what is happening VR wise and if nothing then i will either pop for a Vive pro HMD or just grab the Index HMD, and seeing as i will already have the lighthouses and knuckles then it should not break the bank, and then my move to the dark side will be complete. lol


  • kevinw729kevinw729 Posts: 4,975 Valuable Player
    snowdog said:
    Why on earth would ANYONE go with an HTC headset? 
    .......

    I think we all understand your resentment of HTC @snowdog - but like the above poster and others, some people are prepared to use a HTC VIVE Pro (or get a cheap VIVE) and use that as a stop gap, does not mean you support what HTC represents, just that this product fills in a space that has been abandoned by OculusVR at this point. Sometimes its important not allow resentment for a product to blinker the realities of the situation mate.  B)  

    P6ftmuw.jpg
    ** New Book **
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • RedRizlaRedRizla Posts: 6,926 Valuable Player
    edited February 12
    Well if my Oculus CV1 became faulty I'm not sure what I would do tbh. The cable's looking bad on my CV1 and I know I can't replace that unless I want to pay some ridiculous price on ebay for a used one. The headphones are also broken so not sure how much longer it will last.

    With no announcement from Oculus about stand alone PC -VR for a while now, I think I would maybe have to look at getting a Vive just for the base stations. That way I could maybe upgrade to the index later one when I had a bit more money. I wouldn't touch the HTC Cosmos in it's current state though.

    I'm hoping to hear something about PC -VR from Oculus before my Oculus CV1 goes totally kaput.
  • kevinw729kevinw729 Posts: 4,975 Valuable Player
    Agree @RedRizla with no official announcement in such a time, and the Rift-S not hitting the mood music with the majority of the PCVR community its a tough one to go from a 'Porsche too a Fiat!' I know the claimed numbers on the Steam chart shows Rift-S migration, but there are questions. But as long as Index offers a high-end, and Rift-S a middle ground then that seems to be the state of play for the next six months.... unless Samsung or Panasonic, or even Sony has something in the wings?

    P6ftmuw.jpg
    ** New Book **
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • Hiro_Protag0nistHiro_Protag0nist Posts: 4,923 Valuable Player
    RedRizla said:
    Well if my Oculus CV1 became faulty I'm not sure what I would do tbh. The cable's looking bad on my CV1 and I know I can't replace that unless I want to pay some ridiculous price on ebay for a used one. The headphones are also broken so not sure how much longer it will last.

    With no announcement from Oculus about stand alone PC -VR for a while now, I think I would maybe have to look at getting a Vive just for base stations. That way I could maybe upgrade to the index later one when I had a bit more money. I wouldn't touch the HTC Cosmos in it's current state though.

    I'm hoping to hear something about PC -VR from Oculus before my Oculus CV1 goes totally kaput.

    In my opinion RedRizla, selling my CV1 and getting the Rift S was such a great move.
  • RedRizlaRedRizla Posts: 6,926 Valuable Player
    edited February 12
    Yes some like the Rift S, but I like my CV1 more due to the tracking. I also like the oled displays, but Lcd also has some benefits in certain area's. I'm not sure what will become of the Rift S in future because Oculus don't really talk about it or stand alone PC -VR.

    My next headset is going to have to be future proof and last me a good few years so I'm in no rush right now to buy anything. I'm not someone who has a great deal of money and I won't rush in to my next VR headset purchase without taking everything into account.

    I'm glad the Oculus Quest is selling well, but it's not for me. I'm not really interested in mobile VR that connects to a PC right now. Comfort is also another factor for me.
  • OmegaM4NOmegaM4N Posts: 653
    Neo
    RedRizla said:
    Well if my Oculus CV1 became faulty I'm not sure what I would do tbh. The cable's looking bad on my CV1 and I know I can't replace that unless I want to pay some ridiculous price on ebay for a used one. The headphones are also broken so not sure how much longer it will last.

    With no announcement from Oculus about stand alone PC -VR for a while now, I think I would maybe have to look at getting a Vive just for the base stations. That way I could maybe upgrade to the index later one when I had a bit more money. I wouldn't touch the HTC Cosmos in it's current state though.

    I'm hoping to hear something about PC -VR from Oculus before my Oculus CV1 goes totally kaput.

    Yeah my CV1 will be 3 years this June, the right earphone i fixed by taping the sliding part of the headset so that it never moves, keeping the headstrap locked in one place seems to have fixed the faulty phone, but my mic is playing up as recently in ST Bridge crew people were saying i was very low.............but who knows how long we have left, we have ticking vr timebombs. lol

  • snowdogsnowdog Posts: 7,286 Valuable Player
    kevinw729 said:
    snowdog said:
    Why on earth would ANYONE go with an HTC headset? 
    .......

    I think we all understand your resentment of HTC @snowdog - but like the above poster and others, some people are prepared to use a HTC VIVE Pro (or get a cheap VIVE) and use that as a stop gap, does not mean you support what HTC represents, just that this product fills in a space that has been abandoned by OculusVR at this point. Sometimes its important not allow resentment for a product to blinker the realities of the situation mate.  B)  


    I don't have a resentment of HTC. At all. I'm a bit pissed off with the management because the company has been run by clowns for over 10 years, I used to LOVE getting a new HTC phone every two years...I had three in a row before they started to take the piss with their pricing.

    And you didn't quote the full paragraph either. It's pretty obvious to anyone that knows anything about VR headsets that buying a Vive Pro or even worse a Vive Cosmos is a BAD idea.

    Even though HTC have finally cut the retail price of both headsets they're STILL both too expensive and better alternatives are available. I've just named three of them - the Rift S, the Quest and the Index are MUCH better ideas and two of those are cheaper than the Vive Pro and Vive Cosmos.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
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