I made what I consider to be a decent spider-man model in medium using clay, its relatively small but thats what i wanted since the plan was to export it to my oculus home. problem is, when i go to paint the details the lines refuse to go clean. it seems like theyre filling in some sort of polygonal map on the surface of the sculpt, rather than truly painting on the sculpt. is there any way around this? or any way to fix it? it looks like a college art project doodled on by a three year old.