
Today I took one of the levels of
InFlux that I revamped for the UE4 Marketplace and, using Teddy's rollercoaster plugin, added a rollercoaster. Here it is, yo.
It's basically the same exact thing as the Rift Coaster you've all played except it's in some cool lava-filled caves. It might have higher system requirements, not sure.
Download link.
Comments
Win8.1 64-bit, Nvidia GTX 660 if that matters.
@razalom: I actually know what this is, it seems to be a bug with UE4. Basically, if Post Process is on Low or Medium, the exposure gets set way too low. If you set post process to High or Epic it should solve that problem entirely.
By any chance, did you compile it using the the latest 0.4.3 Oculus runtime? I believe that they introduced a bug which affects UE4, can you please try recompiling it using the previous 0.4.2 runtime?