09-16-2014 05:07 PM
Custom Music:
You may optionally supply your own music for each individual "area" you can visit. To avoid spoilers, the list of accepted music file names can be found in accepted-music-list.txt inside the CustomMusic folder inside of the _Data folder.
Download:
v1.2 - Built with SDK 0.5.0.1
WorldMap XI - DK2 - v1.2 (Windows) from ADrive
v1.1 (doesn't work on recent Oculus Runtimes anymore):
WorldMap XI - DK2 - v1.1 (Windows) from ADrive
Runs best in Direct HMD Access mode + _DirectToRift.exe.
Enjoy!
09-17-2014 03:27 PM
09-18-2014 11:22 AM
"mouja" wrote:
You tell "...a few more monsters". My english must be worst than I think. 🙂
"mouja" wrote:
When I think about all the fans who can ruin themselves with buying every FF stuff
"KhenaB" wrote:
i kept thinking how much it would be fun to rig and animate them!
"ccs" wrote:
I also love what you did with the Oculus menu and camera bounds. Oculus should take these ideas back and make them standard in the SDK. 🙂
"DrDeathO5" wrote:
it shows you that you don't need high poly models to feel immersion.
"Kamus" wrote:
i wish i could walk up to that dragon, or whatever it is that is covered by fog in one of the locations
09-19-2014 06:12 AM
09-21-2014 02:20 AM
09-21-2014 03:27 AM
09-21-2014 03:46 PM
09-22-2014 11:12 AM
09-22-2014 06:54 PM
09-22-2014 07:09 PM
09-22-2014 07:44 PM