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WebVR stored locally on Go

barnabythebearbarnabythebear Posts: 1

First post :)

I work at a college in the UK and have been asked to look at creating a WebVR tour that can then be saved locally in an Oculus Go headset and run through a browser. Is this possible? I'd like to know how to get the project onto the headset and how to point the browser to where it's saved.

Thanks very much in advance,

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