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Quest $100m Birthday & SuperHotVR's $2m contribution!

kevinw729kevinw729 Posts: 5,239 Valuable Player


More than $100m has been spent on Oculus Quest content

.....With its first anniversary May 21, Oculus revealed that more than $100 million has been spent on Quest software in that first year.

As a follow up to last week's news that more than 20 Quest games have earned $1 million in revenue, Oculus added that ten titles have now surpassed more than $2 million -- including PolyArc's Moss and Cloudhead Games' Pistol Whip.

https://www.gamesindustry.biz/articles/2020-05-19-more-than-USD100m-has-been-spent-on-oculus-quest-content



SuperHot VR sells over 2m copies

SuperHot's VR version has officially sold over two million copies.

All versions of the game collectively, including PC and console non-VR versions, reached the two million milestone last year, while the VR version was at 800,000 copies sold as of April 2019.

https://www.gamesindustry.biz/articles/2020-05-18-superhot-vr-sells-over-2m-copies




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** Second New Book **
"The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
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Comments

  • snowdogsnowdog Posts: 7,644 Valuable Player
    Bloody hell, that's good going!!! Wouldn't surprise me if the Rift game sales have made three times that too. And they get a 30% cut of that as well. Nowhere near covering the $500m+ that they've funded developers with (probably closer to $750m by now given Asgard's Wrath, Stormland, Medal Of Honor and Lone Echo 2 this year) but it's still a decent chunk of change.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
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