What is this?
is a simple non-interactive scene depicting the Main Engineering bay of the NCC 1701-D in Star Trek: The Next Generation. Although made for VR, it also works fine without an Oculus Rift.
Inspired by the recent releases of Star Trek fan scenes for VR, I took a short break from my other projects to do one of my own. I'm sure someone out there is already working on a bridge, so hopefully by focusing on something that's *not* a starship bridge, I'm not stepping on anyone's toes. I feel right at home in Engineering anyway!
Move around using the WASD+mouse
scheme, a controller
, the arrow keys
, or mouse buttons
You may also use the scrollwheel
for turning (thanks to Time Rifters for the inspiration).
Sprint using Left Shift or the controller's Left Trigger.
- [WASD] / [Arrow keys] / [Mouse buttons] / [Controller left thumbstick]
- [HMD gaze direction] / [Mouse] / [Scrollwheel] / [Controller right thumbstick] / [Arrow keys]
Show framerate & other options:
- Escape / F / Button Y (default is OFF)
- F1 / Controller Start
- F2 (default is ON)
Cycle Camera Bounds:
- F3 / Button X (default is OFF)
- F4 (default is ON)
- F5 (default is ON)
- F6 (default is ON)
- F7 (default is ON)
- F8 (default is ON)
Black Smear Correction:
- F10 (default is ON)
- V (default is ON, useful to turn off and back on if experiencing an unexpectedly low framerate)
Some notes from the readme:
Built with SDK 0.4.3.1 on Unity 4.5.5p3.
Requires Oculus Runtime 0.4.2 or newer.
Confirmed to work in both "Direct HMD Access from Apps" and "Extend Desktop to the HMD" modes.
Regardless of the mode, use the _DirectToRift.exe to start the program.
Runs at a minimum of 130 FPS on an Nvidia GTX 660.
NOTE: In Direct mode, you may experience judder even if your PC is fast enough, and usually this can be fixed by toggling Vsync off and back on again using the V key.
This is a non-commercial scene made for Star Trek fans. The intellectual property depicted herein is not affiliated with or endorsed by the original rights holders.
The sound effects are done by ender4life @ YouTube.
TNG Engineering - DK2 (Windows)
TNG Engineering - DK2 (MacOSX)