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will NVIDIA GeForce 1050 Ti work

this is what my laptop has and in the app the it reads the USB and it has a check mark but the Display port doesn't and won't read. I don't if its just incompatible or I'm just not doing something right.

Comments

  • Digikid1Digikid1 Posts: 2,429 Valuable Player
    Laptops variants are not nearly as powerful as desktop variants despite having the same "name".

    for example a desktop GPU 1050Ti is powerful enough.....but the laptop variant is NOT. 

    Your laptop 1050Ti is more like a 1050 non ti.  It is just not powerful enough.  You will need a MUCH more powerful laptop with a MUCH more powerful GPU in it.

    Sorry.
  • YT-TuffBoySynYT-TuffBoySyn Posts: 4
    NerveGear
    what would be my options in this situation?
  • Digikid1Digikid1 Posts: 2,429 Valuable Player
    New laptop/Desktop system I'm afraid.
  • YT-TuffBoySynYT-TuffBoySyn Posts: 4
    NerveGear
    depression:( well thanks you're really helpful
  • Digikid1Digikid1 Posts: 2,429 Valuable Player
    Sorry for the bad news bud.  Hope that you find something that can run it.  Just be careful though as some laptops that DO have more powerful iGPUs don't have control over the ports that Oculus uses.

    Hey @Zenbane you just bought a laptop that can run VR....mind giving this guy a link to yours?  Might help him out in the right direction.  :smile:
  • YT-TuffBoySynYT-TuffBoySyn Posts: 4
    NerveGear
    yea please
  • Digikid1Digikid1 Posts: 2,429 Valuable Player
  • ZenbaneZenbane Posts: 16,365 Valuable Player
    Yo! Sorry, missed this thread somehow.

    Let me test out my Rift CV1 on my new Alienware this week. Once I confirm it works great, I'll link you to the specs!
    :)
  • Digikid1Digikid1 Posts: 2,429 Valuable Player
    Zenbane said:
    Yo! Sorry, missed this thread somehow.

    Let me test out my Rift CV1 on my new Alienware this week. Once I confirm it works great, I'll link you to the specs!
    :)

    No worries.  Thank you.
  • ZenbaneZenbane Posts: 16,365 Valuable Player
    So I just spent about 20 minutes trying to get my Rift CV1 setup on my Alienware. It seems that the HMD isn't registering the 3.0 USB ports. I know that my ports are all 3.0, but the HMD sees them as 2.0 for some reason. And when I switch things around, the sensors acknowledge the 3.0 version, but not the HMD.

    I'm sure I can figure something out to get it working. But that's where I'm at for now!
    :)
  • TomCgcmfcTomCgcmfc Posts: 2,588 Valuable Player
    Zenbane said:
    So I just spent about 20 minutes trying to get my Rift CV1 setup on my Alienware. It seems that the HMD isn't registering the 3.0 USB ports. I know that my ports are all 3.0, but the HMD sees them as 2.0 for some reason. And when I switch things around, the sensors acknowledge the 3.0 version, but not the HMD.

    I'm sure I can figure something out to get it working. But that's where I'm at for now!
    :)
    I used to have this problem on/off with my AW 17r4 laptop and cv1 w/2x sensors (3x sensors did not work well, not enough bandwidth).  That is, sensors recognized usb3.0 but headset 2.0.  I found that if I just unplugged the headset usb and plugged it in again it would often then register it as 3.0.  Actually I never could tell the difference so I just ignored it for a while.  I eventually bought a powered usb3.0 hub and connected both sensors to it and my headset usb to my laptop usb3.0 (found one that seemed to work best).  This worked well but again, it would occasionally show 2.0 but I just ignored it since I could not see any performance differences anyway.  I came to the conclusion that it may just be a device reporting error with the Oculus App.  Either that, or the performance difference with the cv1 headset @usb2.0 vs 3.0 is not significant.  I recall Cyber saying as much.

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • ZenbaneZenbane Posts: 16,365 Valuable Player
    Thanks for the Feedback, Tom! The main issue I'm having is that my Rift won't actually turn on. The little inside sensor light responds, but when I put the HMD, the screen stays dark. I assumed that this 2.0 USB is the issue.
  • TomCgcmfcTomCgcmfc Posts: 2,588 Valuable Player
    @Zenbane could also be a hdmi and/or cable issue.  I’m sure you’ll figure it out eventually mate.  Might be worth trying a different nvidia driver.  I’m using 442.19.

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • PhoenixSpyderPhoenixSpyder Posts: 313
    Trinity
    Zenbane said:
    Thanks for the Feedback, Tom! The main issue I'm having is that my Rift won't actually turn on. The little inside sensor light responds, but when I put the HMD, the screen stays dark. I assumed that this 2.0 USB is the issue.
    Hmmm, this makes me think my CV1 may still have some life in it yet. I've been dealing with this same problem with my system in my Signature. For the past many months my CV1 has been showing the same...not connected to USB 3.0 even though it is. It has ran fine for months showing only connected to USB 2.0 but late last week went all black screen. I tried switching all my USB ports around + even installed another USB 3.0 card I had but HMD wouldn't connect to USB 3.0 and remained black screen. Also tried different HDMI ports but nothing helped. I also tried a few different Nvidia drivers but nothing helped. It leads me to think there has been a recent Windows 10 update that has fff'd everything up. Oculus is saying they haven't changed anything affecting USB. Looks like I may try to install the CV1 on my 980Ti system and see if it still works there.

    Good luck getting yours to work with your Alienware!!!

    i7 8700k @ 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, MSI 1080ti Gaming X, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Oculus Rift (now dead), Rift S, Odyssey +, Windows 10 Pro 2004
    "Presently developing a VR project (outside of my profession) due to the lack of availability of what I would like to experience" Details soon...don't want to spill anything just yet!!
  • TomCgcmfcTomCgcmfc Posts: 2,588 Valuable Player
    Zenbane said:
    Thanks for the Feedback, Tom! The main issue I'm having is that my Rift won't actually turn on. The little inside sensor light responds, but when I put the HMD, the screen stays dark. I assumed that this 2.0 USB is the issue.
    Hmmm, this makes me think my CV1 may still have some life in it yet. I've been dealing with this same problem with my system in my Signature. For the past many months my CV1 has been showing the same...not connected to USB 3.0 even though it is. It has ran fine for months showing only connected to USB 2.0 but late last week went all black screen. I tried switching all my USB ports around + even installed another USB 3.0 card I had but HMD wouldn't connect to USB 3.0 and remained black screen. Also tried different HDMI ports but nothing helped. I also tried a few different Nvidia drivers but nothing helped. It leads me to think there has been a recent Windows 10 update that has fff'd everything up. Oculus is saying they haven't changed anything affecting USB. Looks like I may try to install the CV1 on my 980Ti system and see if it still works there.

    Good luck getting yours to work with your Alienware!!!

    I'm using Oculus v20 with the latest win10 2004 with current updates and nvidia 422.19.  No USB3 problems with my Rift cv1 w/2x sensors.

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • TheGreenYoutuberTheGreenYoutuber Posts: 21
    Brain Burst
    edited September 8
    VR on a GTX 1050ti is like driving with 3 wheels. It's possible, but not as enjoyable. Never play on "minimum" specs. Use recommend specs instead. Also, laptop graphic cards are a little bit weaker than their desktop counterparts. If you really wanna do VR, buy a quest, sell your laptop and buy another one with at least a GTX 1060/RX 570/470, or buy an eGPU(external graphic card).
  • Digikid1Digikid1 Posts: 2,429 Valuable Player
    VR on a GTX 1050ti is like driving with 3 wheels. It's possible, but not as enjoyable. Never play on "minimum" specs. Use recommend specs instead. Also, laptop graphic cards are a little bit weaker than their desktop counterparts. If you really wanna do VR, buy a quest, sell your laptop and buy another one with at least a GTX 1060/RX 570/470, or buy an eGPU(external graphic card).

    So basically the same thing  I said. :p
  • PhoenixSpyderPhoenixSpyder Posts: 313
    Trinity
    edited September 9
    TomCgcmfc said:
    Zenbane said:
    Thanks for the Feedback, Tom! The main issue I'm having is that my Rift won't actually turn on. The little inside sensor light responds, but when I put the HMD, the screen stays dark. I assumed that this 2.0 USB is the issue.
    Hmmm, this makes me think my CV1 may still have some life in it yet. I've been dealing with this same problem with my system in my Signature. For the past many months my CV1 has been showing the same...not connected to USB 3.0 even though it is. It has ran fine for months showing only connected to USB 2.0 but late last week went all black screen. I tried switching all my USB ports around + even installed another USB 3.0 card I had but HMD wouldn't connect to USB 3.0 and remained black screen. Also tried different HDMI ports but nothing helped. I also tried a few different Nvidia drivers but nothing helped. It leads me to think there has been a recent Windows 10 update that has fff'd everything up. Oculus is saying they haven't changed anything affecting USB. Looks like I may try to install the CV1 on my 980Ti system and see if it still works there.

    Good luck getting yours to work with your Alienware!!!

    I'm using Oculus v20 with the latest win10 2004 with current updates and nvidia 422.19.  No USB3 problems with my Rift cv1 w/2x sensors.

    I'm always weary of upgrading windows to the latest release due to how many times they have screwed up everyone systems with botched releases...LOL!!! I've deferred full number upgrades for the maximum year...but will see, I might do the upgrade now that things have settled...when I have some time... Cheers!!!

    Out of curiosty...why Nvidia 422.19 instead of latest 452.06 or anything in between?

    OP...apologies for hijacking your post... o:)
    i7 8700k @ 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, MSI 1080ti Gaming X, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Oculus Rift (now dead), Rift S, Odyssey +, Windows 10 Pro 2004
    "Presently developing a VR project (outside of my profession) due to the lack of availability of what I would like to experience" Details soon...don't want to spill anything just yet!!
  • TomCgcmfcTomCgcmfc Posts: 2,588 Valuable Player
    TomCgcmfc said:
    Zenbane said:
    Thanks for the Feedback, Tom! The main issue I'm having is that my Rift won't actually turn on. The little inside sensor light responds, but when I put the HMD, the screen stays dark. I assumed that this 2.0 USB is the issue.
    Hmmm, this makes me think my CV1 may still have some life in it yet. I've been dealing with this same problem with my system in my Signature. For the past many months my CV1 has been showing the same...not connected to USB 3.0 even though it is. It has ran fine for months showing only connected to USB 2.0 but late last week went all black screen. I tried switching all my USB ports around + even installed another USB 3.0 card I had but HMD wouldn't connect to USB 3.0 and remained black screen. Also tried different HDMI ports but nothing helped. I also tried a few different Nvidia drivers but nothing helped. It leads me to think there has been a recent Windows 10 update that has fff'd everything up. Oculus is saying they haven't changed anything affecting USB. Looks like I may try to install the CV1 on my 980Ti system and see if it still works there.

    Good luck getting yours to work with your Alienware!!!

    I'm using Oculus v20 with the latest win10 2004 with current updates and nvidia 422.19.  No USB3 problems with my Rift cv1 w/2x sensors.

    I'm always weary of upgrading windows to the latest release due to how many times they have screwed up everyone systems with botched releases...LOL!!! I've deferred full number upgrades for the maximum year...but will see, I might do the upgrade now that things have settled...when I have some time... Cheers!!!

    Out of curiosty...why Nvidia 422.19 instead of latest 452.06 or anything in between?

    OP...apologies for hijacking your post... o:)
    I always try nvidia latest updates (using ddu btw) and after I check out my VR performance (Rift cv1 and Vive Pro)  So far I have not found anything better than 442.19.

    Win10 2004 now seems nice and stable (finally).  Seems to have slightly better usb support than 1909 now.

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • ZenbaneZenbane Posts: 16,365 Valuable Player
    Zenbane said:
    Thanks for the Feedback, Tom! The main issue I'm having is that my Rift won't actually turn on. The little inside sensor light responds, but when I put the HMD, the screen stays dark. I assumed that this 2.0 USB is the issue.
    Hmmm, this makes me think my CV1 may still have some life in it yet. I've been dealing with this same problem with my system in my Signature. For the past many months my CV1 has been showing the same...not connected to USB 3.0 even though it is. It has ran fine for months showing only connected to USB 2.0 but late last week went all black screen. I tried switching all my USB ports around + even installed another USB 3.0 card I had but HMD wouldn't connect to USB 3.0 and remained black screen. Also tried different HDMI ports but nothing helped. I also tried a few different Nvidia drivers but nothing helped. It leads me to think there has been a recent Windows 10 update that has fff'd everything up. Oculus is saying they haven't changed anything affecting USB. Looks like I may try to install the CV1 on my 980Ti system and see if it still works there.

    Good luck getting yours to work with your Alienware!!!


    Thanks! I'll probably try again over the weekend. The problem is definitely NOT with the CV1 unit at all. It works just fine when plugged in to my Oculus-Ready Desktop. The problem only happens when I plug it in to my laptop.
  • PhoenixSpyderPhoenixSpyder Posts: 313
    Trinity
    edited September 9
    TomCgcmfc said:
    TomCgcmfc said:
    Zenbane said:
    Thanks for the Feedback, Tom! The main issue I'm having is that my Rift won't actually turn on. The little inside sensor light responds, but when I put the HMD, the screen stays dark. I assumed that this 2.0 USB is the issue.
    Hmmm, this makes me think my CV1 may still have some life in it yet. I've been dealing with this same problem with my system in my Signature. For the past many months my CV1 has been showing the same...not connected to USB 3.0 even though it is. It has ran fine for months showing only connected to USB 2.0 but late last week went all black screen. I tried switching all my USB ports around + even installed another USB 3.0 card I had but HMD wouldn't connect to USB 3.0 and remained black screen. Also tried different HDMI ports but nothing helped. I also tried a few different Nvidia drivers but nothing helped. It leads me to think there has been a recent Windows 10 update that has fff'd everything up. Oculus is saying they haven't changed anything affecting USB. Looks like I may try to install the CV1 on my 980Ti system and see if it still works there.

    Good luck getting yours to work with your Alienware!!!

    I'm using Oculus v20 with the latest win10 2004 with current updates and nvidia 422.19.  No USB3 problems with my Rift cv1 w/2x sensors.

    I'm always weary of upgrading windows to the latest release due to how many times they have screwed up everyone systems with botched releases...LOL!!! I've deferred full number upgrades for the maximum year...but will see, I might do the upgrade now that things have settled...when I have some time... Cheers!!!

    Out of curiosty...why Nvidia 422.19 instead of latest 452.06 or anything in between?

    OP...apologies for hijacking your post... o:)
    I always try nvidia latest updates (using ddu btw) and after I check out my VR performance (Rift cv1 and Vive Pro)  So far I have not found anything better than 442.19.

    Win10 2004 now seems nice and stable (finally).  Seems to have slightly better usb support than 1909 now.

    That's interesting about 422.19. I do remember way back during that release about that one being the best overall but long since forgot about that...LOL!! I'll give it a try.

    Good to know about Win 10 2004... I'm sure hoping I can get my CV1 working again...it' nostalgic...(like all the other things I collect). Cheers!!!

    Oh yes, forgot to mention...my system isn't playing nice with the Rift S...have to change USB port every time I reboot like many others here!!! Other than that, it's a great HMD...besides the grayish halo blacks in darkness :D
    i7 8700k @ 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, MSI 1080ti Gaming X, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Oculus Rift (now dead), Rift S, Odyssey +, Windows 10 Pro 2004
    "Presently developing a VR project (outside of my profession) due to the lack of availability of what I would like to experience" Details soon...don't want to spill anything just yet!!
  • TomCgcmfcTomCgcmfc Posts: 2,588 Valuable Player
    Zenbane said:
    Zenbane said:
    Thanks for the Feedback, Tom! The main issue I'm having is that my Rift won't actually turn on. The little inside sensor light responds, but when I put the HMD, the screen stays dark. I assumed that this 2.0 USB is the issue.
    Hmmm, this makes me think my CV1 may still have some life in it yet. I've been dealing with this same problem with my system in my Signature. For the past many months my CV1 has been showing the same...not connected to USB 3.0 even though it is. It has ran fine for months showing only connected to USB 2.0 but late last week went all black screen. I tried switching all my USB ports around + even installed another USB 3.0 card I had but HMD wouldn't connect to USB 3.0 and remained black screen. Also tried different HDMI ports but nothing helped. I also tried a few different Nvidia drivers but nothing helped. It leads me to think there has been a recent Windows 10 update that has fff'd everything up. Oculus is saying they haven't changed anything affecting USB. Looks like I may try to install the CV1 on my 980Ti system and see if it still works there.

    Good luck getting yours to work with your Alienware!!!


    Thanks! I'll probably try again over the weekend. The problem is definitely NOT with the CV1 unit at all. It works just fine when plugged in to my Oculus-Ready Desktop. The problem only happens when I plug it in to my laptop.
    Zen, remember with most laptops that have an integrated intel igpu you need to go into your nvidia control panel 3D settings/Global and make sure the selection on the top line says Prefer high powered nvidia gpu.  Sorry but I cannot remember if I mentioned this before or not. 

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • TheGreenYoutuberTheGreenYoutuber Posts: 21
    Brain Burst
    Digikid1 said:
    VR on a GTX 1050ti is like driving with 3 wheels. It's possible, but not as enjoyable. Never play on "minimum" specs. Use recommend specs instead. Also, laptop graphic cards are a little bit weaker than their desktop counterparts. If you really wanna do VR, buy a quest, sell your laptop and buy another one with at least a GTX 1060/RX 570/470, or buy an eGPU(external graphic card).

    So basically the same thing  I said. :p

    I said it cooler tho...
  • Digikid1Digikid1 Posts: 2,429 Valuable Player
    Digikid1 said:
    VR on a GTX 1050ti is like driving with 3 wheels. It's possible, but not as enjoyable. Never play on "minimum" specs. Use recommend specs instead. Also, laptop graphic cards are a little bit weaker than their desktop counterparts. If you really wanna do VR, buy a quest, sell your laptop and buy another one with at least a GTX 1060/RX 570/470, or buy an eGPU(external graphic card).

    So basically the same thing  I said. :p

    I said it cooler tho...

    Oh brother.... :/
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