New to the forums? Click here to read the "How To" Guide.

Developer? Click here to go to the Developer Forums.

Quest Build 19.0 Release Notes

ShowbizDonkeyShowbizDonkey Posts: 288 Oculus Staff
edited July 27 in Oculus Quest
Update 7/21/2020: Made slight update to In-App Keyboard note for additional clarity.

These features and enhancements will become available throughout the week of 7/20/20

Friends

Find your Friends
We’ve made it easier for you to find your Facebook friends and connect with them in VR. If you’ve logged in with Facebook on Oculus, you have the option to choose whether people can find you by your Facebook name.
  • Only the audience you choose in your privacy settings will be able to find you by Facebook name.
    • The options for this setting are: anyone, friends only, or only me
  • Your Facebook name privacy setting will default to the option you previously chose for your “Oculus real name,” but you can adjust this setting at any time.
  • For new users, this setting will default to friends only.
Invite your friends
You can now invite your friends to join you in-VR, even if they aren’t currently using their headset.
  • To invite your friends to join you in-VR, launch an app, pause it, and select Invite.
  • Select Invite again if you want to change the invite or send it to new people.
  • Once you leave the app the invitation will expire.

Parties

Public Parties
  • We’re introducing Public Parties to Oculus Quest.
    • A public party is a voice over IP (VOIP) call that can be discovered by people outside of your Oculus friends list. Public parties allow you to explore experiences or play games with people you haven’t met before in-VR.
    • Public parties can support up to 8 people at a time.
  • You can access public parties by selecting Play with Others from your home feed.
  • Learn more about public parties and how they work.
Travel Together
  • Travel Together allows people in a party to travel to an app, and arrive at the same location within the app, together.
  • Apps that support the Travel Together feature will show up under the Play with Others section of your home feed.
  • Travel Together is available for both public and private parties.
  • Learn more about how to use Travel Together with your party.
Party Size
  • Now both public and private parties will be able to support up to 8 people.
  • Please note, some apps have their own party size limits that are less than 8.

Reporting

We’ve made the following improvements to our reporting flow:
  • Improved clarity of messaging
  • Made it easier to attach video to reports
  • Added functionality to review media before moving forward with the report.
  • Added the ability to block the person you’re reporting directly from the reporting flow.

Block List

We’ve added the ability to easily view and modify the list of users that you’ve blocked on Oculus.
  • To access your block list select Settings > Device > Privacy

Controllers

See hands interact with controllers
When you’re using your Touch controllers with your Oculus Quest, you’ll now see a visual representation of your hands interacting with the controllers.

Take a photo with your controller
You can now take a photo in-VR using your touch controller. To do this, press and hold the Oculus button (0) and then press a trigger. Your photos will appear in the camera roll.

Keyboard

Japanese Keyboard Layout
We’ve added a Japanese keyboard option to the Oculus Keyboard.
  • You can change the language of your Oculus Keyboard by selecting the globe icon key.
In-app Keyboard
We’ve enabled app developers to use the Oculus keyboard within their apps for text entry.
  • Please note, this feature is dependent on developers to implement it into their apps. Developers will have access to this feature as part of the upcoming v19 SDK release.

Fixes

  • Fixed a bug causing apps listed under “unknown sources” not to appear.
  • Fixed a bug where some app thumbnails were showing incorrect dates.
  • Fixed a bug that caused the back button in the Oculus store to not function after quitting the app.
  • Fixed a bug that caused the floor boundary for some Stationary Guardians to remain visible.
«13

Comments

  • FireRMFireRM Posts: 3
    NerveGear
    What about the "stand by" problem that the device needs Reboot if stay at stand by many hours and not wake up ? It will be fix for that ? 
  • dreemrdreemr Posts: 2
    NerveGear
    edited July 29
    All good
  • FireRMFireRM Posts: 3
    NerveGear
    @dreemr many ppl has this problem and for sure is software problem.
  • marcelofdezmarcelofdez Posts: 31 Oculus Start Member
    Great! 
    CEO y Fundador 
      
  • boris.novikovboris.novikov Posts: 8
    Brain Burst
    I'm happy to say this update fixed my dark menu and browser issue! 
  • synchromesh62synchromesh62 Posts: 42
    Brain Burst
    @boris.novikov  Just about to post the same thing ..  Thanks for the update 


  • giodudegiodude Posts: 6
    Brain Burst
    edited July 21
    Is anybody else getting horrendous tracking on V19?
  • SK-HomeSK-Home Posts: 9
    NerveGear
    Stuck on update loop!
    WHat to DO?
  • leeonlleeonl Posts: 14
    Brain Burst
    Are all programs still in the same menu? Is the v17 menu category gone forever?
  • nalex66nalex66 Posts: 5,618 Volunteer Moderator
    Well, I woke up to a completely depleted battery after leaving it fully charged last night, so it looks like I got the update. I'm not sure why every update still does that--causes my Quest to stay on until the battery runs out. Anyway, I'll check out the new features once I get it charged back up.
    i7 5820K @ 4.25GHz | EVGA GTX 1080 SC | Gigabyte GA-X99-UD4 | Corsair DDR4 3000 32GB | Corsair HX 750W
    SSDs: Intel 660p M.2 2TB, Samsung 860 Evo 1TB, 850 Evo 1TB, 840 Evo 1TB | Startech 4 controller PCIe USB 3.0
  • nalex66nalex66 Posts: 5,618 Volunteer Moderator
    edited July 22
    Okay, I did some playtesting with the new update.
    ...

    Controllers

    See hands interact with controllers
    When you’re using your Touch controllers with your Oculus Quest, you’ll now see a visual representation of your hands interacting with the controllers.

    I was looking for this, but it doesn't seem to be active yet--I'm on v19, but I don't see my hands interacting with my controllers. I tried switching back and forth between controllers and hand tracking, but no change; when I'm using controllers, I just see them with no hands like it always has been.

    Edit: My Quest now seems to be forgetting my Guardian after going into standby. I had to redo my Guardian after first rebooting with the new update, then when I just went back in to test something, I had to redo it again. Turned the Quest off and on (standby), and had to redo it again. I cleared my Guardian history and redefined it again, then tried a full reboot--the Guardian persisted through the reboot, but after turning it off to standby and on again, it had yet again lost it. I haven't had this issue with any previous software versions.
    i7 5820K @ 4.25GHz | EVGA GTX 1080 SC | Gigabyte GA-X99-UD4 | Corsair DDR4 3000 32GB | Corsair HX 750W
    SSDs: Intel 660p M.2 2TB, Samsung 860 Evo 1TB, 850 Evo 1TB, 840 Evo 1TB | Startech 4 controller PCIe USB 3.0
  • JogimusJogimus Posts: 5
    NerveGear
    I'm happy to say this update fixed my dark menu and browser issue! 
    Same here.. very odd that they dont mention it in release notes and even support dont know about this, few days ago they said that the fix is coming end of august..  
  • synchromesh62synchromesh62 Posts: 42
    Brain Burst
    @Jogimus
    I still think the universal menu is dark though so maybe not completely fixed yet .. Or the update overwrote some iffy files perhaps from V18 but i prefer the default menu if im honest 
  • ScarsTRFScarsTRF Posts: 6
    Brain Burst
    I'm unable to get the universal menu... it's completely gone for me.... nothing works even a factory reset. Anyone else having this?
  • Digikid1Digikid1 Posts: 2,338 Valuable Player
    FireRM said:
    @dreemr many ppl has this problem and for sure is software problem.

    If it was a software problem we would ALL have this issue.....which we all do not.  There is another factor which is not being discovered here.
  • MadMax1998MadMax1998 Posts: 70
    Hiro Protagonist
    ScarsTRF said:
    I'm unable to get the universal menu... it's completely gone for me.... nothing works even a factory reset. Anyone else having this?
    Awww I was afraid of this. Haven't gotten the update yet but the universal menu disappeared for me on V18 too...
  • jabjab Posts: 248
    Nexus 6
    Digikid1 said:
    If it was a software problem we would ALL have this issue.....which we all do not.  There is another factor which is not being discovered here.
    When we consider that Oculus has full control over all parts of the Quest both hardware and software, even including when and how you get updates. Then it is kinda impressive that they have so many different problems for different users..
  • dvc2112dvc2112 Posts: 22
    Brain Burst
    edited July 22
    ScarsTRF said:
    I'm unable to get the universal menu... it's completely gone for me.... nothing works even a factory reset. Anyone else having this?
    Awww I was afraid of this. Haven't gotten the update yet but the universal menu disappeared for me on V18 too...

    You can also force the update via the settings menu.  It cured my dark menu console.  With normal brightness now, plus a newly sideloaded Star Trek TNG bridge home environment (beautifully done, Elin-Crusty Corp!), all is stylin' on this end.  Hope others are able to get theirs updated and fully functional quickly - is no fun to have VR sitting in a box!
  • hollmrlhollmrl Posts: 4
    NerveGear
    I have two Quest Headsets that have been updated to V19.  One headset has the Universal Menu (New Menu) and the other has the Old Original Menu.  In both cases they are locked in their respective  menus with no way to change it in the experimental section or devices section.  A power down reset does not fix the problem.  The menu option is no longer in the experimental section.  I noticed other people are having this problem also, has anyone else found a solution to this?
  • dvc2112dvc2112 Posts: 22
    Brain Burst
    hollmrl said:
    I have two Quest Headsets that have been updated to V19.  One headset has the Universal Menu (New Menu) and the other has the Old Original Menu.  In both cases they are locked in their respective  menus with no way to change it in the experimental section or devices section.  A power down reset does not fix the problem.  The menu option is no longer in the experimental section.  I noticed other people are having this problem also, has anyone else found a solution to this?

    Some have reported success with certain issues by signing out and back in again (on the headset and/or app).  Maybe that will help?  Hard to say.
  • christian.kuskchristian.kusk Posts: 3
    NerveGear
    Have u found a solutions for this, mine just startet on this crap.
    @nalex66
     Edit: My Quest now seems to be forgetting my Guardian after going into standby. I had to redo my Guardian after first rebooting with the new update, then when I just went back in to test something, I had to redo it again. Turned the Quest off and on (standby), and had to redo it again. I cleared my Guardian history and redefined it again, then tried a full reboot--the Guardian persisted through the reboot, but after turning it off to standby and on again, it had yet again lost it. I haven't had this issue with any previous software versions.
  • synchromesh62synchromesh62 Posts: 42
    Brain Burst
    edited July 23
    @christian.kusk  Mine often ( not always ) opens up from boot and prompts me to create a new Guardian but if i just look around for a few seconds it usually kicks in to click continue.
    Its like it needs a scan as a little reminder.
    :)
  • JogimusJogimus Posts: 5
    NerveGear
    @Jogimus
    I still think the universal menu is dark though so maybe not completely fixed yet .. Or the update overwrote some iffy files perhaps from V18 but i prefer the default menu if im honest 
    Yes, it is now darker than v17 menu I quess but v18 was really dark and blurry, game pics/icons were also very dark(gamma or contrast..) 
    Now overall clarity and contrast is ok.

    Old/new menu choices in experimental menu are gone after v17..
  • synchromesh62synchromesh62 Posts: 42
    Brain Burst
    edited July 23
    @Jogimus
    This is how it originally looked which was pretty much identical in colour to the main top menu


    Even now as you state its better but still not right 


  • TochansTochans Posts: 1
    NerveGear
    Japanese keyboard layout cannot be displayed
  • gunn31gunn31 Posts: 1
    NerveGear
    edited July 23
    Here are the two most important problems after firmware 19 update !
    1. Quest has problem in tracking the controller. I have tried restart the device, changed the batteries, clear history of guardian, unable the hand tracking. So, now I can not play any game with the controllers. The controller became uncontrollable. 
    2. When I cast using chromecast, the quest screen is flicking wildly, so bad until I get motion sickness. I have never experienced any problem after upgrade, but I think this firmware 19 is harmful to my device. Can I get refund ?
  • synchromesh62synchromesh62 Posts: 42
    Brain Burst
    So strange how its all suddenly gone to pot. So many different results for users ?
    Yet apart from perhaps a tech upgrade on newer units they should have pretty much the same results.
    However we may be just a tiny amount of users compared to thousands of others have no problems at all.
  • nalex66nalex66 Posts: 5,618 Volunteer Moderator
    My Quest is doing better with remembering my Guardian today, but still no hands showing with controllers (I guess this feature must be rolling out separately from the v19 update).
    i7 5820K @ 4.25GHz | EVGA GTX 1080 SC | Gigabyte GA-X99-UD4 | Corsair DDR4 3000 32GB | Corsair HX 750W
    SSDs: Intel 660p M.2 2TB, Samsung 860 Evo 1TB, 850 Evo 1TB, 840 Evo 1TB | Startech 4 controller PCIe USB 3.0
  • TechZNTechZN Posts: 2
    NerveGear
    gunn31 said:
    Here are the two most important problems after firmware 19 update !
    1. Quest has problem in tracking the controller. I have tried restart the device, changed the batteries, clear history of guardian, unable the hand tracking. So, now I can not play any game with the controllers. The controller became uncontrollable. 
    2. When I cast using chromecast, the quest screen is flicking wildly, so bad until I get motion sickness. I have never experienced any problem after upgrade, but I think this firmware 19 is harmful to my device. Can I get refund ?

    I came here looking to see if there had been a recent software update - I too am having terrible problems with tracking the controller. Any game with fast motion will send my hand spinning into space. I'm going to try the remove batteries thing, but am not confident that will work.
  • TomCgcmfcTomCgcmfc Posts: 2,380 Valuable Player
    nalex66 said:
    My Quest is doing better with remembering my Guardian today, but still no hands showing with controllers (I guess this feature must be rolling out separately from the v19 update).
    Do hands show up if you’ve enabled Quest hand tracking?  Hands show up fine with Link.

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

Sign In or Register to comment.