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Quill animation to Oculus Home

Fried-UnicornFried-Unicorn Posts: 1

I'm just new to Quill and don't know much about 3D.

However I would like to know if it is possible to create an animation in Quill, and then import it into the Oculus Home?

I tried exporting the animation as .alembic in Blender, but when I export as .glb (or .gltf) there is no more animation.
I have tried several tweaks found on the forums, but a lot of the posts are from older versions of Blender.

Could someone help me figure out how to export animation made in Quill and convert it to .glb?

Thank you in advance !

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