After my first unity Demo GoT : Sky Cell turned out OK I decided to build something a bit more ambitious – GoT : The Wall! I know there is already an official Rift activation of the Wall that tours around with HBO, but it seems unlikely that it will be released. So I made my own!
*UPDATE* v1.1 - Added gamepad support - press 'A' to open the doors in the lift - Improved loading time
As a Game of Thrones fan it was a great experience to play this demo. It crashed a few times at the beginning but when I lowered the quality a bit it was fine. I would also recommend you to post your demo on http://www.riftenabled.com/😄
Hey, can anyone please tell me how to load this on the Oculus? I just got access to the Oculus at school and really want to check this out.
Also, if you could please assist with another issue? In the meantime Ive been trying to get this running through to my Android on a standard plastic Cardboard VR setup. I have most of it figured out, but no matter what, even on my laptop, I can't get the head movement to go up and down. Can anyone tell me how to properly map the keys on my keyboard so I can look up and down? No matter what I try it doesn't work.
Hey @TheStrugglingNerd I made this back in 2014 so it's a very old build, it was only working with the DK1. I am hoping to find the time to do a new release when I get my CV1.
Not sure about the android setup, I have never done it before, it might be something to do with being an old DK1 build.
Since I last posted, I actually got a DK1. I've set it up and can easily manoeuvre through the demo as well as another horrible GoT Wall game. However, when I try to use yours, I get nothing. I'm completely unable to move.
- When in-game, the only function that works is the spacebar, which opens the menu in the middle of the screen. - I'm unable or don't know how to select/alter any of the menu items. - The screen is full and does not split into sbs.
Do you have any ideas as to how I can proceed? I've included a screenshot of the game loaded with the menu open, as it appears to reveal some information that I'm assuming may be important to sorting out this issue.
Any help would be greatly appreciated. 🙂
Full disclosure: I'm using a retina Macbook Pro with 8GB RAM, a 2.6 Ghz Intel i5 and an Intel Iris 1536 MB integrated GPU.
Do you know how I'd go about getting this to work?