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Oculus accepts OpenXR!!!

Ernimus_PrimeErnimus_Prime Posts: 392
edited July 28 in Games and Apps
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  • ZenbaneZenbane Posts: 15,744 Valuable Player
    edited July 28
    Great news, indeed! Finally, after just 4 years, Oculus can permanently shed itself of the "closed ecosystem" stigma.

    The official Oculus Blog about this:

    Update: As of v19, we are officially supporting OpenXR 1.0 implementation. Developers can now submit their OpenXR apps to the Oculus Store. For mobile, please use the OpenXR loader that shipped with v19 or higher. You can find the latest PC SDK version here and the latest version of the OpenXR SDK here.

    Kinda odd that this happens for the first time ever as of v19, no? I mean, really... amidst the Covid19 pandemic? Oculus is being a naughty pants.

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