05-02-2014 10:10 PM
Built with SDK 0.4.3.1 on Unity 4.5.5p3.
Requires Oculus Runtime 0.4.2 or newer.
Confirmed to work in both "Direct HMD Access from Apps" and "Extend Desktop to the HMD" modes.
Regardless of the mode, use the _DirectToRift.exe to start the program.
Runs at a minimum of 130 FPS on an Nvidia GTX 660.
NOTE: In Direct mode, you may experience judder even if your PC is fast enough, and usually this can be fixed by toggling Vsync off and back on again using the V key.
05-03-2014 05:15 PM
05-03-2014 08:20 PM
05-03-2014 11:05 PM
05-04-2014 02:24 AM
05-04-2014 01:09 PM
05-04-2014 02:07 PM
"ammonthenephite" wrote:
But I'd also settle for 10-forward cafe with the stars whizzing by:)
05-04-2014 02:29 PM
05-04-2014 05:59 PM
"Snappahead" wrote:
Yeah, 10 forward would be great. It would be awesome to have the bridge, 10 forward and engineering in one demo with the turbo lift acting as the loading area.
05-04-2014 06:25 PM
05-04-2014 08:55 PM