06-11-2013 12:49 AM
06-11-2013 08:48 AM
06-11-2013 09:16 AM
06-11-2013 09:30 AM
06-11-2013 11:27 AM
06-11-2013 11:36 AM
"blackplastick" wrote:
"We don't need more than 60 FPS at 1080p" - This statement is laughable. Obviously he doesn't understand how framerates work in a 3D game engine.
06-11-2013 12:09 PM
"KBK" wrote:
There is a thing called insertion into the market at exactly the right time. The Rift, and Oculus, are moving into the market and creating the market at exactly the right time.
One has to begin, and then develop and then OWN the market that they themselves created. In this situation the market and the creation of the hardware are happening at exactly the right time, with regard to the move that Oculus is making.
This motion by Oculus and the people involved is as textbook an example as it gets, when it comes to prescience and positioning.
One will always find naysayers, but then again, if they had the vision, the prescience,and the will, and the capacity... they'd probably do so themselves. Any naysayers obviously can't see it and don't know how, and will forever remain in the naysayer do nothing category.
To be a force in a market, in the way that this particular technology requires a 'build' to come into being, the complexities involved...this shows that Oculus came into being at exactly the right time and in exactly the right way.
screw job money monger, turned into a critic as they can't make money any other way. Potentially, the kind of personality that might ask 20 women a night to have sex and maybe get lucky with one.
Creationism is a whole different kettle of fish, with a different set of tasks, actions, paths, hoops to jump through and a different pay-off. A money monger thinks that if you can't double or 10x your money in 12-18 months, then it is a waste of time, a loosing proposition. To me, such people are a waste of life and space on this planet. Among the worst kind of people there are. I mean, 1000 years ago, they'd be brigands and coastal raiders.
Simply put, analysts almost never understand creationism, creation of a market. They know how to analyze after the floor and the space is created, they can spot opportunities to rape, pillage,and destroy (brigandage, piracy) and can report of when that is seeming to happen, but they don't generally every understand or know how to create a world from scratch.
The Rift is both opportunity and creation of the ground, the space, and the product, and is being inserted into a strong pull market, a market that is barely becoming aware that this new space even exists. That is the only way that this is ever going to happen. The haul across that space will be more arduous and drawn out, but the payoff and ownership of market share is much bigger and more potent, in this way.
06-11-2013 12:17 PM
"reverendkyle" wrote:
I disagree with Pachter on EVERYTHING he said in that video. Not just about the Oculus Rift, but EVERYTHING.
For one thing, he's got grey hair and wears a tie to talk about gaming companies. His audience is obviously other grey haired men with ties, NOT developers or gamers. His comments about not needing further gen consoles or further development of screen technology is a perfect example of why his LIMITED views on the industry are, in my opinion, completely worthless. I take no stock (pun intended) in his words.
From the perspective of developers and gamers....
WE decide what we buy, and WE decide what games we play/write/love. 50K+ people were willing to send $300 to this company, with no definitive delivery date and barely any game support.
The HOPE of a new technology keeps this project alive, not the opinion of some industry "expert".
06-11-2013 12:24 PM
"blackplastick" wrote:
Who cares about consolers? PC gamers exist in an entirely different world and market. Consoles are bad for the PC gaming industry because they tend to hold back technology for the rest of us. Thankfully we now have a big wave of PC only titles coming via kickstarter projects that won't be dependent on 10 year old technology.
Pachter is a great example of the biggest problem with the game industry right now. People like him think they understand the technology and philosophy of gaming, but they really don't. They are only concerned about profits, not innovation or fun. Their biggest problem is they are extremely focused on trends. Trends (by definition) are basically what gives us games that are clones of other games.
Personally I am just sick of games built around button mashing. 99% of the AAA games in the last 5-10 years are all solely based around forcing players to struggle with a new interface from game to game. Having to figure out which button to mash and what combination to use just isn't fun for me.
06-11-2013 12:40 PM
06-11-2013 12:41 PM
"cleverusername" wrote:
... Geek Master has posted some info around that Abrash is claiming 2000hz display hardware before it is practical for joe six pack.