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Quest 2 blurry? Spent the week trying to get it sharper...ideas?

EldraadEldraad Posts: 36
Brain Burst
To me, the Quest 2 seems oddly blury. First, I wear glasses, have a Rift S (got quest 2 since no word they will be making anything other than the quest 2) and have been spending 5-6 hours a day trying to get it to work as well as the You Tube Reviewers say it does (for link and wireless pc). Got this HMD on the 12th by Amazon. The home screen was good enough to read the menus without glasses (Surprised!) and very sharp with the glasses. BUT, only the menus were sharp, the sides and distance are very blurry in the home screen. I turned on 90 Hz but saw no difference in the blurry areas.  Robo Recall Unplugged is also blurry when you stop for a moment to look. [EDIT] Robo Recall may be a poor example as I do not think its graphics were updated for Quest 2? Now, blurriness is subjective but it is to the point where the eyestrain is enough to make me stop after 10 mins or so.  The lens are not fogging up, the HMD is not over heating.  There is a change that can be made in the debug tool that supposedly raises the resolution but that is on the PC and I suspect only for the link. I have held the HMD to my face and changed the angles and distance and pressure, looking for a sweet spot everyone talks about to no avail, I have also tried it with the strap.  I can get it to the best position but the blur is the same.  The IPD 2 setting is perfect for me and even adjusting it to 1/2 positions make no real difference. I tried it with a recommended third party cable for the link and that was just a bad experience, with a USB 2 repeater cable and short USB C extension working better for some reason. It Kind of hurts having spent the money for what was supposed to be a superior HMD out of the box but that is really neither here nor there. Mine is either blurry or low resolution with blur.  I have read posts on other forums with the same problem and the same people telling them to put their glasses back on lol! I EXPECT that this issue would be resolved during one of the updates along with the 90 Hz for supporting games, but with the return policy some people may not have a choice but to return it.  If it does get fixed later they can buy it again.  The odd thing is that it doesn't seem to effect only glasses users but it is not wide spread.  Since I am new to the Quest 2 perhaps I have missed a setting or two.  Oh, can you walk around your home environment as you do in the Rift?

Comments

  • SpartanoidSpartanoid Posts: 7
    Brain Burst
    There are comments about this on Reddit too. The blur is the first thing I noticed when I put the Quest 2 on. I have a Quest 1, Rift and PSVR, so I know about getting the best position on your head, IPD, lens cleaning, fogging etc. I do normally wear glasses but have never needed to wear them in VR, but for the Quest 2 I have to wear them to get a clear image. I didn't have this issue with Quest 1. It's as if they've changed the focal length of the lenses, and as far as I know there's no way to change the focal length with software. As far as I know you can't walk around the environment, which is a shame.
  • Hamerly26Hamerly26 Posts: 1
    NerveGear
    I like how zoculus says nothing i think I'm going to return the 3 I bought to Bestbuy.
  • EndchaEndcha Posts: 6
    NerveGear
    Yep. Same. 
  • jaysonemeryjaysonemery Posts: 1
    NerveGear
    I had the same problem, coming from the rift then saw a comment on reddit that the belt strap tilts up and down, tilting the strap fixed it for me!
  • CalumityCalumity Posts: 1
    NerveGear
    I was having the same problem and had no issues with the Quest 1. For me the trick was to use setting 3 on the IPD even though I'm closer to IPD 2 (as measured by an optometrist). The edges of the lens blur somewhat and when they occupy more of your view it makes them look unreasonably blurry.

    I also noticed that my Quest 1 came with lens rims and the Quest 2 didn't. These are designed to pop off easily to be replaced with prescription lens rims (do not remove the lens themsleves, only the rims). Because they didn't use these rims from the original the blur at the edge of the lenses becomes visible/more prominent.
    I tried placing the Q1 rims on the Q2 and it almost entirely hid the blur.

    Very happy with how it looks now. I also removed the glasses spacer and I think that also may have imporved it, so could be worth playing with.
  • Nightlife77Nightlife77 Posts: 3
    NerveGear
    edited October 20
    This is annoying me - to the point I may return the Quest 2.  The Quest 1 did NOT have this noticeable of a blurry issue around the periphery.  Where is it tragic? When my left eye looks to the right.  I see a huge blur on my left lens.  Pretty awful.  Not to mention that I can see the sides of the device on IPD setting 3 (i'm 70 mm and need this setting.)  How that got past the design stage is shocking...
  • ASRBASRB Posts: 1
    NerveGear
    Same problem here. (IPD 71). It's really disheartening to see Oculus put out a product that doesn't fit everyone. Will have to send back my Quest 2 despite the fact that i am loving pretty much every other aspect of it if they don't manage to fix this with software adjustment maybe?
    I played for a longer period of time yesterday and i got pretty bad eyestrain as a result. I don't have this problem with my good old CV1.
  • AircoolUKAircoolUK Posts: 1
    NerveGear
    I've tried every physical adjustment I can think of to no avail. Even when I do manage to get the centre of the screen in focus (and it's just the centre, nowhere else), the slightest move of any facial muscle makes the whole screen blurry again.  

    Surely this can't be right, having just a very small area where it's in focus, but the slightest movement put it out of focus again?

    I wear glasses/contact lenses and even got an updated prescription just before the Quest 2 arrived (so I've tried 3 different sets of glasses/contact lenses), but my wife who has perfect long distance vision says the headset is blurry.
  • OmegaM4NOmegaM4N Posts: 1,057
    Wintermute
    edited October 20
    ^^^I think what people are finding out now is the Q2 has such a small sweet spot that full software IPD was not a viable option because there is simply no headroom within that sweet spot for even minor devations from the three fixed IPD ranges.....as say compared to the PSVR or Rift s whch have quite a lot of headroom for software IPD ranges within 58 and 72mm range if i remember correclty.....of course on saying that there is nothing to idicate that they could not have allowed the lenses to fully travel to any IPD setting within the movement range of the hmd itself, and found another way to lock them into position, but i guess that was more costly than having just three fixed ipd settings.
  • oliver.jpoliver.jp Posts: 32
    Brain Burst
    edited October 20
    1. Best clarity is through the centre of the lens.
    2. Get your IPD right, also try fudging it between values. If the outside edges are clear but between your nose it isn't then I believe the IPD is set too wide and vice versa. Remember to look left and right paying attention to the inside and outside edges when trying to find the best value.
    3. How high/low the headset sits is just as important as IPD. Adjust it up and down on your forehead and adjust the straps to keep it in the right place.
    4. The further your eyes are away from the lenses, the smaller the sweet spot will be. Remove the glasses spacer if you don't need it. Having a softer and/or thinner facial interface that allows the lenses to be even closer than stock will help but I haven't personally tried any others so I don't know which ones are best for that. If you can stand it, having the straps quite tight might squish the interface so your eyes can be closer, or briefly pressing the headset firmly against your head my cause it to be thinner for a while. (This could explain why the Quest 1, or other headsets, may seem better for some people - its interface has become squished over time).
    5. If you must use corrective lenses then you may be better off with corrective inserts rather than glasses.
  • sixofone7sixofone7 Posts: 19
    Brain Burst
    Google Cardboard anyone? 😨
  • cibernaiocibernaio Posts: 5
    NerveGear
    oliver.jp said:
    1. Best clarity is through the centre of the lens.
    2. Get your IPD right, also try fudging it between values. If the outside edges are clear but between your nose it isn't then I believe the IPD is set too wide and vice versa. Remember to look left and right paying attention to the inside and outside edges when trying to find the best value.
    3. How high/low the headset sits is just as important as IPD. Adjust it up and down on your forehead and adjust the straps to keep it in the right place.
    4. The further your eyes are away from the lenses, the smaller the sweet spot will be. Remove the glasses spacer if you don't need it. Having a softer and/or thinner facial interface that allows the lenses to be even closer than stock will help but I haven't personally tried any others so I don't know which ones are best for that. If you can stand it, having the straps quite tight might squish the interface so your eyes can be closer, or briefly pressing the headset firmly against your head my cause it to be thinner for a while. (This could explain why the Quest 1, or other headsets, may seem better for some people - its interface has become squished over time).
    5. If you must use corrective lenses then you may be better off with corrective inserts rather than glasses.
    Hi Oliver,
    I did some tests removing the gum completely, the god rays and the blur improve for me if I remove the view. If instead I stick my eyes to the glass, everything gets worse.
  • oliver.jpoliver.jp Posts: 32
    Brain Burst
    cibernaio said:
    oliver.jp said:
    1. Best clarity is through the centre of the lens.
    2. Get your IPD right, also try fudging it between values. If the outside edges are clear but between your nose it isn't then I believe the IPD is set too wide and vice versa. Remember to look left and right paying attention to the inside and outside edges when trying to find the best value.
    3. How high/low the headset sits is just as important as IPD. Adjust it up and down on your forehead and adjust the straps to keep it in the right place.
    4. The further your eyes are away from the lenses, the smaller the sweet spot will be. Remove the glasses spacer if you don't need it. Having a softer and/or thinner facial interface that allows the lenses to be even closer than stock will help but I haven't personally tried any others so I don't know which ones are best for that. If you can stand it, having the straps quite tight might squish the interface so your eyes can be closer, or briefly pressing the headset firmly against your head my cause it to be thinner for a while. (This could explain why the Quest 1, or other headsets, may seem better for some people - its interface has become squished over time).
    5. If you must use corrective lenses then you may be better off with corrective inserts rather than glasses.
    Hi Oliver,
    I did some tests removing the gum completely, the god rays and the blur improve for me if I remove the view. If instead I stick my eyes to the glass, everything gets worse.
    lol, there may be such a thing as "too close!". I also don't advocate gluing your eyes to the lenses, some glues might eat away at the plastic but it could be a good way to keep your eyes in the sweet spot :D
  • KptnKMan360KptnKMan360 Posts: 3
    NerveGear
    I love my Quest 2, I'm exactly an IPD of 68, but damn these god rays are killing me.
    I have no idea how to solve this issue, and I've tried cleaning the lenses so many times.
    Any more advice on how to mitigate the glare/godrays?
  • Hinate24Hinate24 Posts: 1
    NerveGear
    Same here... those glare / blur issues are super distracting and the oculus 1 doesn't have them. Oculus 2 is truly a step back for me. Lens setting 3 makes me see the edges, so the view is smaller and those blurry edges and god rays make it really tiresome to use.
  • Don_JakobiDon_Jakobi Posts: 4
    NerveGear
    I am having something like it, but I won't discount that it is just a need to fine-tune IPD. I can't imagine trying to show this to someone though. I mean it is still really immersive if it is off a bit, but ya gotta really get adjusted yourself and get the device adjusted to reach potential here.
  • scopus321scopus321 Posts: 88
    Hiro Protagonist
    edited October 24
    i dont understand didnt they use the same lenses as quest 1? doesnt make sense why sweet spot is now much smaller and much worse god rays i notice, regardless of ipd setting
  • OmegaM4NOmegaM4N Posts: 1,057
    Wintermute
    I love my Quest 2, I'm exactly an IPD of 68, but damn these god rays are killing me.
    I have no idea how to solve this issue, and I've tried cleaning the lenses so many times.
    Any more advice on how to mitigate the glare/godrays?

    So even if your IPD is spot on one of the three fixed ipd settings this HMD still has a issues with the whole godray thing.....well that would now explain why i can't find a position that does not suffer from it.
  • scopus321scopus321 Posts: 88
    Hiro Protagonist
    OmegaM4N said:
    I love my Quest 2, I'm exactly an IPD of 68, but damn these god rays are killing me.
    I have no idea how to solve this issue, and I've tried cleaning the lenses so many times.
    Any more advice on how to mitigate the glare/godrays?

    So even if your IPD is spot on one of the three fixed ipd settings this HMD still has a issues with the whole godray thing.....well that would now explain why i can't find a position that does not suffer from it.
    same here, pretty sure its nothing to do with the ipd as even if i do the between 2 settings trick still have bad god rays.
  • YanYanCYanYanC Posts: 1
    NerveGear
    The ray thing is the LCD vs OLED back in quest 1, and this is very obvious when you are in the video mode with the black background.  Blurry is from the limited IPD setting.  Hopefully there is some aftermarket thing can adjust the IPD further.
  • OmegaM4NOmegaM4N Posts: 1,057
    Wintermute
    ^^Some of those industrious people with those 3d printers are in the proccess of making IPD spacers of various IPD settings that slip over the Lenes of the Q2 and hold them at whatever your IPD is....but there is still some discussion about wherethere the sotware of the Q2 is actually moving the IPD up in increments when you move the lenses or if it just jumps between the three fixed settings....i am hoping it's the later.


  • cibernaiocibernaio Posts: 5
    NerveGear
    i am not sure that the issue is the ipd, i have the old and more cheap GO with no settings for ipd but it is perfectly clear and the GO  has the same fast-lcd panel.. i have only noticed that perhaps, since I often set the Go brightness to 0 this decreases the strong white and the reflections in the lenses, also increasing the more real black sensation.
  • OmegaM4NOmegaM4N Posts: 1,057
    Wintermute
    ^^The Go has a fixed IPD IPD of 63, but the sweetspot is so large it easily encompasses ipd ranges on either side of that setting, while the Q2 sweetspot is so small even a 1/2mm out from the fixed settings is causing blurring issues.

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